Player Matchup

Medusa
Medusa
BnAxbeast
Medusa
Level 8
God Stats
7W - 4L
1,645 SR
Queue Stats
15W - 9L
1,490 Elo+
Party 2
Neith
Neith
DDH dabz710
Neith
Level 33
God Stats
12W - 19L
1,447 SR
Queue Stats
22W - 35L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
Kroncuri
Cthulhu
Level 24
God Stats
1W - 1L
1,818 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 1
Bellona
Bellona
TrxpJokerz
Bellona
Level 7
God Stats
3W - 2L
1,784 SR
Queue Stats
6W - 10L
1,434 Elo+
Party 1
Cerberus
Cerberus
lzx_Legacy_zxl
Cerberus
Level 17
God Stats
13W - 11L
1,564 SR
Queue Stats
25W - 26L
1,446 Elo+
Solo
Team Averages
Level 18
1,652 SR
1,447 Elo+

VS

Team Averages
Level 16
1,522 SR
1,381 Elo+
Danzaburou
Danzaburou
Bartus17
Danzaburou
Level 26
God Stats
39W - 29L
1,556 SR
Queue Stats
108W - 102L
1,393 Elo+
Solo
Janus
Janus
pettigrew
Janus
Level 18
God Stats
0W - 4L
1,302 SR
Queue Stats
1W - 7L
1,190 Elo+
Solo
Bellona
Bellona
qv5z
Bellona
Level 7
God Stats
53W - 53L
1,754 SR
Queue Stats
132W - 150L
1,212 Elo+
Solo
Pele
Pele
twinkjam
Pele
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
424W - 392L
1,610 Elo+
Solo
Ymir
Ymir
vegyman1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BnAxbeast
Medusa
10
3 / 1 / 5
6,500
500
4,694
8,171
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
8 / 2 / 5
7,374
567
7,810
5,537
1,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Kroncuri
Cthulhu
11
7 / 1 / 7
7,455
573
5,493
6,274
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
TrxpJokerz
Bellona
12
8 / 1 / 5
7,700
592
7,685
8,807
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
7
0 / 1 / 6
5,088
391
2,774
6,846
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bartus17
Danzaburou
9
3 / 3 / 0
5,827
448
6,116
8,544
2,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
pettigrew
Janus
9
1 / 1 / 0
5,838
449
3,592
3,315
861
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
qv5z
Bellona
8
1 / 8 / 3
5,101
392
3,801
10,337
5,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
10
1 / 6 / 1
6,232
479
4,868
10,368
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
6
0 / 10 / 3
5,049
388
1,063
12,135
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
26
Kills
6
6
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bartus17
Danzaburou
3
3
0
1
W
Medusa
BnAxbeast
Medusa
3
1
5
5.5
W
8
2
5
5.25
W
Cthulhu
Kroncuri
Cthulhu
7
1
7
10.5
W
Bellona
TrxpJokerz
Bellona
8
1
5
10.5
W
Cerberus
0
1
6
3
L
Janus
pettigrew
Janus
1
1
0
1
L
Bellona
qv5z
Bellona
1
8
3
0.31
L
Pele
1
6
1
0.25
L
Ymir
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
19,440
35,635
Taken
44,699
17,717
Mitigated
16,975
5,350
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bartus17
Danzaburou
6,116
1,984
413
2,724
8,544
2,564
0
2,233
6,311
0
27,774
W
Medusa
BnAxbeast
Medusa
4,694
2,475
0
1,502
8,171
2,183
469
632
7,539
0
35,952
W
7,810
3,863
0
802
5,537
1,747
939
308
5,229
0
25,612
W
Cthulhu
Kroncuri
Cthulhu
5,493
667
75
804
6,274
3,528
591
822
5,452
19,607
0
W
Bellona
TrxpJokerz
Bellona
7,685
2,373
0
629
8,807
6,751
176
2,024
6,783
98
32,723
W
Cerberus
2,774
344
0
1,538
6,846
3,508
433
869
5,977
14,433
0
L
Janus
pettigrew
Janus
3,592
465
147
800
3,315
861
241
634
2,681
22,357
0
L
Bellona
qv5z
Bellona
3,801
1,638
0
1,070
10,337
5,194
34
2,561
7,776
0
12,911
L
Pele
4,868
1,148
0
1,269
10,368
3,320
0
435
9,933
0
39,600
L
Ymir
1,063
832
0
280
12,135
5,036
45
2,467
9,668
5,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,117
Gold Earned
28,047
208
Minions Killed
180
0
Camps Cleared
0
1,232,974
Distance Traveled
1,125,393
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,827
448
43
3
0
207,940
0
W
Medusa
6,500
500
55
4
0
232,049
3
W
Neith
7,374
567
50
4
0
225,455
0
W
Cthulhu
7,455
573
29
2
0
276,810
0
W
Bellona
7,700
592
57
4
0
264,174
0
W
Cerberus
5,088
391
17
1
0
234,486
0
L
Janus
5,838
449
43
3
0
185,100
5
L
Bellona
5,101
392
9
1
0
255,389
1
L
Pele
6,232
479
73
6
0
236,340
2
L
Ymir
5,049
388
12
1
0
240,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role