Player Matchup

Hera
Hera
Deity-Mez
Hera
Level 29
God Stats
9W - 10L
1,092 SR
Queue Stats
87W - 122L
1,456 Elo+
Solo
Kukulkan
Kukulkan
GrottyAlarm
Kukulkan
Level 25
God Stats
55W - 43L
1,637 SR
Queue Stats
82W - 66L
1,557 Elo+
Party 1
Mercury
Mercury
McDonaldsBlGMac
Mercury
Level 26
God Stats
6W - 5L
1,480 SR
Queue Stats
26W - 17L
1,557 Elo+
Party 1
Neith
Neith
TheHebrewMan
Neith
Level 29
God Stats
4W - 3L
1,470 SR
Queue Stats
65W - 33L
1,523 Elo+
Solo
Thanatos
Thanatos
WackyTobbaki
Thanatos
Level 17
God Stats
3W - 0L
1,759 SR
Queue Stats
4W - 0L
1,678 Elo+
Solo
Team Averages
Level 25
1,488 SR
1,554 Elo+

VS

Team Averages
Level 16
1,471 SR
1,531 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Animegamerholic
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,557 Elo+
Solo
Anubis
Anubis
Atheremi
Anubis
Level 6
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
GFuel Scrims
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,529 Elo+
Solo
Heimdallr
Heimdallr
jakepittman11
Heimdallr
Level 23
God Stats
8W - 9L
1,607 SR
Queue Stats
730W - 677L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
3 / 0 / 7
8,295
518
5,165
5,763
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
GrottyAlarm
Kukulkan
11
0 / 6 / 6
7,520
470
2,902
8,723
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 2 / 4
9,819
614
5,323
11,066
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 1 / 4
9,854
616
9,304
7,695
2,542
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
WackyTobbaki
Thanatos
15
11 / 3 / 4
9,512
595
10,974
10,087
3,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 6 / 6
6,808
426
4,319
9,725
2,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
12
4 / 3 / 1
8,189
512
5,090
9,032
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Atheremi
Anubis
9
0 / 10 / 0
5,953
372
866
8,935
3,054
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GFuel Scrims
Thanatos
8
3 / 7 / 2
6,544
409
5,810
10,798
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
jakepittman11
Heimdallr
13
5 / 4 / 2
8,382
524
8,449
9,055
3,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
29
Kills
12
12
Deaths
30
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
6
0.5
L
Sylvanus
4
3
1
1.5
L
Anubis
Atheremi
Anubis
0
10
0
0
W
Hera
3
0
7
6.5
L
Thanatos
GFuel Scrims
Thanatos
3
7
2
0.57
W
Kukulkan
GrottyAlarm
Kukulkan
0
6
6
0.5
W
6
2
4
4
W
9
1
4
11
W
Thanatos
WackyTobbaki
Thanatos
11
3
4
4.33
L
Heimdallr
jakepittman11
Heimdallr
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,668
Damage
24,534
43,334
Taken
47,545
16,835
Mitigated
20,051
15,077
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,319
2,871
0
1,630
9,725
2,936
0
2,156
7,505
0
15,126
L
Sylvanus
5,090
1,597
1,998
3,324
9,032
7,546
0
1,965
7,027
27,928
0
L
Anubis
Atheremi
Anubis
866
151
0
380
8,935
3,054
304
1,820
7,083
19,585
0
W
Hera
5,165
1,544
186
1,672
5,763
2,803
628
1,407
4,356
26,714
0
L
Thanatos
GFuel Scrims
Thanatos
5,810
1,685
0
5,726
10,798
3,177
0
221
10,575
0
20,795
W
Kukulkan
GrottyAlarm
Kukulkan
2,902
520
0
1,161
8,723
3,211
333
497
8,223
28,943
0
W
5,323
3,715
0
750
11,066
4,594
523
958
10,101
0
75,504
W
9,304
5,006
0
3,642
7,695
2,542
4,424
1,633
6,062
0
59,815
W
Thanatos
WackyTobbaki
Thanatos
10,974
3,493
0
7,666
10,087
3,685
564
1,461
8,622
0
35,102
L
Heimdallr
jakepittman11
Heimdallr
8,449
3,524
0
1,796
9,055
3,338
0
1,623
7,288
0
38,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,000
Gold Earned
35,876
386
Minions Killed
214
0
Camps Cleared
0
1,585,755
Distance Traveled
1,282,177
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,808
426
24
2
0
272,504
1
L
Sylvanus
8,189
512
51
3
0
239,366
0
L
Anubis
5,953
372
31
2
0
235,957
1
W
Hera
8,295
518
38
2
0
307,241
4
L
Thanatos
6,544
409
42
3
0
260,112
1
W
Kukulkan
7,520
470
55
3
0
297,634
0
W
Mercury
9,819
614
113
7
0
393,429
4
W
Neith
9,854
616
112
7
0
270,363
4
W
Thanatos
9,512
595
68
4
0
317,088
0
L
Heimdallr
8,382
524
66
4
0
274,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role