Player Matchup

Cerberus
Cerberus
Anoobthis69
Cerberus
Level 6
God Stats
2W - 1L
1,308 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 1
Persephone
Persephone
ForkOnTheLeft
Persephone
Level 18
God Stats
11W - 13L
1,599 SR
Queue Stats
57W - 67L
1,486 Elo+
Solo
Olorun
Olorun
HardlyTryan
Olorun
Level 4
God Stats
1W - 1L
1,245 SR
Queue Stats
6W - 5L
1,276 Elo+
Party 3
Nike
Nike
Rosekillz
Nike
Level 14
God Stats
2W - 1L
1,683 SR
Queue Stats
17W - 18L
1,551 Elo+
Party 1
Bastet
Bastet
TripleXHamster
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,536 Elo+
Party 3
Team Averages
Level 9
1,467 SR
1,450 Elo+

VS

Team Averages
Level 18
1,410 SR
1,535 Elo+
Ra
Ra
Predator671
Ra
Level 28
God Stats
8W - 4L
1,755 SR
Queue Stats
40W - 45L
1,583 Elo+
Solo
Thor
Thor
SparkaYeti
Thor
Level 22
God Stats
2W - 4L
1,224 SR
Queue Stats
57W - 48L
1,484 Elo+
Solo
Guan Yu
Guan Yu
crokedsenses
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 2
Danzaburou
Danzaburou
poutineauxsel
Danzaburou
Level 13
God Stats
0W - 2L
1,365 SR
Queue Stats
3W - 3L
1,502 Elo+
Party 2
Sobek
Sobek
resielic
Sobek
Level 23
God Stats
0W - 2L
1,205 SR
Queue Stats
6W - 7L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anoobthis69
Cerberus
11
0 / 4 / 6
7,614
423
5,525
11,293
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
ForkOnTheLeft
Persephone
14
5 / 4 / 5
9,631
535
9,383
7,294
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
13
3 / 2 / 9
8,703
484
8,381
9,347
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
16
4 / 2 / 6
10,338
574
9,851
13,719
5,992
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
14 / 2 / 6
11,426
635
17,511
12,870
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 5
8,694
483
8,859
13,800
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 5 / 6
8,714
484
5,466
12,671
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
crokedsenses
Guan Yu
11
0 / 3 / 1
6,800
378
3,942
12,985
7,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
poutineauxsel
Danzaburou
12
5 / 6 / 3
7,789
433
7,739
10,839
3,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
resielic
Sobek
10
1 / 3 / 5
6,671
371
4,470
15,620
11,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
26
Kills
14
14
Deaths
26
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anoobthis69
Cerberus
0
4
6
0.75
W
Persephone
ForkOnTheLeft
Persephone
5
4
5
1.88
W
Olorun
3
2
9
3.75
L
3
9
5
0.61
W
Nike
4
2
6
3.5
L
5
5
6
1.6
W
14
2
6
8.5
L
Guan Yu
crokedsenses
Guan Yu
0
3
1
0.17
L
Danzaburou
poutineauxsel
Danzaburou
5
6
3
1.08
L
Sobek
resielic
Sobek
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,651
Damage
30,476
54,523
Taken
65,915
23,615
Mitigated
32,575
17,614
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anoobthis69
Cerberus
5,525
582
0
2,039
11,293
6,562
376
2,664
8,540
19,966
0
W
Persephone
ForkOnTheLeft
Persephone
9,383
1,425
0
1,241
7,294
2,527
899
3,304
3,780
48,122
0
W
Olorun
8,381
4,203
1,351
4,828
9,347
3,479
2,372
2,100
7,140
45,779
0
L
8,859
883
874
1,970
13,800
5,084
140
4,251
9,549
47,384
0
W
Nike
9,851
880
0
3,203
13,719
5,992
927
1,737
11,733
0
60,722
L
5,466
664
0
2,410
12,671
4,153
0
3,813
8,601
0
39,886
W
17,511
5,308
0
4,952
12,870
5,055
1,278
2,936
9,756
0
79,485
L
Guan Yu
crokedsenses
Guan Yu
3,942
372
675
3,402
12,985
7,763
0
1,657
11,303
0
27,262
L
Danzaburou
poutineauxsel
Danzaburou
7,739
3,092
0
1,180
10,839
3,624
444
3,672
6,997
0
35,068
L
Sobek
resielic
Sobek
4,470
611
0
2,054
15,620
11,951
0
8,893
6,176
10,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,712
Gold Earned
38,668
400
Minions Killed
278
0
Camps Cleared
0
1,684,591
Distance Traveled
1,421,642
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,614
423
36
2
0
332,616
3
W
Persephone
9,631
535
75
4
0
320,935
4
W
Olorun
8,703
484
60
3
0
275,514
0
L
Ra
8,694
483
85
5
0
292,958
3
W
Nike
10,338
574
120
7
0
324,489
1
L
Thor
8,714
484
64
4
0
263,696
0
W
Bastet
11,426
635
109
6
0
431,037
1
L
Guan Yu
6,800
378
67
4
0
246,169
0
L
Danzaburou
7,789
433
51
3
0
294,372
3
L
Sobek
6,671
371
11
1
0
324,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role