Player Matchup

Cerberus
Cerberus
KingofMville
Cerberus
Level 28
God Stats
18W - 13L
1,305 SR
Queue Stats
33W - 18L
1,351 Elo+
Party 2
Bellona
Bellona
So AmaZiN xX
Bellona
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Party 2
Thor
Thor
TommyChong69420
Thor
Level 146
God Stats
3W - 1L
1,296 SR
Queue Stats
38W - 21L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
Wannygator
Nu Wa
Level 107
God Stats
33W - 11L
1,719 SR
Queue Stats
392W - 332L
1,481 Elo+
Party 1
Neith
Neith
zRed_Leopard
Neith
Level 29
God Stats
44W - 41L
1,516 SR
Queue Stats
425W - 428L
1,457 Elo+
Party 1
Team Averages
Level 86
1,467 SR
1,384 Elo+

VS

Team Averages
Level 62
1,643 SR
1,472 Elo+
Ares
Ares
FloWehT
Ares
Level 127
God Stats
14W - 13L
1,865 SR
Queue Stats
549W - 573L
1,499 Elo+
Party 3
Erlang Shen
Erlang Shen
NBD94
Erlang Shen
Level 29
God Stats
19W - 29L
1,436 SR
Queue Stats
409W - 472L
1,496 Elo+
Party 3
Nox
Nox
Onlyone Obowlie
Nox
Level 49
God Stats
1W - 3L
1,780 SR
Queue Stats
311W - 361L
1,446 Elo+
Party 3
Neith
Neith
liquid_swagg_24
Neith
Level 39
God Stats
289W - 313L
1,473 SR
Queue Stats
309W - 346L
1,410 Elo+
Solo
Cernunnos
Cernunnos
lllllAcellll
Cernunnos
Level 66
God Stats
20W - 11L
1,661 SR
Queue Stats
500W - 532L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingofMville
Cerberus
7
1 / 3 / 0
4,747
475
1,407
6,402
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
So AmaZiN xX
Bellona
9
0 / 0 / 1
5,183
518
1,233
3,029
1,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 0 / 3
6,032
603
4,766
5,277
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
11
2 / 1 / 3
6,074
607
4,485
3,045
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 1
4,760
476
3,709
5,694
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FloWehT
Ares
9
2 / 2 / 3
4,998
500
2,929
8,158
3,040
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
NBD94
Erlang Shen
9
0 / 2 / 0
5,204
520
1,390
4,697
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
4,863
486
1,535
4,232
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 2
5,486
549
3,640
5,994
1,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
lllllAcellll
Cernunnos
9
1 / 1 / 0
5,089
509
2,713
5,881
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
6
6
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
FloWehT
Ares
2
2
3
1.75
W
Cerberus
KingofMville
Cerberus
1
3
0
0.33
L
Erlang Shen
NBD94
Erlang Shen
0
2
0
0
L
0
2
0
0
W
Bellona
So AmaZiN xX
Bellona
0
0
1
0.5
W
4
0
3
5.5
W
Nu Wa
2
1
3
3.5
L
3
0
2
4
L
Cernunnos
lllllAcellll
Cernunnos
1
1
0
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,600
Damage
12,207
23,447
Taken
28,962
8,775
Mitigated
9,884
7,400
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
FloWehT
Ares
2,929
289
305
2,547
8,158
3,040
0
859
7,215
13,930
0
W
Cerberus
KingofMville
Cerberus
1,407
55
0
1,496
6,402
2,618
0
989
5,413
13,786
0
L
Erlang Shen
NBD94
Erlang Shen
1,390
476
0
852
4,697
2,687
0
355
4,177
0
19,647
L
1,535
257
0
375
4,232
1,142
0
1,620
2,404
23,683
0
W
Bellona
So AmaZiN xX
Bellona
1,233
388
0
904
3,029
1,975
0
0
3,029
0
15,598
W
4,766
1,264
0
1,609
5,277
1,630
0
757
4,520
0
27,488
W
Nu Wa
4,485
821
0
520
3,045
894
568
952
2,093
32,163
0
L
3,640
1,525
380
3,053
5,994
1,601
0
1,321
4,589
0
22,697
L
Cernunnos
lllllAcellll
Cernunnos
2,713
1,326
0
1,643
5,881
1,414
0
1,192
4,550
0
30,589
W
3,709
1,714
0
2,871
5,694
1,658
153
1,766
3,928
0
24,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,796
Gold Earned
25,640
248
Minions Killed
221
0
Camps Cleared
0
906,156
Distance Traveled
880,102
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,998
500
12
1
0
185,419
1
W
Cerberus
4,747
475
26
3
0
188,512
0
L
Erlang Shen
5,204
520
55
6
0
171,099
0
L
Nox
4,863
486
46
5
0
151,348
1
W
Bellona
5,183
518
44
4
0
189,379
1
W
Thor
6,032
603
60
6
0
198,533
0
W
Nu Wa
6,074
607
72
7
0
174,128
4
L
Neith
5,486
549
48
5
0
186,529
0
L
Cernunnos
5,089
509
60
6
0
185,707
0
W
Neith
4,760
476
46
5
0
155,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role