Player Matchup

Agni
Agni
Grimbolio
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Party 3
Athena
Athena
IcarusHasFlown
Athena
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,480 Elo+
Party 2
Ra
Ra
Malakenys
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,541 Elo+
Solo
Loki
Loki
Nave00
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,584 Elo+
Party 3
Neith
Neith
crobinson29
Neith
Level 7
God Stats
2W - 5L
1,363 SR
Queue Stats
14W - 23L
1,423 Elo+
Party 2
Team Averages
Level 11
1,473 SR
1,542 Elo+

VS

Team Averages
Level 66
1,559 SR
1,490 Elo+
Cupid
Cupid
Eikkie
Cupid
Level 4
God Stats
2W - 1L
1,747 SR
Queue Stats
5W - 2L
1,527 Elo+
Party 1
Ullr
Ullr
GlozEnstein
Ullr
Level 29
God Stats
8W - 5L
1,551 SR
Queue Stats
326W - 357L
1,473 Elo+
Solo
Ares
Ares
Klonoa134
Ares
Level 143
God Stats
2W - 0L
1,498 SR
Queue Stats
61W - 31L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Megoomin
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 71L
1,463 Elo+
Party 1
Rama
Rama
Setosorceror
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 65L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 10 / 3
9,054
1,006
5,443
13,961
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 4
9,433
1,048
2,921
21,284
18,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 0
8,501
945
10,240
13,391
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
Nave00
Loki
14
2 / 14 / 2
8,605
956
10,822
21,198
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 10 / 3
8,456
940
7,387
13,745
5,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eikkie
Cupid
18
9 / 1 / 25
11,365
1,263
13,602
8,051
3,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 0 / 20
11,293
1,255
9,439
6,376
3,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
17
7 / 1 / 30
11,266
1,252
15,757
13,788
13,393
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Megoomin
Kukulkan
17
5 / 2 / 25
10,130
1,126
17,736
3,394
1,493
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
16 / 1 / 19
12,446
1,383
20,709
9,239
4,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
166
5
Kills
47
47
Deaths
5
12
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Cupid
Eikkie
Cupid
9
1
25
21.5
W
10
0
20
20
L
Agni
1
10
3
0.25
L
1
7
4
0.43
W
Ares
7
1
30
22
L
1
6
0
0.17
W
Kukulkan
Megoomin
Kukulkan
5
2
25
8.75
L
Loki
Nave00
Loki
2
14
2
0.21
W
16
1
19
25.5
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,813
Damage
77,243
83,579
Taken
40,848
43,334
Mitigated
26,296
3,749
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Eikkie
Cupid
13,602
8,908
1,482
2,938
8,051
3,785
0
4,316
3,523
0
32,537
W
9,439
3,872
760
911
6,376
3,369
0
2,344
3,868
0
30,501
L
Agni
5,443
1,084
0
232
13,961
6,580
0
5,360
8,601
23,043
0
L
2,921
1,687
0
220
21,284
18,069
0
9,158
12,126
9,986
0
W
Ares
15,757
434
0
1,176
13,788
13,393
0
7,614
5,964
19,080
0
L
10,240
1,243
838
1,424
13,391
5,285
0
5,840
7,551
39,152
0
W
Kukulkan
Megoomin
Kukulkan
17,736
2,209
0
0
3,394
1,493
0
545
2,829
36,324
0
L
Loki
Nave00
Loki
10,822
3,128
0
681
21,198
8,155
0
6,421
14,777
0
18,649
W
20,709
15,615
0
3,130
9,239
4,256
0
2,983
6,060
0
41,237
L
7,387
4,775
0
354
13,745
5,245
0
6,714
7,031
0
23,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
56,500
144
Minions Killed
200
3
Camps Cleared
12
758,897
Distance Traveled
874,319
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,365
1,263
44
5
1
174,187
1
W
Ullr
11,293
1,255
58
6
3
197,429
0
L
Agni
9,054
1,006
34
4
0
129,647
0
L
Athena
9,433
1,048
10
1
1
175,296
0
W
Ares
11,266
1,252
4
0
1
186,637
0
L
Ra
8,501
945
60
7
1
168,309
1
W
Kukulkan
10,130
1,126
51
6
1
151,911
0
L
Loki
8,605
956
10
1
1
162,565
0
W
Rama
12,446
1,383
43
5
6
164,155
0
L
Neith
8,456
940
30
3
0
123,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role