Player Matchup

Artemis
Artemis
DJ277
Artemis
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
5W - 8L
1,645 Elo+
Solo
Ares
Ares
Grss666
Ares
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 38L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HYORINMARU1032
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 135L
1,706 Elo+
Solo
Erlang Shen
Erlang Shen
ItsMiguelbtw
Erlang Shen
Level 23
God Stats
14W - 4L
1,759 SR
Queue Stats
45W - 37L
1,609 Elo+
Solo
Merlin
Merlin
Zwuncc
Merlin
Level 13
God Stats
2W - 1L
1,724 SR
Queue Stats
20W - 10L
1,740 Elo+
Solo
Team Averages
Level 16
1,597 SR
1,645 Elo+

VS

Team Averages
Level 21
1,502 SR
1,594 Elo+
Xbalanque
Xbalanque
DiamondHands2TM
Xbalanque
Level 18
God Stats
2W - 7L
1,312 SR
Queue Stats
87W - 79L
1,742 Elo+
Solo
Kukulkan
Kukulkan
PrisonedFurball
Kukulkan
Level 28
God Stats
3W - 7L
1,805 SR
Queue Stats
590W - 560L
1,636 Elo+
Solo
Thor
Thor
Yuskoholic
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
juicy_Aggression
Ymir
Level 26
God Stats
6W - 11L
1,281 SR
Queue Stats
189W - 207L
1,564 Elo+
Solo
Baba Yaga
Baba Yaga
znlumberjack
Baba Yaga
Level 29
God Stats
10W - 9L
1,615 SR
Queue Stats
26W - 37L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DJ277
Artemis
13
2 / 12 / 5
9,635
401
5,881
18,587
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Grss666
Ares
7
0 / 3 / 0
7,858
327
936
6,475
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
HYORINMARU1032
Ah Muzen Cab
20
8 / 0 / 6
13,715
571
17,753
17,637
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
ItsMiguelbtw
Erlang Shen
20
6 / 1 / 7
12,680
528
11,901
17,027
12,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Zwuncc
Merlin
20
10 / 1 / 5
13,613
567
16,024
9,959
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DiamondHands2TM
Xbalanque
19
3 / 3 / 2
12,071
503
10,829
14,820
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
18
7 / 3 / 4
12,088
504
13,804
16,893
6,689
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 15 / 2
9,271
386
2,993
18,657
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 8 / 2
10,937
456
8,322
21,080
12,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
znlumberjack
Baba Yaga
15
4 / 3 / 6
10,028
418
12,046
11,591
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
26
Kills
17
17
Deaths
32
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
DJ277
Artemis
2
12
5
0.38
L
Xbalanque
DiamondHands2TM
Xbalanque
3
3
2
1.33
W
Ares
Grss666
Ares
0
3
0
0
W
Ah Muzen Cab
HYORINMARU1032
Ah Muzen Cab
8
0
6
11
W
Erlang Shen
ItsMiguelbtw
Erlang Shen
6
1
7
9.5
L
Kukulkan
7
3
4
3
L
2
15
2
0.2
W
Merlin
Zwuncc
Merlin
10
1
5
12.5
L
1
8
2
0.25
L
Baba Yaga
znlumberjack
Baba Yaga
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,495
Damage
47,994
69,685
Taken
83,041
33,054
Mitigated
34,806
21,420
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DJ277
Artemis
5,881
3,564
0
2,840
18,587
6,617
771
13,009
4,827
0
26,547
L
Xbalanque
DiamondHands2TM
Xbalanque
10,829
4,906
0
500
14,820
5,494
1,988
3,986
10,834
0
104,334
W
Ares
Grss666
Ares
936
88
0
1,043
6,475
2,725
0
2,084
4,151
6,441
0
W
Ah Muzen Cab
HYORINMARU1032
Ah Muzen Cab
17,753
5,098
0
13,002
17,637
7,628
2,398
9,421
8,020
0
95,007
W
Erlang Shen
ItsMiguelbtw
Erlang Shen
11,901
5,832
0
2,805
17,027
12,059
806
5,486
11,172
0
119,170
L
Kukulkan
13,804
3,088
0
2,011
16,893
6,689
959
4,623
12,270
90,819
0
L
2,993
549
0
1,387
18,657
5,956
10
2,975
15,682
0
27,542
W
Merlin
Zwuncc
Merlin
16,024
2,283
0
1,730
9,959
4,025
250
2,402
7,343
106,064
0
L
8,322
1,166
0
1,545
21,080
12,409
208
3,330
17,750
39,331
0
L
Baba Yaga
znlumberjack
Baba Yaga
12,046
556
0
2,739
11,591
4,258
114
2,046
9,545
43,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,501
Gold Earned
54,395
551
Minions Killed
526
0
Camps Cleared
0
1,904,893
Distance Traveled
1,956,580
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,635
401
41
2
0
321,774
0
L
Xbalanque
12,071
503
151
6
0
379,566
4
W
Ares
7,858
327
12
1
0
162,209
0
W
Ah Muzen Cab
13,715
571
174
7
0
433,973
8
W
Erlang Shen
12,680
528
150
6
0
540,028
5
L
Kukulkan
12,088
504
165
7
0
444,675
0
L
Thor
9,271
386
47
2
0
375,232
3
W
Merlin
13,613
567
174
7
0
446,909
0
L
Ymir
10,937
456
82
3
0
299,562
0
L
Baba Yaga
10,028
418
81
3
0
457,545
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role