Player Matchup

Sun Wukong
Sun Wukong
HARRATRON61
Sun Wukong
Level 85
God Stats
1W - 2L
1,714 SR
Queue Stats
188W - 156L
1,464 Elo+
Party 1
Agni
Agni
KillerWillyWorm
Agni
Level 67
God Stats
1W - 1L
1,267 SR
Queue Stats
32W - 31L
1,472 Elo+
Party 1
Bacchus
Bacchus
SeaOwl
Bacchus
Level 147
God Stats
2W - 4L
1,732 SR
Queue Stats
100W - 128L
1,588 Elo+
Solo
Awilix
Awilix
WeedBlue
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Zubaking
Chernobog
Level 85
God Stats
0W - 1L
1,668 SR
Queue Stats
8W - 10L
1,507 Elo+
Party 1
Team Averages
Level 105
1,576 SR
1,506 Elo+

VS

Team Averages
Level 102
1,441 SR
1,503 Elo+
Ganesha
Ganesha
Hrafntýr
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LiLkimsRedButt
Neith
Level 53
God Stats
1W - 0L
1,207 SR
Queue Stats
10W - 15L
1,425 Elo+
Solo
Ymir
Ymir
StornoRalle
Ymir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Vexillius
Scylla
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,579 Elo+
Solo
Ah Puch
Ah Puch
梨花压海棠
Ah Puch
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 105L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HARRATRON61
Sun Wukong
14
0 / 7 / 11
8,903
742
3,282
14,694
14,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 7 / 8
10,780
898
10,084
12,026
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SeaOwl
Bacchus
16
2 / 7 / 16
9,433
786
8,455
22,671
22,912
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
WeedBlue
Awilix
17
10 / 6 / 8
10,937
911
13,886
13,971
7,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Zubaking
Chernobog
14
2 / 6 / 9
8,690
724
8,651
14,680
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hrafntýr
Ganesha
14
1 / 5 / 22
9,194
766
7,148
13,205
7,781
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
10 / 4 / 10
11,559
963
14,408
10,048
3,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 4 / 11
10,557
880
9,612
14,676
10,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Vexillius
Scylla
18
7 / 3 / 16
10,852
904
15,413
8,041
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 5 / 18
10,466
872
15,415
12,605
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
110
21
Kills
33
33
Deaths
21
52
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HARRATRON61
Sun Wukong
0
7
11
0.79
W
Ganesha
Hrafntýr
Ganesha
1
5
22
2.4
L
7
7
8
1.57
W
10
4
10
3.75
L
Bacchus
SeaOwl
Bacchus
2
7
16
1.43
W
8
4
11
3.38
W
Scylla
Vexillius
Scylla
7
3
16
5
L
Awilix
WeedBlue
Awilix
10
6
8
2.33
L
Chernobog
Zubaking
Chernobog
2
6
9
1.08
W
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,358
Damage
61,996
78,042
Taken
58,575
56,911
Mitigated
28,778
22,527
Healing
21,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HARRATRON61
Sun Wukong
3,282
875
747
1,046
14,694
14,860
353
9,010
5,526
0
10,526
W
Ganesha
Hrafntýr
Ganesha
7,148
522
4,298
2,120
13,205
7,781
342
2,026
10,977
12,857
0
L
10,084
63
1,215
1,954
12,026
5,272
1,276
7,898
4,103
28,163
0
W
14,408
5,085
1,386
2,764
10,048
3,892
2,458
3,625
6,261
0
29,565
L
Bacchus
SeaOwl
Bacchus
8,455
994
2,585
6,245
22,671
22,912
174
11,348
11,227
14,232
0
W
9,612
462
47
2,833
14,676
10,035
263
4,496
9,918
19,088
0
W
Scylla
Vexillius
Scylla
15,413
1,336
2,083
2,031
8,041
2,750
1,137
1,928
6,055
31,711
0
L
Awilix
WeedBlue
Awilix
13,886
4,492
2,687
2,265
13,971
7,553
0
9,332
4,538
0
19,619
L
Chernobog
Zubaking
Chernobog
8,651
4,013
402
3,381
14,680
6,314
2,274
9,572
5,060
0
19,180
W
15,415
1,289
1,137
3,017
12,605
4,320
655
5,558
6,825
26,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,743
Gold Earned
52,628
104
Minions Killed
112
0
Camps Cleared
0
962,047
Distance Traveled
990,761
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,903
742
10
1
0
182,337
1
W
Ganesha
9,194
766
0
0
0
155,330
0
L
Agni
10,780
898
48
4
0
167,195
0
W
Neith
11,559
963
39
3
0
198,047
1
L
Bacchus
9,433
786
8
1
0
212,611
0
W
Ymir
10,557
880
17
1
0
206,101
0
W
Scylla
10,852
904
28
2
0
216,190
0
L
Awilix
10,937
911
11
1
0
200,380
0
L
Chernobog
8,690
724
27
2
0
199,524
1
W
Ah Puch
10,466
872
28
2
0
215,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role