Player Matchup

Fenrir
Fenrir
Guardian1118205
Fenrir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,576 Elo+
Solo
Hun Batz
Hun Batz
Vontro
Hun Batz
Level 81
God Stats
0W - 1L
1,115 SR
Queue Stats
32W - 33L
1,401 Elo+
Solo
Achilles
Achilles
dead_gun74
Achilles
Level 67
God Stats
2W - 7L
1,124 SR
Queue Stats
72W - 94L
1,353 Elo+
Solo
He Bo
He Bo
hockeyal5
He Bo
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 57L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
jomoorigotto
Ao Kuang
Level 123
God Stats
0W - 3L
1,170 SR
Queue Stats
183W - 148L
1,465 Elo+
Party 2
Team Averages
Level 108
1,282 SR
1,455 Elo+

VS

Team Averages
Level 116
1,300 SR
1,399 Elo+
Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PumpkinJackcx
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SC_EAZY74
Danzaburou
Level 107
God Stats
1W - 0L
1,217 SR
Queue Stats
53W - 87L
1,211 Elo+
Party 3
Nu Wa
Nu Wa
SC_twan803
Nu Wa
Level 87
God Stats
5W - 7L
1,130 SR
Queue Stats
58W - 84L
1,301 Elo+
Party 3
Thanatos
Thanatos
SMW PeaceKeeper
Thanatos
Level 133
God Stats
5W - 5L
1,155 SR
Queue Stats
47W - 48L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,891
492
7,302
9,947
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Vontro
Hun Batz
11
0 / 3 / 1
6,402
457
1,235
6,898
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
dead_gun74
Achilles
9
1 / 6 / 1
5,599
400
4,954
11,144
5,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
hockeyal5
He Bo
12
3 / 5 / 1
7,161
512
6,602
8,229
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
jomoorigotto
Ao Kuang
11
1 / 2 / 4
6,787
485
2,871
7,347
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
4 / 1 / 1
8,059
576
6,245
12,634
7,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
PumpkinJackcx
Sylvanus
11
5 / 2 / 6
7,700
550
4,862
11,566
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SC_EAZY74
Danzaburou
11
3 / 2 / 7
7,109
508
4,614
9,458
3,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
11
3 / 1 / 2
7,044
503
7,157
5,929
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
14
3 / 1 / 5
7,999
571
4,712
8,147
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
18
18
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
1
4.5
L
2
2
3
1.75
W
Sylvanus
PumpkinJackcx
Sylvanus
5
2
6
4
W
Danzaburou
SC_EAZY74
Danzaburou
3
2
7
3.25
W
Nu Wa
3
1
2
4
W
Thanatos
3
1
5
5.5
L
Hun Batz
Vontro
Hun Batz
0
3
1
0.17
L
Achilles
dead_gun74
Achilles
1
6
1
0.25
L
He Bo
hockeyal5
He Bo
3
5
1
0.7
L
Ao Kuang
jomoorigotto
Ao Kuang
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
27,590
43,565
Taken
47,734
18,922
Mitigated
28,982
8,624
Healing
25,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,245
2,460
0
5,206
12,634
7,914
1,594
1,163
11,185
0
43,767
L
7,302
2,371
0
2,540
9,947
7,380
291
2,320
7,627
0
24,847
W
Sylvanus
PumpkinJackcx
Sylvanus
4,862
1,406
3,471
5,586
11,566
12,474
1,226
1,263
10,124
18,663
0
W
Danzaburou
SC_EAZY74
Danzaburou
4,614
2,168
525
2,505
9,458
3,777
3,327
2,401
6,998
0
29,682
W
Nu Wa
7,157
2,643
0
910
5,929
1,907
1,430
2,206
3,492
29,775
0
W
Thanatos
4,712
1,081
0
7,072
8,147
2,910
0
2,016
6,001
0
53,802
L
Hun Batz
Vontro
Hun Batz
1,235
306
0
2,318
6,898
2,041
758
704
6,194
0
33,775
L
Achilles
dead_gun74
Achilles
4,954
1,865
0
431
11,144
5,261
0
4,670
6,474
0
21,716
L
He Bo
hockeyal5
He Bo
6,602
51
0
1,902
8,229
2,126
0
3,329
4,900
41,333
0
L
Ao Kuang
jomoorigotto
Ao Kuang
2,871
326
0
1,433
7,347
2,114
0
996
6,351
27,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
37,911
279
Minions Killed
308
0
Camps Cleared
0
1,161,791
Distance Traveled
1,221,534
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,059
576
87
6
0
256,368
2
L
Fenrir
6,891
492
38
3
0
235,960
0
W
Sylvanus
7,700
550
20
1
0
219,309
1
W
Danzaburou
7,109
508
56
4
0
225,364
1
W
Nu Wa
7,044
503
43
3
0
213,404
4
W
Thanatos
7,999
571
102
7
0
307,089
2
L
Hun Batz
6,402
457
82
6
0
221,850
1
L
Achilles
5,599
400
39
3
0
249,391
0
L
He Bo
7,161
512
78
6
0
213,062
0
L
Ao Kuang
6,787
485
42
3
0
241,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role