Player Matchup

Thoth
Thoth
Achingkokoro
Thoth
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 80L
1,913 Elo+
Party 1
Loki
Loki
XGhost-DeltaX
Loki
Level 149
God Stats
1W - 1L
1,211 SR
Queue Stats
43W - 45L
2,045 Elo+
Party 1
Tyr
Tyr
XxBrokenMoon12xX
Tyr
Level 16
God Stats
23W - 21L
1,500 SR
Queue Stats
188W - 164L
1,758 Elo+
Party 1
Team Averages
Level 107
1,404 SR
1,905 Elo+

VS

Team Averages
Level 44
1,547 SR
1,512 Elo+
Xbalanque
Xbalanque
Davssj10
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
I Kuromei I
Hera
Level 29
God Stats
24W - 18L
1,640 SR
Queue Stats
49W - 34L
1,597 Elo+
Solo
Cthulhu
Cthulhu
Lxfjorgito
Cthulhu
Level 95
God Stats
6W - 5L
1,501 SR
Queue Stats
58W - 42L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 12
9,766
814
16,341
8,779
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 1 / 9
9,624
802
9,046
8,111
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 3 / 12
9,434
786
5,406
11,139
8,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Davssj10
Xbalanque
8
0 / 10 / 3
7,179
598
2,051
11,107
2,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 8 / 2
7,123
594
3,900
10,170
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lxfjorgito
Cthulhu
12
4 / 3 / 0
9,076
756
8,732
12,408
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
4
5
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Xbalanque
Davssj10
Xbalanque
0
10
3
0.15
L
0
8
2
0.13
L
Cthulhu
Lxfjorgito
Cthulhu
4
3
0
1.33
W
9
1
9
13.5
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
14,683
28,029
Taken
33,685
17,304
Mitigated
13,081
9,098
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,341
952
116
2,555
8,779
3,034
1,029
4,945
3,834
50,870
0
L
Xbalanque
Davssj10
Xbalanque
2,051
910
0
10
11,107
2,967
0
5,039
5,465
0
6,753
L
3,900
1,848
306
1,710
10,170
2,925
0
3,979
5,825
23,075
0
L
Cthulhu
Lxfjorgito
Cthulhu
8,732
803
743
1,267
12,408
7,189
0
6,546
5,282
32,630
0
W
9,046
1,809
0
1,325
8,111
5,346
427
3,252
4,859
0
29,179
W
5,406
627
0
5,102
11,139
8,924
182
4,467
6,672
0
18,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,824
Gold Earned
23,378
132
Minions Killed
101
0
Camps Cleared
0
697,775
Distance Traveled
579,901
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,766
814
83
7
0
226,009
2
L
Xbalanque
7,179
598
13
1
0
189,961
0
L
Hera
7,123
594
37
3
0
171,964
4
L
Cthulhu
9,076
756
51
4
0
217,976
1
W
Loki
9,624
802
25
2
0
238,313
2
W
Tyr
9,434
786
24
2
0
233,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role