Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ZeroAlpha25
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 36L
1,397 Elo+
Solo
Medusa
Medusa
lIBASILISKIl
Medusa
Level 17
God Stats
15W - 10L
1,532 SR
Queue Stats
24W - 21L
1,353 Elo+
Party 2
Team Averages
Level 55
1,511 SR
1,416 Elo+

VS

Team Averages
Level 73
1,461 SR
1,531 Elo+
Kumbhakarna
Kumbhakarna
Twichy-man
Kumbhakarna
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 122L
1,647 Elo+
Party 1
Scylla
Scylla
bheadrick07
Scylla
Level 68
God Stats
14W - 22L
1,463 SR
Queue Stats
73W - 72L
1,383 Elo+
Party 1
Ne Zha
Ne Zha
hanniecam
Ne Zha
Level 22
God Stats
8W - 5L
1,420 SR
Queue Stats
19W - 21L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
9 / 1 / 15
11,247
803
16,039
10,004
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 11
8,613
615
2,858
7,094
2,058
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
16
19 / 0 / 9
12,213
872
18,476
8,520
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Twichy-man
Kumbhakarna
11
1 / 9 / 2
8,529
609
7,505
21,010
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
12
3 / 7 / 1
8,606
615
6,163
11,209
2,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
hanniecam
Ne Zha
10
0 / 12 / 2
7,494
535
2,785
13,116
3,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
28
Kills
4
4
Deaths
28
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
1
15
16.5
L
Kumbhakarna
Twichy-man
Kumbhakarna
1
9
2
0.22
W
0
3
11
1.83
L
Scylla
3
7
1
0.5
L
Ne Zha
hanniecam
Ne Zha
0
12
2
0.08
W
Medusa
19
0
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
16,453
25,618
Taken
45,335
12,045
Mitigated
20,963
7,369
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,039
636
2,418
3,481
10,004
4,904
897
4,232
5,772
45,707
0
L
Kumbhakarna
Twichy-man
Kumbhakarna
7,505
737
0
3,479
21,010
14,761
0
9,032
11,429
20,749
0
W
2,858
151
0
0
7,094
2,058
94
4,521
2,573
19,331
0
L
Scylla
6,163
388
0
150
11,209
2,727
82
4,651
6,304
39,139
0
L
Ne Zha
hanniecam
Ne Zha
2,785
627
0
152
13,116
3,475
0
4,203
8,701
0
14,017
W
Medusa
18,476
6,738
0
1,470
8,520
5,083
1,743
4,943
3,577
0
56,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
24,629
163
Minions Killed
114
0
Camps Cleared
0
634,118
Distance Traveled
658,096
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,247
803
70
5
0
221,481
1
L
Kumbhakarna
8,529
609
19
1
0
226,612
2
W
Agni
8,613
615
37
3
0
186,236
0
L
Scylla
8,606
615
63
5
0
222,423
2
L
Ne Zha
7,494
535
32
2
0
209,061
2
W
Medusa
12,213
872
56
4
0
226,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role