Player Matchup

Sobek
Sobek
Black Star7162
Sobek
Level 157
God Stats
12W - 14L
1,673 SR
Queue Stats
306W - 330L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JohnLakeBR
Cu Chulainn
Level 149
God Stats
16W - 13L
1,688 SR
Queue Stats
161W - 166L
1,449 Elo+
Party 2
Hera
Hera
RafaelR25
Hera
Level 49
God Stats
4W - 5L
1,504 SR
Queue Stats
114W - 124L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
gabrielR29
Ao Kuang
Level 62
God Stats
9W - 10L
1,502 SR
Queue Stats
369W - 406L
1,477 Elo+
Party 2
Cupid
Cupid
leoRsizo
Cupid
Level 23
God Stats
0W - 1L
1,303 SR
Queue Stats
2W - 4L
1,412 Elo+
Party 2
Team Averages
Level 88
1,534 SR
1,449 Elo+

VS

Team Averages
Level 98
1,515 SR
1,646 Elo+
Tsukuyomi
Tsukuyomi
Death7176
Tsukuyomi
Level 155
God Stats
7W - 7L
1,748 SR
Queue Stats
376W - 200L
1,756 Elo+
Party 3
Cerberus
Cerberus
KingofMville
Cerberus
Level 28
God Stats
18W - 13L
1,495 SR
Queue Stats
33W - 18L
1,422 Elo+
Party 1
Ra
Ra
OIRoseIO
Ra
Level 144
God Stats
11W - 5L
1,640 SR
Queue Stats
50W - 46L
1,849 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TommyChong69420
Ah Muzen Cab
Level 146
God Stats
1W - 1L
1,158 SR
Queue Stats
38W - 21L
1,422 Elo+
Party 1
Bellona
Bellona
Xemnas Xlll
Bellona
Level 17
God Stats
3W - 2L
1,533 SR
Queue Stats
16W - 6L
1,781 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,568
420
7,390
18,145
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
JohnLakeBR
Cu Chulainn
16
4 / 4 / 0
9,910
551
15,810
15,946
11,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
12
0 / 6 / 0
7,211
401
4,782
10,866
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
gabrielR29
Ao Kuang
14
3 / 4 / 2
8,941
497
4,714
12,623
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
leoRsizo
Cupid
12
0 / 6 / 1
7,312
406
5,684
10,951
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Death7176
Tsukuyomi
16
8 / 2 / 5
10,300
572
13,111
13,069
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
KingofMville
Cerberus
14
0 / 1 / 6
8,520
473
4,084
10,936
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 0 / 5
10,803
600
15,214
8,339
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TommyChong69420
Ah Muzen Cab
17
7 / 2 / 1
9,925
551
12,193
11,821
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Xemnas Xlll
Bellona
15
1 / 2 / 3
9,401
522
6,266
16,223
12,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
24
24
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Tsukuyomi
Death7176
Tsukuyomi
8
2
5
5.25
L
Cu Chulainn
JohnLakeBR
Cu Chulainn
4
4
0
1
W
Cerberus
KingofMville
Cerberus
0
1
6
3
W
8
0
5
10.5
L
Hera
0
6
0
0
W
Ah Muzen Cab
TommyChong69420
Ah Muzen Cab
7
2
1
3.75
W
Bellona
Xemnas Xlll
Bellona
1
2
3
1.25
L
Ao Kuang
gabrielR29
Ao Kuang
3
4
2
1
L
Cupid
leoRsizo
Cupid
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
50,868
68,531
Taken
60,388
33,664
Mitigated
32,155
15,794
Healing
32,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,390
545
0
4,578
18,145
12,041
0
8,635
9,510
25,938
0
W
Tsukuyomi
Death7176
Tsukuyomi
13,111
3,544
0
5,612
13,069
5,819
0
3,469
9,522
0
60,489
L
Cu Chulainn
JohnLakeBR
Cu Chulainn
15,810
6,075
0
3,774
15,946
11,106
400
2,312
13,634
292
73,263
W
Cerberus
KingofMville
Cerberus
4,084
349
0
3,473
10,936
4,961
0
4,247
6,619
26,499
0
W
15,214
2,674
3,359
4,884
8,339
3,768
45
4,467
3,588
91,411
0
L
Hera
4,782
687
40
1,644
10,866
2,919
0
4,603
6,263
42,942
0
W
Ah Muzen Cab
TommyChong69420
Ah Muzen Cab
12,193
5,128
0
7,418
11,821
4,795
3,062
3,114
8,673
0
72,385
W
Bellona
Xemnas Xlll
Bellona
6,266
2,407
0
7,398
16,223
12,812
352
1,395
14,828
0
55,203
L
Ao Kuang
gabrielR29
Ao Kuang
4,714
379
0
4,057
12,623
4,061
0
3,363
9,260
49,092
0
L
Cupid
leoRsizo
Cupid
5,684
2,708
0
1,701
10,951
3,537
684
385
10,566
0
36,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,942
Gold Earned
48,949
426
Minions Killed
565
0
Camps Cleared
0
1,652,169
Distance Traveled
1,830,303
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,568
420
38
2
0
352,806
2
W
Tsukuyomi
10,300
572
108
6
0
400,919
4
L
Cu Chulainn
9,910
551
118
7
0
321,613
6
W
Cerberus
8,520
473
54
3
0
366,921
0
W
Ra
10,803
600
154
9
0
397,589
3
L
Hera
7,211
401
102
6
0
296,680
0
W
Ah Muzen Cab
9,925
551
110
6
0
310,498
1
W
Bellona
9,401
522
139
8
0
354,376
1
L
Ao Kuang
8,941
497
93
5
0
365,533
2
L
Cupid
7,312
406
75
4
0
315,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role