Player Matchup

Nu Wa
Nu Wa
Arrifnylr
Nu Wa
Level 55
God Stats
4W - 2L
1,700 SR
Queue Stats
222W - 210L
1,698 Elo+
Party 2
Erlang Shen
Erlang Shen
BoolCakes
Erlang Shen
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
282W - 233L
1,668 Elo+
Party 2
Ymir
Ymir
EvanTheGayWeeb
Ymir
Level 148
God Stats
5W - 7L
1,270 SR
Queue Stats
335W - 282L
1,678 Elo+
Party 2
Bastet
Bastet
Sir Cakes II
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,641 Elo+
Party 2
Janus
Janus
spookypantaloons
Janus
Level 26
God Stats
14W - 14L
1,624 SR
Queue Stats
187W - 164L
1,688 Elo+
Party 2
Team Averages
Level 93
1,519 SR
1,675 Elo+

VS

Team Averages
Level 107
1,759 SR
1,735 Elo+
Athena
Athena
CaptainDanteeee
Athena
Level 44
God Stats
38W - 11L
1,729 SR
Queue Stats
133W - 65L
1,735 Elo+
Party 1
Kali
Kali
JoyconUser69
Kali
Level 159
God Stats
6W - 1L
1,767 SR
Queue Stats
580W - 390L
1,795 Elo+
Party 3
Danzaburou
Danzaburou
THESMEXYTREX
Danzaburou
Level 143
God Stats
6W - 4L
1,936 SR
Queue Stats
138W - 118L
1,832 Elo+
Party 1
Merlin
Merlin
TheCoCoa
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
WaddyaWant
Osiris
Level 33
God Stats
10W - 6L
1,862 SR
Queue Stats
582W - 399L
1,811 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arrifnylr
Nu Wa
13
2 / 8 / 2
8,204
410
8,432
13,316
7,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
BoolCakes
Erlang Shen
18
0 / 4 / 0
10,480
524
5,382
21,378
11,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 4 / 0
9,458
473
2,778
16,265
7,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
2 / 8 / 1
8,989
449
11,994
15,876
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 1
8,763
438
4,396
7,787
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 12
11,206
560
7,187
13,710
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 0 / 7
12,104
605
9,981
10,962
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
THESMEXYTREX
Danzaburou
18
6 / 3 / 7
12,504
625
10,582
13,165
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
TheCoCoa
Merlin
19
7 / 2 / 4
12,150
608
11,410
8,014
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
WaddyaWant
Osiris
18
3 / 0 / 5
11,713
586
14,460
11,543
12,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
28
28
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Arrifnylr
Nu Wa
2
8
2
0.38
L
Erlang Shen
BoolCakes
Erlang Shen
0
4
0
0
W
4
0
12
10
L
1
4
0
0.25
W
8
0
7
11.5
L
Bastet
2
8
1
0.31
W
Danzaburou
THESMEXYTREX
Danzaburou
6
3
7
3.17
W
Merlin
TheCoCoa
Merlin
7
2
4
4.5
W
Osiris
WaddyaWant
Osiris
3
0
5
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,982
Damage
53,620
74,622
Taken
57,394
34,609
Mitigated
44,005
21,853
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Arrifnylr
Nu Wa
8,432
1,694
410
2,071
13,316
7,429
0
6,377
6,727
34,434
0
L
Erlang Shen
BoolCakes
Erlang Shen
5,382
2,349
0
12,895
21,378
11,750
0
1,279
20,099
0
84,473
W
7,187
2,520
0
4,503
13,710
13,230
269
4,661
8,845
24,345
0
L
2,778
899
0
3,609
16,265
7,788
0
4,177
11,959
74,279
0
W
9,981
4,741
0
4,013
10,962
7,762
1,374
2,333
8,592
0
98,296
L
Bastet
11,994
2,567
0
1,867
15,876
5,237
0
2,712
13,145
0
60,929
W
Danzaburou
THESMEXYTREX
Danzaburou
10,582
4,413
0
4,110
13,165
7,032
2,619
2,703
10,462
0
85,076
W
Merlin
TheCoCoa
Merlin
11,410
524
475
2,600
8,014
3,175
152
4,002
3,822
94,662
0
W
Osiris
WaddyaWant
Osiris
14,460
5,856
0
4,539
11,543
12,806
1,544
2,025
9,485
0
71,676
L
4,396
0
0
1,001
7,787
2,405
0
3,412
4,095
57,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,894
Gold Earned
59,677
580
Minions Killed
619
0
Camps Cleared
0
1,826,500
Distance Traveled
2,053,846
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,204
410
45
2
0
329,365
3
L
Erlang Shen
10,480
524
180
9
0
368,718
2
W
Athena
11,206
560
23
1
0
449,853
6
L
Ymir
9,458
473
130
7
0
366,617
4
W
Kali
12,104
605
133
7
0
401,731
4
L
Bastet
8,989
449
99
5
0
375,575
6
W
Danzaburou
12,504
625
158
8
0
392,187
3
W
Merlin
12,150
608
180
9
0
399,219
4
W
Osiris
11,713
586
125
6
0
410,856
2
L
Janus
8,763
438
126
6
0
386,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role