Player Matchup

Bastet
Bastet
Gold V
ArmadylBR
Bastet
Gold V
Level 132
God Stats
9W - 7L
1,776 SR
Queue Stats
88W - 88L
1,446 MMR
Solo
Merlin
Merlin
Gold III
DaniiBooy
Merlin
Gold III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 48L
1,406 MMR
Solo
Hades
Hades
Bronze III
MrPickous
Hades
Bronze III
Level 39
God Stats
4W - 4L
1,604 SR
Queue Stats
10W - 15L
1,457 MMR
Solo
Chiron
Chiron
Silver II
RafinhaEgito
Chiron
Silver II
Level 88
God Stats
2W - 3L
1,282 SR
Queue Stats
64W - 68L
1,505 MMR
Solo
Cerberus
Cerberus
Gold V
iConcepTzzz
Cerberus
Gold V
Level 157
God Stats
11W - 6L
1,781 SR
Queue Stats
277W - 281L
1,451 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,589 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,417 SR
1,489 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ELPOLLONGRANDE
Guan Yu
Bronze III
Level 73
God Stats
42W - 62L
1,427 SR
Queue Stats
122W - 183L
1,506 MMR
Solo
Janus
Janus
Gold IV
InsanneHunter
Janus
Gold IV
Level 160
God Stats
14W - 23L
1,183 SR
Queue Stats
233W - 231L
1,479 MMR
Solo
Bellona
Bellona
Gold IV
LeoGaymer
Bellona
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Serkelth
Cupid
Bronze III
Level 121
God Stats
3W - 1L
1,478 SR
Queue Stats
15W - 17L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ArmadylBR
Bastet
5
1 / 2 / 1
3,629
726
883
3,494
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
DaniiBooy
Merlin
5
1 / 1 / 1
3,694
739
1,443
1,891
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
MrPickous
Hades
7
0 / 0 / 0
3,762
752
974
1,445
371
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
6
1 / 0 / 0
3,693
739
1,294
1,406
278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
iConcepTzzz
Cerberus
5
0 / 1 / 1
3,482
696
1,634
3,490
1,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiNu WaCthulhuScyllaDanzaburou

VS

Bans
ApolloGebSetMercuryArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
1 / 1 / 2
3,561
712
759
3,392
1,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 0 / 0
2,846
569
234
1,885
1,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
3 / 1 / 1
3,876
775
1,675
1,885
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
LeoGaymer
Bellona
3
0 / 1 / 1
2,814
563
600
1,733
631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Serkelth
Cupid
3
0 / 0 / 0
2,790
558
532
1,336
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
1
2
2
W
Bastet
ArmadylBR
Bastet
1
2
1
0.75
W
Merlin
DaniiBooy
Merlin
1
1
1
1.5
L
0
0
0
0
L
3
1
1
3.5
L
Bellona
LeoGaymer
Bellona
0
1
1
0.5
W
Hades
MrPickous
Hades
0
0
0
0
W
Chiron
1
0
0
1
L
Cupid
Serkelth
Cupid
0
0
0
0
W
Cerberus
iConcepTzzz
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,228
Damage
3,800
11,726
Taken
10,231
3,151
Mitigated
3,586
5,681
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
759
201
0
1,342
3,392
1,286
0
1,087
2,273
5,119
0
W
Bastet
ArmadylBR
Bastet
883
373
0
1,466
3,494
824
0
628
2,756
0
10,545
W
Merlin
DaniiBooy
Merlin
1,443
398
0
301
1,891
485
0
888
969
10,629
0
L
234
42
0
789
1,885
1,009
0
974
911
0
4,415
L
1,675
281
0
270
1,885
410
0
758
1,045
11,727
0
L
Bellona
LeoGaymer
Bellona
600
125
0
658
1,733
631
0
472
1,215
0
4,522
W
Hades
MrPickous
Hades
974
507
32
1,236
1,445
371
612
0
1,370
13,066
0
W
Chiron
1,294
791
175
1,134
1,406
278
676
147
1,259
0
13,814
L
Cupid
Serkelth
Cupid
532
413
54
896
1,336
250
0
600
736
0
4,800
W
Cerberus
iConcepTzzz
Cerberus
1,634
66
0
1,337
3,490
1,193
0
603
2,863
9,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,260
Gold Earned
15,887
138
Minions Killed
58
0
Camps Cleared
0
451,057
Distance Traveled
352,812
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,561
712
1
0
0
107,545
1
W
Bastet
3,629
726
27
5
0
112,953
1
W
Merlin
3,694
739
25
5
0
79,340
1
L
Guan Yu
2,846
569
6
1
0
51,361
0
L
Janus
3,876
775
23
5
0
90,816
1
L
Bellona
2,814
563
12
2
0
57,420
1
W
Hades
3,762
752
32
6
0
72,775
0
W
Chiron
3,693
739
38
8
0
85,688
2
L
Cupid
2,790
558
16
3
0
45,670
0
W
Cerberus
3,482
696
16
3
0
100,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role