Player Matchup

Cthulhu
Cthulhu
Bilbro_Shwaggins
Cthulhu
Level 20
God Stats
10W - 4L
1,910 SR
Queue Stats
49W - 45L
1,557 Elo+
Solo
Thor
Thor
GuerreraNordica
Thor
Level 14
God Stats
0W - 1L
1,291 SR
Queue Stats
11W - 9L
1,647 Elo+
Solo
Medusa
Medusa
Victor_mortal16
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
YSL x Yunyun
Tsukuyomi
Level 29
God Stats
6W - 4L
1,643 SR
Queue Stats
14W - 11L
1,742 Elo+
Solo
Hera
Hera
andresquitian
Hera
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,436 Elo+
Solo
Team Averages
Level 23
1,569 SR
1,599 Elo+

VS

Team Averages
Level 18
1,584 SR
1,775 Elo+
Pele
Pele
GIockboy
Pele
Level 29
God Stats
14W - 13L
1,570 SR
Queue Stats
92W - 81L
1,537 Elo+
Solo
Poseidon
Poseidon
KnightOfAme
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,907 Elo+
Party 1
Serqet
Serqet
KnightOfGura
Serqet
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KnightOfIna
Achilles
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 3L
1,907 Elo+
Party 1
Heimdallr
Heimdallr
KnightRomina
Heimdallr
Level 8
God Stats
6W - 0L
1,852 SR
Queue Stats
27W - 1L
2,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
7,063
505
6,867
13,137
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 5 / 4
7,473
534
7,985
11,903
3,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 2
6,086
435
3,106
10,859
2,821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
YSL x Yunyun
Tsukuyomi
12
3 / 9 / 1
7,229
516
7,383
14,206
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 7 / 4
6,126
438
6,258
8,645
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 1 / 4
8,056
575
6,334
9,230
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
KnightOfAme
Poseidon
15
8 / 2 / 4
9,129
652
8,360
7,593
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
11
6 / 5 / 6
7,321
523
5,852
11,266
4,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
KnightOfIna
Achilles
15
7 / 4 / 0
9,009
644
11,032
14,659
14,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
KnightRomina
Heimdallr
14
8 / 1 / 9
9,011
644
15,778
10,022
3,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
13
Kills
33
33
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Pele
4
1
4
6
L
4
5
4
1.2
W
Poseidon
KnightOfAme
Poseidon
8
2
4
5
W
Serqet
6
5
6
1.8
W
Achilles
KnightOfIna
Achilles
7
4
0
1.75
W
Heimdallr
KnightRomina
Heimdallr
8
1
9
12.5
L
1
8
2
0.25
L
Tsukuyomi
YSL x Yunyun
Tsukuyomi
3
9
1
0.39
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
47,356
58,750
Taken
52,770
21,211
Mitigated
27,603
10,026
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,867
1,323
170
1,810
13,137
8,023
0
898
12,122
21,735
0
W
Pele
6,334
1,394
0
970
9,230
3,442
168
1,437
7,793
0
49,331
L
7,985
2,513
0
2,515
11,903
3,753
0
1,003
10,316
0
35,064
W
Poseidon
KnightOfAme
Poseidon
8,360
464
0
989
7,593
2,060
212
2,935
4,658
56,544
0
W
Serqet
5,852
1,498
324
3,182
11,266
4,322
130
3,753
7,513
0
17,730
W
Achilles
KnightOfIna
Achilles
11,032
5,484
0
5,185
14,659
14,342
72
1,308
13,351
0
52,285
W
Heimdallr
KnightRomina
Heimdallr
15,778
9,470
0
4,550
10,022
3,437
2,661
3,692
6,330
0
56,262
L
3,106
1,539
0
850
10,859
2,821
0
495
10,128
0
18,670
L
Tsukuyomi
YSL x Yunyun
Tsukuyomi
7,383
2,821
0
2,796
14,206
3,942
0
435
13,275
0
33,355
L
6,258
1,534
0
1,885
8,645
2,672
301
4,925
3,250
25,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
42,526
237
Minions Killed
406
0
Camps Cleared
0
1,362,526
Distance Traveled
1,451,875
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,063
505
32
2
0
285,873
2
W
Pele
8,056
575
88
6
0
302,733
5
L
Thor
7,473
534
73
5
0
245,580
0
W
Poseidon
9,129
652
118
8
0
291,077
3
W
Serqet
7,321
523
17
1
0
295,769
0
W
Achilles
9,009
644
99
7
0
282,691
0
W
Heimdallr
9,011
644
84
6
0
279,605
2
L
Medusa
6,086
435
34
2
0
319,557
1
L
Tsukuyomi
7,229
516
56
4
0
293,947
0
L
Hera
6,126
438
42
3
0
217,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role