Player Matchup

Agni
Agni
Gold IV
Hòlo
Agni
Gold IV
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Sizkk
Cernunnos
Gold IV
Level 147
God Stats
2W - 0L
1,310 SR
Queue Stats
13W - 4L
1,471 MMR
Party 1
Sobek
Sobek
Gold IV
klentil
Sobek
Gold IV
Level 89
God Stats
6W - 0L
2,171 SR
Queue Stats
25W - 4L
1,659 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,660 SR
1,543 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,576 SR
1,570 MMR
Danzaburou
Danzaburou
Gold II
DkDeadPool
Danzaburou
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
Mashago
Scylla
Gold III
Level 114
God Stats
13W - 19L
1,728 SR
Queue Stats
203W - 208L
1,732 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
XByFenixX
Kumbhakarna
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hòlo
Agni
11
2 / 1 / 7
8,403
700
4,917
4,123
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Sizkk
Cernunnos
13
4 / 0 / 6
9,048
754
12,809
6,233
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
klentil
Sobek
12
4 / 0 / 6
9,761
813
4,307
8,339
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Cu ChulainnPersephoneSetCupidFenrir

VS

Bans
AphroditeXing TianEsetKuzenboChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DkDeadPool
Danzaburou
10
0 / 3 / 0
7,194
600
2,162
7,028
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Mashago
Scylla
10
1 / 4 / 0
7,179
598
3,594
6,892
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
XByFenixX
Kumbhakarna
10
0 / 3 / 1
7,623
635
2,188
11,869
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DkDeadPool
Danzaburou
0
3
0
0
W
Agni
Hòlo
Agni
2
1
7
5.5
L
Scylla
Mashago
Scylla
1
4
0
0.25
W
Cernunnos
Sizkk
Cernunnos
4
0
6
7
L
Kumbhakarna
XByFenixX
Kumbhakarna
0
3
1
0.17
W
Sobek
klentil
Sobek
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,033
Damage
7,944
18,695
Taken
25,789
15,276
Mitigated
16,065
7,348
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DkDeadPool
Danzaburou
2,162
589
0
1,307
7,028
3,452
0
3,136
3,774
0
27,468
W
Agni
Hòlo
Agni
4,917
35
0
1,574
4,123
1,407
1,188
1,491
2,518
32,861
0
L
Scylla
Mashago
Scylla
3,594
154
0
1,424
6,892
2,134
0
2,091
4,595
30,348
0
W
Cernunnos
Sizkk
Cernunnos
12,809
6,476
0
3,143
6,233
3,119
1,663
3,091
3,021
0
62,558
L
Kumbhakarna
XByFenixX
Kumbhakarna
2,188
69
0
2,081
11,869
10,479
0
3,224
8,163
11,362
0
W
Sobek
klentil
Sobek
4,307
55
0
2,631
8,339
10,750
35
980
7,319
13,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
21,996
173
Minions Killed
134
0
Camps Cleared
0
705,499
Distance Traveled
622,529
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,194
600
67
6
0
190,908
3
W
Agni
8,403
700
71
6
0
224,768
1
L
Scylla
7,179
598
52
4
0
213,234
5
W
Cernunnos
9,048
754
77
6
0
230,669
4
L
Kumbhakarna
7,623
635
15
1
0
218,387
3
W
Sobek
9,761
813
25
2
0
250,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role