Player Matchup

Sun Wukong
Sun Wukong
Chaosmaster1223
Sun Wukong
Level 15
God Stats
9W - 10L
1,447 SR
Queue Stats
23W - 18L
1,652 Elo+
Solo
Kukulkan
Kukulkan
ImmortallordW
Kukulkan
Level 4
God Stats
3W - 1L
1,868 SR
Queue Stats
12W - 9L
1,833 Elo+
Solo
Danzaburou
Danzaburou
Redman Kuda
Danzaburou
Level 27
God Stats
10W - 7L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Solo
Ymir
Ymir
Ti-BozzY
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,662 Elo+
Party 1
Apollo
Apollo
Vertuwas
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,572 Elo+
Party 1
Team Averages
Level 20
1,563 SR
1,644 Elo+

VS

Team Averages
Level 20
1,629 SR
1,678 Elo+
Anubis
Anubis
FBRporcayo
Anubis
Level 28
God Stats
8W - 6L
1,771 SR
Queue Stats
91W - 101L
1,684 Elo+
Solo
Medusa
Medusa
Kangaroo5454
Medusa
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 10L
1,680 Elo+
Solo
Bakasura
Bakasura
OrionX9166
Bakasura
Level 26
God Stats
4W - 4L
1,487 SR
Queue Stats
99W - 92L
1,651 Elo+
Solo
Osiris
Osiris
WVWVWVIllI
Osiris
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 77L
1,586 Elo+
Solo
Cthulhu
Cthulhu
tidal-gold2
Cthulhu
Level 24
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 5L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaosmaster1223
Sun Wukong
17
2 / 4 / 6
11,356
516
6,419
16,489
9,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
ImmortallordW
Kukulkan
18
11 / 8 / 5
12,685
577
15,605
15,520
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Redman Kuda
Danzaburou
20
7 / 1 / 6
14,142
643
12,745
11,187
5,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
15
2 / 1 / 18
11,416
519
5,777
16,221
16,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Vertuwas
Apollo
18
10 / 3 / 6
12,597
573
14,536
15,615
6,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FBRporcayo
Anubis
18
2 / 8 / 4
10,786
490
5,081
11,476
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
13
0 / 11 / 2
8,687
395
3,942
16,271
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
OrionX9166
Bakasura
20
10 / 3 / 3
13,162
598
12,720
16,708
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
WVWVWVIllI
Osiris
16
2 / 3 / 8
10,834
492
11,664
12,855
10,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
tidal-gold2
Cthulhu
15
1 / 7 / 7
9,644
438
10,868
14,045
6,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
32
Kills
15
17
Deaths
32
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chaosmaster1223
Sun Wukong
2
4
6
1.25
L
Anubis
FBRporcayo
Anubis
2
8
4
0.5
W
Kukulkan
ImmortallordW
Kukulkan
11
8
5
1.69
L
Medusa
0
11
2
0.09
L
Bakasura
OrionX9166
Bakasura
10
3
3
3.83
W
Danzaburou
Redman Kuda
Danzaburou
7
1
6
10
W
Ymir
2
1
18
11
W
Apollo
Vertuwas
Apollo
10
3
6
4.33
L
Osiris
WVWVWVIllI
Osiris
2
3
8
2
L
Cthulhu
tidal-gold2
Cthulhu
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,082
Damage
44,275
75,032
Taken
71,355
43,662
Mitigated
38,087
18,451
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chaosmaster1223
Sun Wukong
6,419
839
0
4,320
16,489
9,557
965
2,973
13,446
0
54,417
L
Anubis
FBRporcayo
Anubis
5,081
665
0
1,123
11,476
5,303
261
4,485
6,883
77,924
0
W
Kukulkan
ImmortallordW
Kukulkan
15,605
2,353
0
2,650
15,520
5,597
1,532
3,192
11,401
79,134
0
L
Medusa
3,942
1,743
0
1,288
16,271
5,397
3,648
6,770
9,265
0
37,316
L
Bakasura
OrionX9166
Bakasura
12,720
8,996
0
7,487
16,708
10,534
1,340
4,412
12,230
0
69,375
W
Danzaburou
Redman Kuda
Danzaburou
12,745
5,000
0
6,753
11,187
5,346
5,660
1,334
9,345
0
92,607
W
Ymir
5,777
1,006
0
1,786
16,221
16,319
868
4,488
11,237
23,401
0
W
Apollo
Vertuwas
Apollo
14,536
8,246
0
2,942
15,615
6,843
2,226
3,962
11,623
0
94,490
L
Osiris
WVWVWVIllI
Osiris
11,664
5,443
0
2,000
12,855
10,608
376
2,985
9,832
0
56,406
L
Cthulhu
tidal-gold2
Cthulhu
10,868
219
867
3,634
14,045
6,245
0
2,172
11,763
37,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,196
Gold Earned
53,113
540
Minions Killed
481
0
Camps Cleared
0
1,953,576
Distance Traveled
1,793,851
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,356
516
123
6
0
415,149
6
L
Anubis
10,786
490
132
6
0
324,824
5
W
Kukulkan
12,685
577
121
6
0
352,115
3
L
Medusa
8,687
395
64
3
0
348,970
1
L
Bakasura
13,162
598
127
6
0
437,335
3
W
Danzaburou
14,142
643
139
6
0
371,696
4
W
Ymir
11,416
519
32
1
0
382,384
4
W
Apollo
12,597
573
125
6
0
432,232
1
L
Osiris
10,834
492
108
5
0
304,350
3
L
Cthulhu
9,644
438
50
2
0
378,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role