Player Matchup

Vamana
Vamana
Silver II
RAINMAN979
Vamana
Silver II
Level 138
God Stats
4W - 0L
1,877 SR
Queue Stats
20W - 18L
1,372 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,877 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,509 SR
1,354 MMR
Achilles
Achilles
Gold V
NamelessNinja03
Achilles
Gold V
Level 101
God Stats
240W - 216L
1,509 SR
Queue Stats
263W - 252L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
RAINMAN979
Vamana
20
3 / 1 / 0
13,548
797
14,579
20,389
19,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SkadiDanzaburouBakasuraHeimdallrVulcan

VS

Bans
Cu ChulainnOsirisYmirHe BoPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
1 / 3 / 0
10,997
647
12,990
20,175
28,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
0
0.33
W
Vamana
RAINMAN979
Vamana
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,579
Damage
12,990
20,389
Taken
20,175
19,552
Mitigated
28,400
8,947
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,990
6,096
0
2,741
20,175
28,400
0
13
20,162
0
66,860
W
Vamana
RAINMAN979
Vamana
14,579
8,200
0
8,947
20,389
19,552
3,062
232
20,157
0
124,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,548
Gold Earned
10,997
179
Minions Killed
100
0
Camps Cleared
0
328,226
Distance Traveled
286,038
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,997
647
100
6
0
286,038
1
W
Vamana
13,548
797
179
11
0
328,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role