Player Matchup

Janus
Janus
BIancο
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 72L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
Chiniara1
Cernunnos
Level 109
God Stats
32W - 23L
1,577 SR
Queue Stats
66W - 59L
1,474 Elo+
Party 1
Cerberus
Cerberus
Heatmor
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,765 Elo+
Party 1
Thor
Thor
Porky
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Smackkinn
Bellona
Level 34
God Stats
5W - 3L
1,646 SR
Queue Stats
90W - 103L
1,482 Elo+
Solo
Team Averages
Level 91
1,545 SR
1,553 Elo+

VS

Team Averages
Level 70
1,543 SR
1,364 Elo+
Ares
Ares
FerociousPlague
Ares
Level 19
God Stats
1W - 2L
1,660 SR
Queue Stats
1W - 5L
1,425 Elo+
Party 2
Chaac
Chaac
JhengJongWu
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,379 Elo+
Party 2
Agni
Agni
PerrinBlade
Agni
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,288 Elo+
Party 2
Fenrir
Fenrir
Yeti12
Fenrir
Level 7
God Stats
0W - 1L
1,481 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 2
Hachiman
Hachiman
jjahgurr
Hachiman
Level 63
God Stats
10W - 6L
1,573 SR
Queue Stats
141W - 133L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BIancο
Janus
12
11 / 2 / 2
7,474
747
5,351
5,091
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Chiniara1
Cernunnos
11
8 / 0 / 4
6,823
682
8,395
8,155
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Heatmor
Cerberus
9
3 / 1 / 9
6,043
604
4,212
6,955
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Porky
Thor
11
6 / 1 / 3
6,320
632
4,045
5,021
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Smackkinn
Bellona
10
0 / 1 / 2
5,749
575
4,715
6,430
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 1
4,657
466
3,005
8,769
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 1
5,591
559
5,940
9,308
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 6 / 0
6,390
639
4,123
5,354
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Yeti12
Fenrir
7
0 / 4 / 1
4,522
452
996
5,689
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
jjahgurr
Hachiman
6
0 / 5 / 0
4,022
402
2,893
5,701
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
28
Kills
5
5
Deaths
28
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
BIancο
Janus
11
2
2
6
W
Cernunnos
Chiniara1
Cernunnos
8
0
4
10
L
0
9
1
0.06
W
Cerberus
Heatmor
Cerberus
3
1
9
7.5
L
2
4
1
0.63
L
3
6
0
0.5
W
Thor
Porky
Thor
6
1
3
7.5
W
Bellona
Smackkinn
Bellona
0
1
2
1
L
Fenrir
Yeti12
Fenrir
0
4
1
0.13
L
Hachiman
jjahgurr
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,718
Damage
16,957
31,652
Taken
34,821
14,590
Mitigated
15,086
13,567
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BIancο
Janus
5,351
755
0
765
5,091
1,744
206
1,722
3,200
35,932
0
W
Cernunnos
Chiniara1
Cernunnos
8,395
5,452
0
4,311
8,155
2,610
1,666
2,219
5,936
0
42,643
L
3,005
327
0
286
8,769
5,080
0
1,348
7,381
8,694
0
W
Cerberus
Heatmor
Cerberus
4,212
644
0
3,908
6,955
3,613
0
2,427
4,356
18,420
0
L
5,940
893
0
3,658
9,308
5,862
0
691
8,617
0
23,880
L
4,123
859
0
565
5,354
1,203
0
2,872
2,394
22,320
0
W
Thor
Porky
Thor
4,045
1,321
0
1,838
5,021
1,664
0
418
4,527
0
27,402
W
Bellona
Smackkinn
Bellona
4,715
1,454
0
2,745
6,430
4,959
0
0
6,166
0
29,357
L
Fenrir
Yeti12
Fenrir
996
471
0
1,797
5,689
1,686
0
2,195
3,440
0
12,794
L
Hachiman
jjahgurr
Hachiman
2,893
1,433
0
547
5,701
1,255
0
2,225
3,426
0
13,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
25,182
344
Minions Killed
174
0
Camps Cleared
0
988,503
Distance Traveled
860,079
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,474
747
89
9
0
207,499
4
W
Cernunnos
6,823
682
86
9
0
168,119
0
L
Ares
4,657
466
12
1
0
174,095
0
W
Cerberus
6,043
604
37
4
0
209,607
2
L
Chaac
5,591
559
48
5
0
175,622
1
L
Agni
6,390
639
52
5
0
198,794
2
W
Thor
6,320
632
55
6
0
218,103
2
W
Bellona
5,749
575
77
8
0
185,175
0
L
Fenrir
4,522
452
34
3
0
180,240
0
L
Hachiman
4,022
402
28
3
0
131,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role