Player Matchup

Set
Set
Apex-WarriorYOLO
Set
Level 89
God Stats
12W - 8L
1,825 SR
Queue Stats
156W - 169L
1,567 Elo+
Party 2
Neith
Neith
Bradl3y9
Neith
Level 107
God Stats
16W - 9L
1,740 SR
Queue Stats
332W - 301L
1,498 Elo+
Party 1
Ganesha
Ganesha
Coatrack17
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 261L
1,492 Elo+
Party 2
The Morrigan
The Morrigan
Traqwar97
The Morrigan
Level 138
God Stats
5W - 8L
1,500 SR
Queue Stats
271W - 281L
1,516 Elo+
Party 2
Amaterasu
Amaterasu
ZapdosPantsOff
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 109L
1,489 Elo+
Party 1
Team Averages
Level 106
1,613 SR
1,512 Elo+

VS

Team Averages
Level 108
1,430 SR
1,396 Elo+
Tyr
Tyr
IMANOOOOOOOOOB69
Tyr
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,560 Elo+
Party 4
Ymir
Ymir
KiLla_aRaShDiP8
Ymir
Level 87
God Stats
0W - 3L
1,346 SR
Queue Stats
101W - 89L
1,593 Elo+
Solo
Scylla
Scylla
Komodai
Scylla
Level 91
God Stats
12W - 14L
1,542 SR
Queue Stats
585W - 575L
1,131 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Talis
Tsukuyomi
Level 97
God Stats
7W - 11L
1,376 SR
Queue Stats
390W - 369L
1,131 Elo+
Party 3
Neith
Neith
raykay09
Neith
Level 142
God Stats
25W - 34L
1,386 SR
Queue Stats
508W - 507L
1,564 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 5
13,896
604
9,945
19,514
10,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Bradl3y9
Neith
20
4 / 2 / 2
14,726
640
14,284
13,916
6,298
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Coatrack17
Ganesha
18
0 / 5 / 8
12,179
530
4,521
24,869
24,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Traqwar97
The Morrigan
19
7 / 7 / 5
13,515
588
10,584
14,173
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ZapdosPantsOff
Amaterasu
20
2 / 1 / 2
13,240
576
4,841
15,650
10,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 5
11,471
499
13,856
21,015
21,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 1
6,989
304
1,194
3,133
987
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Komodai
Scylla
16
1 / 6 / 6
10,440
454
8,075
9,347
3,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Talis
Tsukuyomi
16
8 / 2 / 2
10,905
474
10,896
10,426
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
raykay09
Neith
19
6 / 5 / 2
11,779
512
15,333
19,461
7,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
18
Kills
19
19
Deaths
18
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
W
Neith
Bradl3y9
Neith
4
2
2
2.5
W
Ganesha
Coatrack17
Ganesha
0
5
8
0.8
L
3
5
5
1.1
L
1
0
1
1.5
L
Scylla
Komodai
Scylla
1
6
6
0.67
L
Tsukuyomi
Talis
Tsukuyomi
8
2
2
4.5
W
The Morrigan
Traqwar97
The Morrigan
7
7
5
1.36
W
Amaterasu
ZapdosPantsOff
Amaterasu
2
1
2
3
L
Neith
raykay09
Neith
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,175
Damage
49,354
88,122
Taken
63,382
57,916
Mitigated
37,706
30,520
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,945
4,669
0
6,966
19,514
10,685
124
2,887
16,379
0
115,917
W
Neith
Bradl3y9
Neith
14,284
6,981
0
6,594
13,916
6,298
7,221
1,384
12,478
0
124,107
W
Ganesha
Coatrack17
Ganesha
4,521
492
786
4,094
24,869
24,211
831
2,594
22,079
45,072
0
L
13,856
2,346
0
6,198
21,015
21,953
513
2,660
18,339
453
57,001
L
1,194
516
234
678
3,133
987
0
827
2,306
7,366
0
L
Scylla
Komodai
Scylla
8,075
997
0
920
9,347
3,108
0
2,994
6,183
65,052
0
L
Tsukuyomi
Talis
Tsukuyomi
10,896
2,530
0
3,028
10,426
4,408
875
1,417
8,933
0
60,054
W
The Morrigan
Traqwar97
The Morrigan
10,584
1,734
0
3,939
14,173
6,150
873
4,372
9,445
69,145
7,038
W
Amaterasu
ZapdosPantsOff
Amaterasu
4,841
1,630
0
8,141
15,650
10,572
3,345
100
15,205
0
66,298
L
Neith
raykay09
Neith
15,333
5,108
0
4,153
19,461
7,250
43
1,222
18,239
0
83,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,556
Gold Earned
51,584
650
Minions Killed
464
0
Camps Cleared
0
2,240,408
Distance Traveled
1,677,961
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,896
604
143
6
0
484,324
5
W
Neith
14,726
640
204
9
0
413,059
5
W
Ganesha
12,179
530
33
1
0
443,822
5
L
Tyr
11,471
499
124
5
0
415,176
7
L
Ymir
6,989
304
9
0
0
111,429
0
L
Scylla
10,440
454
123
5
0
352,883
5
L
Tsukuyomi
10,905
474
86
4
0
411,836
3
W
The Morrigan
13,515
588
127
6
0
405,534
8
W
Amaterasu
13,240
576
143
6
0
493,669
3
L
Neith
11,779
512
122
5
0
386,637
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role