Player Matchup

King Arthur
King Arthur
ICEE SKELETON
King Arthur
Level 15
God Stats
21W - 11L
1,599 SR
Queue Stats
21W - 13L
1,526 Elo+
Party 2
Freya
Freya
MrStayPuff02
Freya
Level 24
God Stats
5W - 2L
1,575 SR
Queue Stats
49W - 26L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
UrchinGod
Cthulhu
Level 14
God Stats
7W - 1L
1,782 SR
Queue Stats
13W - 5L
1,674 Elo+
Party 2
Ratatoskr
Ratatoskr
WolfAlexza
Ratatoskr
Level 26
God Stats
170W - 183L
1,468 SR
Queue Stats
176W - 186L
1,513 Elo+
Solo
Loki
Loki
Z0mb1eHunt4r115
Loki
Level 13
God Stats
5W - 1L
1,809 SR
Queue Stats
10W - 6L
1,359 Elo+
Party 2
Team Averages
Level 18
1,647 SR
1,507 Elo+

VS

Team Averages
Level 33
1,366 SR
1,494 Elo+
Thanatos
Thanatos
ExternalColt111
Thanatos
Level 7
God Stats
2W - 4L
1,293 SR
Queue Stats
12W - 17L
1,388 Elo+
Party 1
Chiron
Chiron
LAX Bro 759811
Chiron
Level 67
God Stats
25W - 34L
1,365 SR
Queue Stats
340W - 313L
1,552 Elo+
Party 1
Raijin
Raijin
LAX Bruh 75
Raijin
Level 65
God Stats
1W - 3L
1,172 SR
Queue Stats
219W - 184L
1,543 Elo+
Party 1
Awilix
Awilix
SILVERFOX285
Awilix
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,388 Elo+
Party 1
Agni
Agni
Summergerm5154
Agni
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 199L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ICEE SKELETON
King Arthur
17
4 / 0 / 13
10,496
1,050
8,556
11,969
10,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 4 / 14
11,265
1,127
17,826
15,512
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
UrchinGod
Cthulhu
18
3 / 2 / 17
11,058
1,106
15,228
13,238
13,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
WolfAlexza
Ratatoskr
18
13 / 0 / 8
12,094
1,209
13,395
9,990
4,635
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 15
10,567
1,057
9,000
10,963
5,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

272

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
2 / 10 / 4
9,423
942
6,508
15,860
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 5
10,654
1,065
19,165
15,694
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
2 / 6 / 5
9,838
984
13,298
13,826
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
15
1 / 6 / 2
8,982
898
4,166
13,078
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 6 / 4
9,256
926
11,454
10,851
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
30
Kills
10
10
Deaths
30
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
10
4
0.4
W
King Arthur
ICEE SKELETON
King Arthur
4
0
13
10.5
L
5
2
5
3.75
L
Raijin
2
6
5
0.75
W
7
4
14
3.5
L
Awilix
1
6
2
0.33
L
0
6
4
0.33
W
Cthulhu
UrchinGod
Cthulhu
3
2
17
5.75
W
Ratatoskr
WolfAlexza
Ratatoskr
13
0
8
17
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,005
Damage
54,591
61,672
Taken
69,309
39,500
Mitigated
27,560
10,307
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,508
2,109
0
2,888
15,860
6,426
0
6,486
9,124
0
12,138
W
King Arthur
ICEE SKELETON
King Arthur
8,556
1,480
0
3,144
11,969
10,053
0
4,604
7,365
0
17,201
L
19,165
8,983
1,777
3,453
15,694
6,063
0
10,262
5,132
0
25,840
L
Raijin
13,298
1,828
0
0
13,826
5,362
0
6,831
6,720
22,418
0
W
17,826
5,603
0
4,373
15,512
6,326
0
6,793
8,719
30,185
0
L
Awilix
4,166
1,616
0
341
13,078
5,511
0
3,936
8,942
0
9,006
L
11,454
1,562
0
255
10,851
4,198
0
4,789
5,737
45,918
0
W
Cthulhu
UrchinGod
Cthulhu
15,228
534
224
608
13,238
13,221
0
6,085
7,153
34,981
0
W
Ratatoskr
WolfAlexza
Ratatoskr
13,395
3,951
0
120
9,990
4,635
0
4,910
5,080
0
24,974
W
9,000
2,257
510
1,328
10,963
5,265
0
2,360
8,603
0
29,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,480
Gold Earned
48,153
156
Minions Killed
144
10
Camps Cleared
4
1,079,959
Distance Traveled
965,918
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,423
942
12
1
0
191,109
0
W
King Arthur
10,496
1,050
25
3
0
223,036
0
L
Chiron
10,654
1,065
15
2
2
198,202
0
L
Raijin
9,838
984
25
3
1
179,841
1
W
Freya
11,265
1,127
24
2
2
177,127
0
L
Awilix
8,982
898
18
2
0
210,397
0
L
Agni
9,256
926
74
7
1
186,369
1
W
Cthulhu
11,058
1,106
43
4
3
231,707
1
W
Ratatoskr
12,094
1,209
24
2
5
230,875
0
W
Loki
10,567
1,057
40
4
0
217,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role