Player Matchup

Danzaburou
Danzaburou
DDDegruise
Danzaburou
Level 69
God Stats
3W - 5L
1,528 SR
Queue Stats
32W - 31L
1,379 Elo+
Party 1
Discordia
Discordia
Jasoh_
Discordia
Level 89
God Stats
9W - 4L
1,706 SR
Queue Stats
100W - 95L
1,407 Elo+
Party 1
Rama
Rama
LastWizardKing
Rama
Level 122
God Stats
1W - 0L
1,295 SR
Queue Stats
18W - 30L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
UnbrokenGlass
Kukulkan
Level 68
God Stats
6W - 8L
1,516 SR
Queue Stats
344W - 416L
1,344 Elo+
Party 3
Sobek
Sobek
undeadpatriot_18
Sobek
Level 81
God Stats
9W - 14L
1,367 SR
Queue Stats
212W - 261L
1,432 Elo+
Party 3
Team Averages
Level 86
1,482 SR
1,362 Elo+

VS

Team Averages
Level 59
1,472 SR
1,348 Elo+
Danzaburou
Danzaburou
Dahiana
Danzaburou
Level 30
God Stats
1W - 1L
1,758 SR
Queue Stats
34W - 34L
1,280 Elo+
Party 2
Set
Set
ReTostado
Set
Level 25
God Stats
3W - 2L
1,292 SR
Queue Stats
42W - 36L
1,295 Elo+
Party 2
Kuzenbo
Kuzenbo
Skeltahh
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,532 Elo+
Solo
Hachiman
Hachiman
Z--Gogeta
Hachiman
Level 28
God Stats
1W - 2L
1,324 SR
Queue Stats
47W - 45L
1,275 Elo+
Party 2
Zeus
Zeus
amply_broke
Zeus
Level 114
God Stats
21W - 19L
1,485 SR
Queue Stats
344W - 327L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DDDegruise
Danzaburou
17
0 / 3 / 6
10,445
614
5,754
15,619
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Jasoh_
Discordia
20
4 / 0 / 6
12,362
727
16,425
7,405
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 2 / 4
11,701
688
6,861
13,679
5,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
UnbrokenGlass
Kukulkan
19
3 / 3 / 4
11,810
695
15,863
10,302
4,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 2
10,225
601
5,414
18,516
18,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dahiana
Danzaburou
17
1 / 5 / 4
10,471
616
9,988
15,686
6,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 4
11,049
650
12,604
13,341
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Skeltahh
Kuzenbo
18
3 / 1 / 5
11,083
652
9,627
16,981
26,094
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
Z--Gogeta
Hachiman
16
2 / 1 / 4
10,337
608
6,071
7,716
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 2 / 2
11,854
697
18,429
8,033
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
11
Kills
11
11
Deaths
11
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DDDegruise
Danzaburou
0
3
6
1
L
Danzaburou
Dahiana
Danzaburou
1
5
4
0.6
W
Discordia
Jasoh_
Discordia
4
0
6
7
W
4
2
4
3
L
3
2
4
2.5
L
Kuzenbo
Skeltahh
Kuzenbo
3
1
5
5.5
W
Kukulkan
UnbrokenGlass
Kukulkan
3
3
4
1.67
L
Hachiman
Z--Gogeta
Hachiman
2
1
4
4
L
2
2
2
1.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,317
Damage
56,719
65,521
Taken
61,757
37,747
Mitigated
44,252
14,657
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DDDegruise
Danzaburou
5,754
2,089
0
2,610
15,619
6,480
408
6,938
8,681
0
32,466
L
Danzaburou
Dahiana
Danzaburou
9,988
2,602
494
2,162
15,686
6,266
318
11,641
3,924
0
44,338
W
Discordia
Jasoh_
Discordia
16,425
754
0
758
7,405
2,931
468
2,102
5,303
54,782
0
W
6,861
4,932
0
4,574
13,679
5,661
1,765
3,520
10,159
0
50,681
L
12,604
4,009
0
1,049
13,341
6,159
0
7,749
5,439
0
37,015
L
Kuzenbo
Skeltahh
Kuzenbo
9,627
3,490
231
486
16,981
26,094
0
7,909
8,745
17,744
0
W
Kukulkan
UnbrokenGlass
Kukulkan
15,863
1,040
0
1,496
10,302
4,000
283
7,268
3,034
53,181
0
L
Hachiman
Z--Gogeta
Hachiman
6,071
3,139
0
818
7,716
2,817
205
5,512
2,204
0
24,764
L
18,429
370
0
1,362
8,033
2,916
0
4,802
3,083
80,298
0
W
5,414
99
0
5,219
18,516
18,675
66
8,883
9,633
22,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,543
Gold Earned
54,794
418
Minions Killed
391
8
Camps Cleared
9
1,544,952
Distance Traveled
1,449,675
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,445
614
65
4
1
300,132
2
L
Danzaburou
10,471
616
108
6
0
283,415
4
W
Discordia
12,362
727
117
7
1
329,293
3
W
Rama
11,701
688
89
5
2
291,346
0
L
Set
11,049
650
59
3
1
335,411
4
L
Kuzenbo
11,083
652
23
1
1
334,280
1
W
Kukulkan
11,810
695
111
7
4
291,784
1
L
Hachiman
10,337
608
45
3
3
207,311
2
L
Zeus
11,854
697
156
9
4
289,258
5
W
Sobek
10,225
601
36
2
0
332,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role