Player Matchup

Loki
Loki
Alpha Minato
Loki
Level 18
God Stats
1W - 3L
1,307 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 1
Cabrakan
Cabrakan
DinoDecaf
Cabrakan
Level 27
God Stats
23W - 10L
1,699 SR
Queue Stats
183W - 205L
1,370 Elo+
Solo
King Arthur
King Arthur
SG Morty
King Arthur
Level 18
God Stats
4W - 2L
1,584 SR
Queue Stats
4W - 9L
1,352 Elo+
Party 1
Nemesis
Nemesis
Timbhur
Nemesis
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
457W - 452L
1,407 Elo+
Solo
Jing Wei
Jing Wei
xelsas
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,371 Elo+

VS

Team Averages
Level 15
1,483 SR
1,406 Elo+
Cthulhu
Cthulhu
LordAbbadon456
Cthulhu
Level 7
God Stats
5W - 7L
1,337 SR
Queue Stats
7W - 11L
1,272 Elo+
Solo
Nemesis
Nemesis
Sharkhee
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
cu3rv00
Cupid
Level 29
God Stats
5W - 3L
1,496 SR
Queue Stats
116W - 116L
1,418 Elo+
Solo
Ra
Ra
solarwarrior23
Ra
Level 17
God Stats
4W - 2L
1,581 SR
Queue Stats
113W - 154L
1,340 Elo+
Solo
Agni
Agni
womber21
Agni
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 1
10,795
540
5,593
12,531
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
DinoDecaf
Cabrakan
16
4 / 1 / 5
10,361
518
7,755
13,031
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
SG Morty
King Arthur
17
5 / 0 / 13
10,723
536
8,951
14,707
8,163
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Timbhur
Nemesis
20
20 / 1 / 5
12,461
623
14,676
12,551
7,572
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
xelsas
Jing Wei
16
3 / 3 / 6
9,804
490
9,552
9,731
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,981
399
4,280
14,845
8,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Sharkhee
Nemesis
9
0 / 12 / 3
6,842
342
4,001
12,902
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
cu3rv00
Cupid
12
4 / 3 / 0
8,436
422
8,776
10,630
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 12 / 0
8,271
414
6,456
12,938
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
8 / 9 / 0
10,134
507
12,442
13,105
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
38
Kills
12
12
Deaths
40
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
7
1
0.93
W
Cabrakan
DinoDecaf
Cabrakan
4
1
5
6.5
L
0
4
4
0.5
W
King Arthur
SG Morty
King Arthur
5
0
13
11.5
L
Nemesis
Sharkhee
Nemesis
0
12
3
0.13
W
Nemesis
Timbhur
Nemesis
20
1
5
22.5
L
Cupid
cu3rv00
Cupid
4
3
0
1.33
L
0
12
0
0
L
Agni
8
9
0
0.89
W
Jing Wei
xelsas
Jing Wei
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,527
Damage
35,955
62,551
Taken
64,420
38,971
Mitigated
24,899
11,743
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,593
2,000
0
2,546
12,531
4,519
3,360
8,400
4,131
0
45,268
W
Cabrakan
DinoDecaf
Cabrakan
7,755
1,185
0
3,025
13,031
14,592
319
1,810
11,221
41,538
0
L
4,280
215
0
3,079
14,845
8,816
0
5,103
9,742
31,366
0
W
King Arthur
SG Morty
King Arthur
8,951
924
0
4,898
14,707
8,163
394
7,362
7,345
0
44,740
L
Nemesis
Sharkhee
Nemesis
4,001
824
0
378
12,902
3,536
278
234
12,668
0
18,657
W
Nemesis
Timbhur
Nemesis
14,676
7,452
0
944
12,551
7,572
1,338
3,674
8,877
0
88,302
L
Cupid
cu3rv00
Cupid
8,776
3,837
115
2,755
10,630
3,165
0
1,329
9,301
0
43,465
L
6,456
1,202
74
994
12,938
4,422
159
1,089
11,711
53,204
0
L
Agni
12,442
1,916
0
1,939
13,105
4,960
513
0
13,105
45,400
0
W
Jing Wei
xelsas
Jing Wei
9,552
8,413
0
330
9,731
4,125
2,035
1,932
7,799
0
70,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,144
Gold Earned
41,664
464
Minions Killed
338
0
Camps Cleared
0
1,767,841
Distance Traveled
1,549,439
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,795
540
84
4
0
320,734
0
W
Cabrakan
10,361
518
54
3
0
339,484
4
L
Cthulhu
7,981
399
50
3
0
346,366
3
W
King Arthur
10,723
536
80
4
0
320,667
0
L
Nemesis
6,842
342
34
2
0
309,274
7
W
Nemesis
12,461
623
126
6
0
429,677
6
L
Cupid
8,436
422
88
4
0
274,816
4
L
Ra
8,271
414
91
5
0
317,343
0
L
Agni
10,134
507
75
4
0
301,640
1
W
Jing Wei
9,804
490
120
6
0
357,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role