Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
LooseHunterYT
Kumbhakarna
Gold V
Level 141
God Stats
2W - 2L
1,207 SR
Queue Stats
35W - 37L
1,161 MMR
Solo
Chaac
Chaac
Silver V
Mingledsnail
Chaac
Silver V
Level 57
God Stats
4W - 4L
1,560 SR
Queue Stats
152W - 161L
1,150 MMR
Solo
Cupid
Cupid
Silver I
Vector15932
Cupid
Silver I
Level 145
God Stats
2W - 3L
1,307 SR
Queue Stats
71W - 70L
1,171 MMR
Solo
Anubis
Anubis
Silver I
lilbluewagon308
Anubis
Silver I
Level 158
God Stats
2W - 1L
1,326 SR
Queue Stats
28W - 33L
1,403 MMR
Party 1
Ravana
Ravana
Silver II
xIIDAFFYDUCKIIx
Ravana
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,380 SR
1,277 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,576 SR
1,174 MMR
Danzaburou
Danzaburou
Silver I
FigzB
Danzaburou
Silver I
Level 129
God Stats
25W - 17L
1,461 SR
Queue Stats
368W - 378L
1,204 MMR
Solo
Cerberus
Cerberus
Silver I
ItsMrelk
Cerberus
Silver I
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
459W - 450L
1,136 MMR
Solo
Izanami
Izanami
Bronze IV
TaquitoPiola
Izanami
Bronze IV
Level 34
God Stats
4W - 9L
1,693 SR
Queue Stats
47W - 67L
1,202 MMR
Solo
Mercury
Mercury
Silver II
blackm29
Mercury
Silver II
Level 160
God Stats
13W - 8L
1,727 SR
Queue Stats
696W - 686L
1,123 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
ronhell025
Zhong Kui
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 165L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LooseHunterYT
Kumbhakarna
18
2 / 3 / 9
12,400
496
8,537
26,433
26,585
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 3 / 5
13,993
560
11,897
17,913
17,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 6 / 8
14,536
581
17,921
22,863
8,837
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 5 / 5
13,646
546
13,563
16,518
9,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 5 / 6
13,043
522
15,211
18,003
11,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SetYmirScyllaNu WaCu Chulainn

VS

Bans
PersephoneCthulhuSylvanusGebErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FigzB
Danzaburou
20
4 / 4 / 7
14,948
598
14,582
22,983
12,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
ItsMrelk
Cerberus
17
2 / 4 / 7
11,930
477
15,660
29,327
30,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TaquitoPiola
Izanami
13
1 / 4 / 1
9,711
388
3,121
6,968
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
blackm29
Mercury
20
11 / 6 / 6
15,629
625
20,431
19,181
9,285
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ronhell025
Zhong Kui
20
4 / 3 / 5
14,357
574
18,037
18,921
15,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
21
Kills
22
22
Deaths
21
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FigzB
Danzaburou
4
4
7
1.88
L
Cerberus
ItsMrelk
Cerberus
2
4
7
1.38
W
Kumbhakarna
LooseHunterYT
Kumbhakarna
2
3
9
2.17
W
3
3
5
1.83
L
Izanami
TaquitoPiola
Izanami
1
4
1
0.38
W
6
6
8
1.67
L
Mercury
blackm29
Mercury
11
6
6
2.33
W
3
5
5
1.1
L
Zhong Kui
ronhell025
Zhong Kui
4
3
5
2.17
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,129
Damage
71,831
101,730
Taken
97,380
74,884
Mitigated
70,490
33,479
Healing
35,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FigzB
Danzaburou
14,582
7,786
0
10,813
22,983
12,845
1,847
4,051
18,807
0
127,273
L
Cerberus
ItsMrelk
Cerberus
15,660
1,717
0
9,347
29,327
30,888
0
8,491
20,799
56,686
0
W
Kumbhakarna
LooseHunterYT
Kumbhakarna
8,537
1,521
0
3,755
26,433
26,585
398
10,969
15,337
43,422
0
W
11,897
3,211
0
5,491
17,913
17,989
1,274
5,187
12,692
0
100,151
L
Izanami
TaquitoPiola
Izanami
3,121
1,505
0
2,152
6,968
1,730
0
1,557
5,411
0
34,552
W
17,921
12,320
0
11,005
22,863
8,837
4,075
7,212
15,551
0
106,340
L
Mercury
blackm29
Mercury
20,431
11,543
0
452
19,181
9,285
387
3,476
15,680
0
150,517
W
13,563
118
0
6,419
16,518
9,773
408
7,144
9,099
90,866
0
L
Zhong Kui
ronhell025
Zhong Kui
18,037
2,446
0
12,389
18,921
15,742
450
4,525
13,971
97,032
0
W
15,211
4,424
0
6,809
18,003
11,700
0
5,721
12,162
0
94,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,618
Gold Earned
66,575
676
Minions Killed
751
0
Camps Cleared
0
2,298,617
Distance Traveled
2,133,961
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,948
598
196
8
0
472,458
5
L
Cerberus
11,930
477
81
3
0
467,008
5
W
Kumbhakarna
12,400
496
65
3
0
488,218
11
W
Chaac
13,993
560
175
7
0
502,600
1
L
Izanami
9,711
388
71
3
0
247,992
3
W
Cupid
14,536
581
153
6
0
393,231
4
L
Mercury
15,629
625
206
8
0
526,676
1
W
Anubis
13,646
546
163
7
0
428,703
5
L
Zhong Kui
14,357
574
197
8
0
419,827
3
W
Ravana
13,043
522
120
5
0
485,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role