Player Matchup

Yemoja
Yemoja
DeadeyeChamploo
Yemoja
Level 8
God Stats
12W - 8L
1,731 SR
Queue Stats
42W - 47L
1,453 Elo+
Solo
Olorun
Olorun
GhoulieGhoul
Olorun
Level 23
God Stats
6W - 3L
1,731 SR
Queue Stats
162W - 214L
1,441 Elo+
Party 2
Artemis
Artemis
IIxSinxII
Artemis
Level 32
God Stats
7W - 2L
1,711 SR
Queue Stats
81W - 89L
1,514 Elo+
Party 2
Neith
Neith
ThatWasNuts
Neith
Level 14
God Stats
2W - 1L
1,344 SR
Queue Stats
54W - 79L
1,434 Elo+
Party 2
Hachiman
Hachiman
pktnimrod
Hachiman
Level 17
God Stats
23W - 17L
1,547 SR
Queue Stats
52W - 47L
1,417 Elo+
Party 2
Team Averages
Level 19
1,613 SR
1,452 Elo+

VS

Team Averages
Level 14
1,576 SR
1,468 Elo+
Jormungandr
Jormungandr
Basspro4102
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Bakasura
Bakasura
Dark_Reaper412
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Chronos
Chronos
De_Scott29
Chronos
Level 9
God Stats
9W - 15L
1,500 SR
Queue Stats
813W - 926L
1,336 Elo+
Solo
Arachne
Arachne
byakuyakuya
Arachne
Level 26
God Stats
38W - 26L
1,590 SR
Queue Stats
121W - 125L
1,518 Elo+
Solo
Janus
Janus
sunniestjoker43
Janus
Level 25
God Stats
18W - 26L
1,789 SR
Queue Stats
193W - 215L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 16
11,824
1,182
16,556
11,265
7,052
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
16
2 / 2 / 14
9,724
972
5,746
9,554
4,490
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
IIxSinxII
Artemis
18
15 / 1 / 14
12,290
1,229
26,794
11,382
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 20
10,216
1,022
14,897
8,077
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
pktnimrod
Hachiman
17
7 / 2 / 19
11,267
1,127
17,716
8,187
3,141
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Basspro4102
Jormungandr
14
0 / 7 / 3
8,821
882
6,458
14,932
16,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
14
0 / 9 / 2
8,353
835
4,570
19,363
11,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
De_Scott29
Chronos
14
1 / 4 / 1
8,748
875
5,831
11,741
4,140
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arachne
byakuyakuya
Arachne
15
2 / 7 / 1
9,572
957
6,945
21,345
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 9 / 1
10,356
1,036
18,078
20,753
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
16
36
Kills
8
8
Deaths
36
83
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Basspro4102
Jormungandr
0
7
3
0.21
L
Bakasura
0
9
2
0.11
L
Chronos
De_Scott29
Chronos
1
4
1
0.38
W
10
1
16
18
W
Olorun
2
2
14
4.5
W
Artemis
IIxSinxII
Artemis
15
1
14
22
W
2
2
20
6
L
Arachne
byakuyakuya
Arachne
2
7
1
0.36
W
Hachiman
pktnimrod
Hachiman
7
2
19
8.25
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,709
Damage
41,882
48,465
Taken
88,134
22,930
Mitigated
46,253
16,751
Healing
3,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Basspro4102
Jormungandr
6,458
1,664
0
375
14,932
16,670
0
4,407
10,525
14,416
0
L
Bakasura
4,570
2,310
0
242
19,363
11,268
0
4,239
15,124
0
4,678
L
Chronos
De_Scott29
Chronos
5,831
1,513
0
872
11,741
4,140
0
2,732
9,009
20,235
0
W
16,556
4,423
2,585
2,201
11,265
7,052
0
5,915
4,982
33,021
0
W
Olorun
5,746
3,521
1,099
1,183
9,554
4,490
0
7,056
2,423
12,553
0
W
Artemis
IIxSinxII
Artemis
26,794
15,902
0
6,346
11,382
4,882
0
6,186
4,450
0
47,988
W
14,897
7,883
0
2,547
8,077
3,365
0
5,197
2,780
0
25,903
L
Arachne
byakuyakuya
Arachne
6,945
5,681
0
1,932
21,345
7,588
0
5,850
15,495
0
15,309
W
Hachiman
pktnimrod
Hachiman
17,716
14,146
0
790
8,187
3,141
0
5,404
2,553
0
36,944
L
18,078
1,188
0
459
20,753
6,587
0
5,074
15,679
35,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,321
Gold Earned
45,850
192
Minions Killed
112
3
Camps Cleared
3
774,221
Distance Traveled
738,876
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,821
882
11
1
0
144,907
2
L
Bakasura
8,353
835
6
1
0
127,800
3
L
Chronos
8,748
875
30
3
0
133,085
2
W
Yemoja
11,824
1,182
42
4
0
171,845
3
W
Olorun
9,724
972
17
2
0
150,915
0
W
Artemis
12,290
1,229
48
5
1
154,558
1
W
Neith
10,216
1,022
33
3
0
151,637
0
L
Arachne
9,572
957
15
2
1
171,725
1
W
Hachiman
11,267
1,127
52
5
2
145,266
0
L
Janus
10,356
1,036
50
5
2
161,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role