Player Matchup

Thor
Thor
PulseBeLike
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,292 Elo+
Party 1
Discordia
Discordia
fade_god0_0
Discordia
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 26L
1,285 Elo+
Party 1
Da Ji
Da Ji
fillick
Da Ji
Level 20
God Stats
1W - 0L
1,255 SR
Queue Stats
99W - 107L
1,269 Elo+
Party 1
Team Averages
Level 21
1,418 SR
1,282 Elo+

VS

Team Averages
Level 47
1,424 SR
1,122 Elo+
Yemoja
Yemoja
Mr_Meowgi_69
Yemoja
Level 76
God Stats
1W - 2L
1,517 SR
Queue Stats
12W - 20L
822 Elo+
Solo
Nu Wa
Nu Wa
Nacho_sentatept
Nu Wa
Level 39
God Stats
1W - 1L
1,255 SR
Queue Stats
39W - 70L
1,273 Elo+
Party 2
Odin
Odin
bautirecio
Odin
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 62L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 15
14,989
625
9,755
20,794
7,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Discordia
fade_god0_0
Discordia
20
17 / 1 / 10
18,389
766
46,474
20,275
6,956
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
fillick
Da Ji
18
6 / 9 / 18
16,159
673
13,612
19,805
7,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
6 / 10 / 9
14,734
614
15,361
26,192
12,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 11 / 12
16,064
669
23,001
24,338
9,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 7 / 11
14,680
612
7,527
25,853
26,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
28
Kills
20
20
Deaths
28
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
6
10
9
1.05
L
8
11
12
1.27
W
5
10
15
1.25
L
6
7
11
1.64
W
Discordia
fade_god0_0
Discordia
17
1
10
22
W
Da Ji
fillick
Da Ji
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,841
Damage
45,889
60,874
Taken
76,383
22,167
Mitigated
48,193
11,932
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
15,361
2,160
3,050
5,345
26,192
12,526
0
15,397
10,113
63,384
0
L
23,001
7,165
816
3,387
24,338
9,387
382
15,172
8,430
72,519
0
W
9,755
1,226
0
1,033
20,794
7,372
331
14,097
6,697
0
26,418
L
7,527
960
267
3,075
25,853
26,280
0
13,589
11,282
0
30,543
W
Discordia
fade_god0_0
Discordia
46,474
3,330
312
9,932
20,275
6,956
1,642
12,335
7,940
146,288
0
W
Da Ji
fillick
Da Ji
13,612
1,079
0
655
19,805
7,839
0
11,950
7,855
0
37,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
45,478
236
Minions Killed
172
0
Camps Cleared
0
1,193,222
Distance Traveled
1,054,563
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,734
614
70
3
0
369,781
2
L
Nu Wa
16,064
669
65
3
0
326,624
5
W
Thor
14,989
625
21
1
0
374,548
0
L
Odin
14,680
612
37
2
0
358,158
2
W
Discordia
18,389
766
173
7
0
424,610
3
W
Da Ji
16,159
673
42
2
0
394,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role