Player Matchup

Set
Set
Cebola BJJ
Set
Level 134
God Stats
9W - 6L
1,852 SR
Queue Stats
292W - 271L
1,494 Elo+
Party 3
Fenrir
Fenrir
HaCker v Z
Fenrir
Level 123
God Stats
8W - 4L
1,583 SR
Queue Stats
97W - 73L
1,623 Elo+
Party 3
Ra
Ra
MasterYodaime
Ra
Level 123
God Stats
43W - 35L
1,738 SR
Queue Stats
693W - 647L
1,537 Elo+
Solo
Kukulkan
Kukulkan
betomeliodas
Kukulkan
Level 158
God Stats
4W - 2L
1,332 SR
Queue Stats
62W - 73L
1,420 Elo+
Party 3
Artemis
Artemis
karol 515
Artemis
Level 129
God Stats
20W - 27L
1,500 SR
Queue Stats
87W - 113L
1,466 Elo+
Party 3
Team Averages
Level 133
1,601 SR
1,508 Elo+

VS

Team Averages
Level 64
1,481 SR
1,459 Elo+
Ymir
Ymir
BrendowX
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,434 Elo+
Party 1
Vamana
Vamana
LeonChamaleon
Vamana
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
326W - 340L
1,480 Elo+
Solo
Izanami
Izanami
MIIIU
Izanami
Level 29
God Stats
79W - 53L
1,464 SR
Queue Stats
326W - 288L
1,481 Elo+
Party 2
Bastet
Bastet
RicardoSM1858
Bastet
Level 48
God Stats
2W - 8L
1,708 SR
Queue Stats
6W - 17L
1,439 Elo+
Party 1
Persephone
Persephone
XiniNziNhO
Persephone
Level 89
God Stats
2W - 3L
1,232 SR
Queue Stats
331W - 295L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 3
8,380
645
6,822
7,606
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
HaCker v Z
Fenrir
11
1 / 1 / 7
6,963
536
5,648
8,839
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 1 / 2
7,409
570
7,122
6,544
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
betomeliodas
Kukulkan
11
3 / 2 / 2
6,676
514
2,029
3,364
1,220
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
karol 515
Artemis
12
3 / 1 / 4
6,978
537
5,908
5,773
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 0
6,090
468
2,126
9,168
8,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
6,527
502
3,991
9,888
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MIIIU
Izanami
6
0 / 2 / 1
4,759
366
1,674
3,407
929
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 5 / 1
6,214
478
3,527
10,700
3,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
XiniNziNhO
Persephone
12
2 / 4 / 1
6,862
528
3,863
5,462
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
6
6
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
0
0.33
W
9
1
3
10.5
W
Fenrir
HaCker v Z
Fenrir
1
1
7
4.5
L
0
2
1
0.25
L
Izanami
MIIIU
Izanami
0
2
1
0.25
W
0
1
2
1
L
3
5
1
0.7
L
Persephone
XiniNziNhO
Persephone
2
4
1
0.63
W
Kukulkan
betomeliodas
Kukulkan
3
2
2
2
W
Artemis
karol 515
Artemis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
15,181
32,126
Taken
38,625
17,971
Mitigated
18,427
12,786
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,126
240
135
1,313
9,168
8,121
0
0
9,168
18,009
0
W
6,822
3,381
0
455
7,606
5,257
25
1,260
6,324
0
50,487
W
Fenrir
HaCker v Z
Fenrir
5,648
1,729
0
4,036
8,839
7,070
0
1,171
7,543
0
32,386
L
3,991
977
0
4,099
9,888
4,530
0
5,086
4,536
0
40,618
L
Izanami
MIIIU
Izanami
1,674
1,061
0
595
3,407
929
254
0
3,407
0
14,741
W
7,122
727
275
4,098
6,544
2,546
0
1,077
5,267
49,285
0
L
3,527
794
0
3,202
10,700
3,236
0
1,794
8,842
0
27,257
L
Persephone
XiniNziNhO
Persephone
3,863
248
0
509
5,462
1,611
0
1,884
3,519
34,832
0
W
Kukulkan
betomeliodas
Kukulkan
2,029
66
0
521
3,364
1,220
312
1,797
1,567
23,886
0
W
Artemis
karol 515
Artemis
5,908
2,814
0
3,401
5,773
1,878
416
684
5,089
0
36,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
30,452
354
Minions Killed
271
0
Camps Cleared
0
1,169,411
Distance Traveled
1,032,490
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,090
468
33
3
0
207,121
0
W
Set
8,380
645
81
6
0
275,111
2
W
Fenrir
6,963
536
46
4
0
247,252
2
L
Vamana
6,527
502
85
7
0
236,670
2
L
Izanami
4,759
366
32
2
0
111,074
2
W
Ra
7,409
570
113
9
0
250,867
3
L
Bastet
6,214
478
55
4
0
248,573
0
L
Persephone
6,862
528
66
5
0
229,052
3
W
Kukulkan
6,676
514
46
4
0
193,338
3
W
Artemis
6,978
537
68
5
0
202,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role