Player Matchup

Merlin
Merlin
Geovanims8
Merlin
Level 19
God Stats
12W - 26L
1,618 SR
Queue Stats
24W - 52L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
HBN_Gerryr02
Hun Batz
Level 42
God Stats
10W - 15L
1,397 SR
Queue Stats
91W - 129L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
LeBlogard
Amaterasu
Level 29
God Stats
6W - 12L
1,691 SR
Queue Stats
164W - 217L
1,485 Elo+
Party 1
Izanami
Izanami
MiriamF52
Izanami
Level 29
God Stats
11W - 9L
1,701 SR
Queue Stats
51W - 80L
1,505 Elo+
Party 1
Ra
Ra
ShadowG05YT
Ra
Level 5
God Stats
3W - 0L
1,508 SR
Queue Stats
18W - 13L
1,388 Elo+
Solo
Team Averages
Level 25
1,583 SR
1,475 Elo+

VS

Team Averages
Level 16
1,480 SR
1,475 Elo+
Ra
Ra
BrushyDig552007
Ra
Level 13
God Stats
2W - 3L
1,716 SR
Queue Stats
7W - 13L
1,464 Elo+
Party 2
Bakasura
Bakasura
D3oDoranT
Bakasura
Level 18
God Stats
6W - 5L
1,360 SR
Queue Stats
157W - 149L
1,477 Elo+
Solo
Jormungandr
Jormungandr
Pilarbasket1
Jormungandr
Level 29
God Stats
1W - 3L
1,263 SR
Queue Stats
46W - 63L
1,465 Elo+
Party 2
Olorun
Olorun
Trollorun
Olorun
Level 15
God Stats
37W - 30L
1,560 SR
Queue Stats
55W - 53L
1,505 Elo+
Solo
Yemoja
Yemoja
whosmaze
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Geovanims8
Merlin
14
5 / 0 / 6
8,715
545
6,457
4,651
1,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
HBN_Gerryr02
Hun Batz
17
12 / 1 / 4
10,459
654
12,281
9,307
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
LeBlogard
Amaterasu
14
2 / 2 / 4
8,641
540
3,350
9,305
6,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
MiriamF52
Izanami
13
1 / 0 / 2
8,146
509
1,952
8,083
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 6
9,321
583
5,987
7,266
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 5
6,012
376
1,772
10,357
3,561
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
D3oDoranT
Bakasura
12
0 / 4 / 4
7,107
444
5,721
13,254
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Pilarbasket1
Jormungandr
12
7 / 3 / 0
8,428
527
6,105
11,174
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Trollorun
Olorun
1
0 / 0 / 0
4,533
283
0
0
0
Yemoja
whosmaze
Yemoja
8
0 / 6 / 3
6,266
392
1,602
10,534
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
24
Kills
7
7
Deaths
24
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
L
Bakasura
D3oDoranT
Bakasura
0
4
4
0.5
W
Merlin
Geovanims8
Merlin
5
0
6
8
W
Hun Batz
HBN_Gerryr02
Hun Batz
12
1
4
14
W
Amaterasu
LeBlogard
Amaterasu
2
2
4
2
W
Izanami
MiriamF52
Izanami
1
0
2
2
L
Jormungandr
Pilarbasket1
Jormungandr
7
3
0
2.33
W
4
4
6
1.75
L
Olorun
Trollorun
Olorun
0
0
0
0
L
Yemoja
whosmaze
Yemoja
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
15,200
38,612
Taken
45,319
16,336
Mitigated
20,641
14,834
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,772
565
454
830
10,357
3,561
0
3,902
6,455
16,932
0
L
Bakasura
D3oDoranT
Bakasura
5,721
4,891
0
3,231
13,254
4,685
0
2,603
10,651
0
35,796
W
Merlin
Geovanims8
Merlin
6,457
399
99
1,639
4,651
1,564
788
1,561
3,040
39,917
0
W
Hun Batz
HBN_Gerryr02
Hun Batz
12,281
3,792
0
2,918
9,307
3,546
1,534
2,804
6,378
0
72,841
W
Amaterasu
LeBlogard
Amaterasu
3,350
1,635
0
3,199
9,305
6,412
2,144
1,197
7,993
0
37,297
W
Izanami
MiriamF52
Izanami
1,952
1,134
0
4,630
8,083
2,447
1,588
171
7,837
0
53,400
L
Jormungandr
Pilarbasket1
Jormungandr
6,105
1,517
0
779
11,174
7,205
302
3,638
7,536
37,581
0
W
5,987
1,115
529
1,820
7,266
2,367
1,977
3,172
3,791
43,743
0
L
Olorun
Trollorun
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
whosmaze
Yemoja
1,602
719
840
910
10,534
5,190
114
2,301
8,233
7,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,282
Gold Earned
32,346
466
Minions Killed
181
0
Camps Cleared
0
1,556,431
Distance Traveled
1,409,643
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,012
376
29
2
0
262,403
1
L
Bakasura
7,107
444
89
6
0
335,298
0
W
Merlin
8,715
545
84
5
0
309,097
2
W
Hun Batz
10,459
654
127
8
0
356,828
0
W
Amaterasu
8,641
540
76
5
0
265,834
0
W
Izanami
8,146
509
88
6
0
290,377
2
L
Jormungandr
8,428
527
54
3
0
282,393
0
W
Ra
9,321
583
91
6
0
334,295
2
L
Olorun
4,533
283
0
0
0
306,286
0
L
Yemoja
6,266
392
9
1
0
223,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role