Player Matchup

Hercules
Hercules
Biffcakes
Hercules
Level 119
God Stats
4W - 4L
1,487 SR
Queue Stats
180W - 165L
1,499 Elo+
Party 2
Chaac
Chaac
LILNiqq
Chaac
Level 42
God Stats
39W - 31L
1,569 SR
Queue Stats
144W - 148L
1,569 Elo+
Solo
Nike
Nike
Noetta
Nike
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 145L
1,479 Elo+
Party 2
Team Averages
Level 90
1,519 SR
1,516 Elo+

VS

Team Averages
Level 66
1,716 SR
1,564 Elo+
Aphrodite
Aphrodite
BabySwaggerex
Aphrodite
Level 64
God Stats
20W - 3L
1,775 SR
Queue Stats
147W - 150L
1,531 Elo+
Party 1
Osiris
Osiris
ShlimLord
Osiris
Level 74
God Stats
9W - 7L
1,649 SR
Queue Stats
174W - 174L
1,610 Elo+
Solo
Cthulhu
Cthulhu
supergingerex
Cthulhu
Level 59
God Stats
27W - 17L
1,723 SR
Queue Stats
114W - 100L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Biffcakes
Hercules
12
1 / 7 / 1
9,038
565
8,346
33,447
22,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
LILNiqq
Chaac
13
1 / 6 / 1
9,701
606
10,924
24,244
15,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
Noetta
Nike
12
2 / 9 / 1
9,874
617
10,498
18,363
10,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabySwaggerex
Aphrodite
16
12 / 1 / 10
12,386
774
23,509
14,692
11,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
ShlimLord
Osiris
14
5 / 3 / 13
11,033
690
11,257
13,978
15,731
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
15
5 / 0 / 17
11,136
696
26,603
18,256
16,743
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
4
Kills
22
22
Deaths
4
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BabySwaggerex
Aphrodite
12
1
10
17
L
Hercules
Biffcakes
Hercules
1
7
1
0.21
L
Chaac
LILNiqq
Chaac
1
6
1
0.25
L
Nike
Noetta
Nike
2
9
1
0.28
W
Osiris
ShlimLord
Osiris
5
3
13
3.83
W
Cthulhu
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,768
Damage
61,369
76,054
Taken
46,926
48,661
Mitigated
44,070
27,991
Healing
27,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BabySwaggerex
Aphrodite
23,509
5,152
11,183
11,925
14,692
11,596
806
110
14,357
66,733
0
L
Hercules
Biffcakes
Hercules
8,346
2,692
752
13,869
33,447
22,810
135
21,112
12,335
329
33,414
L
Chaac
LILNiqq
Chaac
10,924
1,597
1,106
11,754
24,244
15,676
0
16,203
8,041
0
47,601
L
Nike
Noetta
Nike
10,498
1,237
0
510
18,363
10,175
290
12,915
5,448
0
38,684
W
Osiris
ShlimLord
Osiris
11,257
4,242
0
250
13,978
15,731
606
13
13,842
0
40,243
W
Cthulhu
26,603
4,940
838
2,964
18,256
16,743
1,240
15
17,821
48,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
34,555
167
Minions Killed
184
0
Camps Cleared
0
808,137
Distance Traveled
905,559
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,386
774
92
6
0
295,263
1
L
Hercules
9,038
565
49
3
0
266,646
2
L
Chaac
9,701
606
74
5
0
291,202
3
L
Nike
9,874
617
44
3
0
250,289
3
W
Osiris
11,033
690
53
3
0
279,815
3
W
Cthulhu
11,136
696
39
2
0
330,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role