Player Matchup

He Bo
He Bo
CrazymobsYOLO1
He Bo
Level 118
God Stats
0W - 1L
1,344 SR
Queue Stats
128W - 124L
1,598 Elo+
Party 3
Medusa
Medusa
Il Tbone lI
Medusa
Level 103
God Stats
13W - 9L
1,715 SR
Queue Stats
151W - 139L
1,561 Elo+
Party 4
Apollo
Apollo
JosephJuless
Apollo
Level 66
God Stats
5W - 5L
1,683 SR
Queue Stats
45W - 52L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
YaBiiKz
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 128L
1,500 Elo+
Party 3
Athena
Athena
lFunkyI
Athena
Level 116
God Stats
35W - 21L
1,601 SR
Queue Stats
358W - 311L
1,553 Elo+
Party 4
Team Averages
Level 94
1,569 SR
1,555 Elo+

VS

Team Averages
Level 126
1,571 SR
1,582 Elo+
Cthulhu
Cthulhu
AGNYoshi1
Cthulhu
Level 129
God Stats
4W - 1L
1,745 SR
Queue Stats
57W - 48L
1,597 Elo+
Party 1
Ravana
Ravana
CEOofSHMONEY
Ravana
Level 128
God Stats
4W - 4L
1,468 SR
Queue Stats
61W - 52L
1,546 Elo+
Party 2
Cupid
Cupid
Kirch10
Cupid
Level 155
God Stats
23W - 10L
1,672 SR
Queue Stats
280W - 238L
1,624 Elo+
Party 1
Raijin
Raijin
TheSilentTears
Raijin
Level 95
God Stats
3W - 7L
1,323 SR
Queue Stats
599W - 541L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
mfdbkgnbgfnbkgfn
Cu Chulainn
Level 123
God Stats
31W - 25L
1,647 SR
Queue Stats
113W - 101L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
8,365
523
6,448
11,301
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
3 / 4 / 4
7,325
458
6,562
10,449
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
14
5 / 4 / 5
8,878
555
10,561
11,766
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
YaBiiKz
Cthulhu
12
0 / 4 / 1
6,757
422
3,901
10,029
9,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
lFunkyI
Athena
12
0 / 2 / 7
7,173
448
3,932
13,997
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AGNYoshi1
Cthulhu
13
4 / 3 / 5
8,670
542
9,263
16,745
15,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
16
8 / 4 / 5
10,195
637
8,334
9,892
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Kirch10
Cupid
14
0 / 4 / 9
8,777
549
8,939
11,730
4,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 1 / 4
10,531
658
9,352
8,372
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
mfdbkgnbgfnbkgfn
Cu Chulainn
17
3 / 0 / 2
9,989
624
8,557
7,717
6,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
12
Kills
20
20
Deaths
12
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AGNYoshi1
Cthulhu
4
3
5
2.17
W
Ravana
8
4
5
2.63
L
4
6
5
1.08
L
Medusa
3
4
4
1.25
L
Apollo
5
4
5
1.88
W
Cupid
Kirch10
Cupid
0
4
9
1.13
W
5
1
4
7
L
Cthulhu
YaBiiKz
Cthulhu
0
4
1
0.13
L
Athena
lFunkyI
Athena
0
2
7
1.75
W
Cu Chulainn
mfdbkgnbgfnbkgfn
Cu Chulainn
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,404
Damage
44,445
57,542
Taken
54,456
32,421
Mitigated
33,933
15,909
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AGNYoshi1
Cthulhu
9,263
803
265
2,294
16,745
15,129
361
5,269
11,476
35,467
0
W
Ravana
8,334
1,600
0
3,169
9,892
4,862
0
1,179
8,713
0
61,137
L
6,448
209
0
4,088
11,301
3,412
0
3,201
7,954
53,624
0
L
Medusa
6,562
2,856
0
2,389
10,449
3,746
81
4,071
6,296
0
37,866
L
Apollo
10,561
6,419
0
3,933
11,766
4,347
0
5,278
6,327
0
50,114
W
Cupid
Kirch10
Cupid
8,939
6,195
0
4,605
11,730
4,343
3,417
1,660
10,070
0
51,913
W
9,352
397
0
1,482
8,372
3,333
54
2,228
6,144
66,302
0
L
Cthulhu
YaBiiKz
Cthulhu
3,901
395
0
1,869
10,029
9,361
0
0
10,029
34,590
0
L
Athena
lFunkyI
Athena
3,932
2,168
0
3,630
13,997
11,555
38
5,565
8,321
23,620
0
W
Cu Chulainn
mfdbkgnbgfnbkgfn
Cu Chulainn
8,557
3,545
0
3,418
7,717
6,266
0
3,945
3,772
0
67,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
48,162
351
Minions Killed
530
0
Camps Cleared
0
1,415,911
Distance Traveled
1,536,087
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,670
542
37
2
0
301,315
0
W
Ravana
10,195
637
107
7
0
335,718
2
L
He Bo
8,365
523
88
6
0
306,693
1
L
Medusa
7,325
458
64
4
0
245,728
2
L
Apollo
8,878
555
97
6
0
288,859
7
W
Cupid
8,777
549
99
6
0
243,269
0
W
Raijin
10,531
658
142
9
0
318,102
1
L
Cthulhu
6,757
422
62
4
0
273,314
2
L
Athena
7,173
448
40
3
0
301,317
1
W
Cu Chulainn
9,989
624
145
9
0
337,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role