Player Matchup

Pele
Pele
Gold II
CaptainCrusoe
Pele
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
DoggyThrasher69
Ymir
Bronze III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Bronze IV
Goat
Raijin
Bronze IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
SmitePlayer5689
Sun Wukong
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,410 MMR
Solo
Anhur
Anhur
Bronze III
shinyeyes93
Anhur
Bronze III
Level 63
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,451 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,543 SR
1,411 MMR
Janus
Janus
Silver I
ItsMeConflict
Janus
Silver I
Level 153
God Stats
8W - 7L
1,291 SR
Queue Stats
156W - 147L
1,387 MMR
Solo
Sylvanus
Sylvanus
Bronze III
KelvinOhm
Sylvanus
Bronze III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
LilDad420
Danzaburou
Gold V
Level 47
God Stats
3W - 0L
1,689 SR
Queue Stats
29W - 30L
1,406 MMR
Solo
Achilles
Achilles
Gold V
holaqehaces
Achilles
Gold V
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
181W - 167L
1,352 MMR
Solo
Arachne
Arachne
Gold IV
lolyesnoyes
Arachne
Gold IV
Level 68
God Stats
72W - 60L
1,733 SR
Queue Stats
202W - 207L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,715
517
3,164
8,294
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 1
5,657
435
1,154
9,723
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Goat
Raijin
12
1 / 2 / 0
7,267
559
2,944
6,139
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SmitePlayer5689
Sun Wukong
12
4 / 1 / 0
7,006
539
5,715
8,569
5,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 1
5,486
422
3,076
5,135
1,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneScyllaCu ChulainnSetApollo

VS

Bans
TsukuyomiNemesisYemojaNu WaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,337
564
5,434
5,374
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
KelvinOhm
Sylvanus
10
3 / 1 / 6
6,859
528
4,008
5,301
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
LilDad420
Danzaburou
13
4 / 0 / 3
7,694
592
7,351
6,065
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
holaqehaces
Achilles
14
1 / 3 / 1
7,751
596
4,752
8,594
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Arachne
lolyesnoyes
Arachne
14
3 / 1 / 2
7,625
587
4,432
7,845
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
13
13
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
0
4
1
0.13
L
Raijin
Goat
Raijin
1
2
0
0.5
W
2
1
4
4
W
Sylvanus
KelvinOhm
Sylvanus
3
1
6
6
W
Danzaburou
LilDad420
Danzaburou
4
0
3
5.5
L
Sun Wukong
SmitePlayer5689
Sun Wukong
4
1
0
4
W
Achilles
holaqehaces
Achilles
1
3
1
0.5
W
Arachne
lolyesnoyes
Arachne
3
1
2
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,053
Damage
25,977
37,860
Taken
33,179
16,456
Mitigated
16,482
10,332
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,164
590
0
3,828
8,294
2,649
0
767
7,453
0
43,117
L
1,154
121
0
2,718
9,723
5,184
0
3,171
6,486
8,228
0
L
Raijin
Goat
Raijin
2,944
392
0
833
6,139
1,750
0
2,273
3,658
43,501
0
W
5,434
244
0
2,022
5,374
1,374
385
1,747
3,413
48,632
0
W
Sylvanus
KelvinOhm
Sylvanus
4,008
1,699
1,454
2,509
5,301
2,463
0
512
4,789
16,426
0
W
Danzaburou
LilDad420
Danzaburou
7,351
4,253
0
2,577
6,065
1,973
472
642
5,423
0
51,638
L
Sun Wukong
SmitePlayer5689
Sun Wukong
5,715
1,539
0
1,899
8,569
5,785
630
1,107
7,418
0
34,693
W
Achilles
holaqehaces
Achilles
4,752
1,942
0
1,851
8,594
7,680
1,750
0
8,224
0
49,537
W
Arachne
lolyesnoyes
Arachne
4,432
3,055
0
3,223
7,845
2,992
575
899
6,787
0
46,466
L
3,076
694
0
1,054
5,135
1,088
0
1,692
3,403
0
32,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,131
Gold Earned
37,266
358
Minions Killed
419
0
Camps Cleared
0
1,184,720
Distance Traveled
1,214,914
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,715
517
73
6
0
245,765
4
L
Ymir
5,657
435
23
2
0
245,191
4
L
Raijin
7,267
559
123
9
0
249,814
0
W
Janus
7,337
564
105
8
0
266,239
4
W
Sylvanus
6,859
528
21
2
0
224,846
7
W
Danzaburou
7,694
592
95
7
0
242,699
5
L
Sun Wukong
7,006
539
71
5
0
222,104
3
W
Achilles
7,751
596
113
9
0
227,495
3
W
Arachne
7,625
587
85
7
0
253,635
2
L
Anhur
5,486
422
68
5
0
221,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role