Player Matchup

Ullr
Ullr
BigJeez
Ullr
Level 109
God Stats
2W - 0L
1,606 SR
Queue Stats
57W - 32L
1,549 Elo+
Party 1
Khepri
Khepri
HellaCasual
Khepri
Level 49
God Stats
13W - 10L
1,569 SR
Queue Stats
14W - 14L
1,489 Elo+
Party 1
King Arthur
King Arthur
TonyQuantum
King Arthur
Level 104
God Stats
3W - 5L
1,395 SR
Queue Stats
12W - 11L
1,285 Elo+
Party 1
Scylla
Scylla
xTheYoungWolfx
Scylla
Level 146
God Stats
1W - 2L
1,469 SR
Queue Stats
58W - 33L
1,503 Elo+
Party 1
Team Averages
Level 102
1,510 SR
1,456 Elo+

VS

Team Averages
Level 110
1,476 SR
1,673 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Lucky_Muras
Set
Level 85
God Stats
0W - 1L
1,181 SR
Queue Stats
2W - 2L
1,730 Elo+
Party 2
Cthulhu
Cthulhu
evo__morales
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,730 Elo+
Party 2
Bellona
Bellona
julilauski
Bellona
Level 142
God Stats
0W - 1L
1,722 SR
Queue Stats
3W - 5L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BigJeez
Ullr
12
1 / 2 / 1
7,108
711
4,570
8,436
3,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
12
0 / 3 / 0
7,297
730
2,546
9,065
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
TonyQuantum
King Arthur
13
2 / 3 / 2
7,975
798
5,641
7,209
3,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
3 / 2 / 1
8,101
810
5,155
6,889
2,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 1 / 3
8,222
822
5,332
6,240
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 3 / 5
7,855
786
3,958
7,236
3,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
evo__morales
Cthulhu
13
3 / 1 / 0
8,447
845
5,264
6,289
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
julilauski
Bellona
15
5 / 1 / 1
8,905
891
10,445
11,594
9,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
10
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
3
2.5
W
Ullr
BigJeez
Ullr
1
2
1
0.75
W
Khepri
0
3
0
0
L
1
3
5
1.17
W
King Arthur
TonyQuantum
King Arthur
2
3
2
1
L
Cthulhu
evo__morales
Cthulhu
3
1
0
3
L
Bellona
julilauski
Bellona
5
1
1
5.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,912
Damage
24,999
31,599
Taken
31,359
15,165
Mitigated
18,665
3,628
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,332
470
898
2,071
6,240
2,224
369
2,129
4,111
27,040
0
W
Ullr
BigJeez
Ullr
4,570
2,046
0
1,181
8,436
3,260
1,120
3,192
5,244
0
19,657
W
Khepri
2,546
474
0
426
9,065
6,448
0
5,364
3,701
17,294
0
L
3,958
1,056
0
120
7,236
3,304
48
2,523
4,713
0
15,254
W
King Arthur
TonyQuantum
King Arthur
5,641
1,154
0
750
7,209
3,311
1,030
2,042
5,167
0
18,854
L
Cthulhu
evo__morales
Cthulhu
5,264
555
84
940
6,289
3,633
627
1,422
4,867
21,021
0
L
Bellona
julilauski
Bellona
10,445
4,014
0
2,426
11,594
9,504
843
2,158
9,436
45
31,255
W
5,155
607
0
1,271
6,889
2,146
0
668
6,221
34,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
33,429
152
Minions Killed
173
8
Camps Cleared
8
765,564
Distance Traveled
813,628
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,222
822
58
6
1
194,611
0
W
Ullr
7,108
711
31
3
1
194,230
0
W
Khepri
7,297
730
33
3
2
177,844
2
L
Set
7,855
786
29
3
0
194,012
0
W
King Arthur
7,975
798
31
3
2
203,021
0
L
Cthulhu
8,447
845
41
4
2
205,758
0
L
Bellona
8,905
891
45
5
5
219,247
0
W
Scylla
8,101
810
57
6
3
190,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role