Player Matchup

Ymir
Ymir
Bluenitro57
Ymir
Level 17
God Stats
1W - 1L
1,205 SR
Queue Stats
5W - 8L
1,738 Elo+
Party 1
Bellona
Bellona
TheHebrewMan
Bellona
Level 29
God Stats
3W - 1L
1,652 SR
Queue Stats
65W - 33L
1,506 Elo+
Solo
Hades
Hades
WackyTobbaki
Hades
Level 17
God Stats
1W - 0L
1,488 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Zamnian
Hachiman
Level 23
God Stats
4W - 4L
1,238 SR
Queue Stats
10W - 7L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jacob11cer
Tsukuyomi
Level 59
God Stats
6W - 7L
1,734 SR
Queue Stats
47W - 49L
1,719 Elo+
Party 1
Team Averages
Level 29
1,463 SR
1,612 Elo+

VS

Team Averages
Level 19
1,460 SR
1,400 Elo+
Hercules
Hercules
BigBoyCupcakes
Hercules
Level 27
God Stats
1W - 2L
1,485 SR
Queue Stats
51W - 40L
1,527 Elo+
Solo
Nemesis
Nemesis
TaurusMilitus
Nemesis
Level 14
God Stats
2W - 3L
1,241 SR
Queue Stats
82W - 67L
1,275 Elo+
Solo
Ares
Ares
crypto702
Ares
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
davapro112233
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Nu Wa
Nu Wa
zebekonlira
Nu Wa
Level 27
God Stats
10W - 12L
1,574 SR
Queue Stats
74W - 88L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
4,151
461
396
2,406
718
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
TheHebrewMan
Bellona
10
1 / 2 / 0
5,587
621
2,612
4,842
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 0 / 1
5,760
640
5,058
5,338
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Zamnian
Hachiman
9
1 / 1 / 0
5,592
621
1,434
2,885
846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
jacob11cer
Tsukuyomi
10
4 / 1 / 1
6,054
673
3,232
6,159
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 3 / 0
4,626
514
3,152
6,266
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
9
1 / 1 / 0
5,211
579
1,672
5,639
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
1 / 2 / 0
4,865
541
2,091
5,984
3,150
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
1
0 / 0 / 0
3,186
354
146
480
333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
4,662
518
2,394
4,965
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
3
4
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
3
0
0.33
W
0
0
2
1
L
Nemesis
1
1
0
1
W
Bellona
TheHebrewMan
Bellona
1
2
0
0.5
W
3
0
1
3.5
W
Hachiman
Zamnian
Hachiman
1
1
0
1
L
Ares
1
2
0
0.5
L
Bellona
0
0
0
0
W
Tsukuyomi
jacob11cer
Tsukuyomi
4
1
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,732
Damage
9,455
21,630
Taken
23,334
9,483
Mitigated
10,597
7,855
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,152
1,664
0
1,523
6,266
4,153
0
1,243
5,023
0
15,848
W
396
245
0
500
2,406
718
81
471
1,921
7,676
0
L
Nemesis
1,672
381
0
2,445
5,639
1,486
0
255
5,384
0
24,008
W
Bellona
TheHebrewMan
Bellona
2,612
756
0
1,718
4,842
3,916
510
93
4,542
0
25,873
W
5,058
759
152
2,417
5,338
2,000
531
1,672
3,478
28,438
0
W
Hachiman
Zamnian
Hachiman
1,434
491
0
538
2,885
846
0
1,510
1,375
0
22,312
L
Ares
2,091
30
0
750
5,984
3,150
0
396
5,588
16,221
0
L
Bellona
146
45
0
25
480
333
0
270
210
0
132
W
Tsukuyomi
jacob11cer
Tsukuyomi
3,232
661
0
2,530
6,159
2,003
130
562
5,581
0
27,348
L
2,394
446
0
800
4,965
1,475
26
3,290
1,675
25,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
22,550
238
Minions Killed
174
0
Camps Cleared
0
890,192
Distance Traveled
676,207
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,626
514
38
4
0
150,988
0
W
Ymir
4,151
461
10
1
0
175,962
3
L
Nemesis
5,211
579
58
6
0
200,409
2
W
Bellona
5,587
621
51
6
0
180,849
2
W
Hades
5,760
640
58
6
0
154,338
1
W
Hachiman
5,592
621
53
6
0
160,311
1
L
Ares
4,865
541
25
3
0
157,022
1
L
Bellona
3,186
354
0
0
0
23,572
0
W
Tsukuyomi
6,054
673
66
7
0
218,732
1
L
Nu Wa
4,662
518
53
6
0
144,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role