Player Matchup

Amaterasu
Amaterasu
Akador
Amaterasu
Level 29
God Stats
16W - 12L
1,583 SR
Queue Stats
93W - 76L
1,518 Elo+
Solo
Heimdallr
Heimdallr
FuGYuuki
Heimdallr
Level 7
God Stats
3W - 5L
1,207 SR
Queue Stats
115W - 145L
1,175 Elo+
Solo
Ymir
Ymir
LonelyPineapple
Ymir
Level 14
God Stats
8W - 6L
1,307 SR
Queue Stats
74W - 71L
1,295 Elo+
Solo
Scylla
Scylla
LukaKalu234
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,448 Elo+
Solo
Agni
Agni
sadsouichi
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 151L
1,290 Elo+
Solo
Team Averages
Level 17
1,419 SR
1,345 Elo+

VS

Team Averages
Level 18
1,459 SR
1,309 Elo+
Guan Yu
Guan Yu
Doodlemonk
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,254 Elo+
Party 1
Ra
Ra
Hordefraud
Ra
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,254 Elo+
Party 1
Neith
Neith
Tob1rama
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,126 Elo+
Party 2
Set
Set
lilpizkie
Set
Level 11
God Stats
0W - 1L
1,293 SR
Queue Stats
8W - 4L
1,617 Elo+
Solo
Zeus
Zeus
meqrum
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akador
Amaterasu
14
7 / 1 / 5
8,648
618
6,907
10,664
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
FuGYuuki
Heimdallr
12
8 / 3 / 5
7,750
554
6,765
9,906
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 3 / 8
7,885
563
4,891
9,965
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
13
4 / 3 / 1
7,596
543
5,616
8,152
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 0 / 4
10,833
774
14,786
8,046
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doodlemonk
Guan Yu
9
0 / 8 / 3
5,745
410
4,979
12,633
6,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 10 / 1
5,767
412
4,606
9,409
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Tob1rama
Neith
9
3 / 4 / 0
6,708
479
4,041
5,831
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 10 / 1
7,395
528
8,250
13,811
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
meqrum
Zeus
12
1 / 5 / 2
7,358
526
4,056
7,375
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
37
Kills
9
10
Deaths
37
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Akador
Amaterasu
7
1
5
9.5
L
Guan Yu
Doodlemonk
Guan Yu
0
8
3
0.19
W
Heimdallr
FuGYuuki
Heimdallr
8
3
5
3.5
L
1
10
1
0.15
W
5
3
8
3
W
Scylla
4
3
1
1.5
L
Neith
Tob1rama
Neith
3
4
0
0.75
L
4
10
1
0.45
L
Zeus
meqrum
Zeus
1
5
2
0.4
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,965
Damage
25,932
46,733
Taken
49,059
24,020
Mitigated
19,209
10,536
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Akador
Amaterasu
6,907
3,359
0
1,872
10,664
8,142
925
2,199
8,447
0
53,399
L
Guan Yu
Doodlemonk
Guan Yu
4,979
1,755
57
1,766
12,633
6,678
414
4,092
8,483
0
15,535
W
Heimdallr
FuGYuuki
Heimdallr
6,765
4,287
0
3,574
9,906
3,202
978
1,249
8,436
0
28,239
L
4,606
528
464
760
9,409
3,293
554
7,697
1,418
27,841
0
W
4,891
1,456
0
685
9,965
7,200
780
1,230
8,593
18,947
0
W
Scylla
5,616
1,065
0
749
8,152
2,586
0
2,572
5,580
31,722
0
L
Neith
Tob1rama
Neith
4,041
2,770
0
1,262
5,831
1,948
0
2,334
3,495
0
21,868
L
8,250
3,883
0
2,044
13,811
4,896
0
6,223
7,344
0
25,751
L
Zeus
meqrum
Zeus
4,056
832
0
803
7,375
2,394
328
4,305
3,024
27,209
0
W
14,786
2,092
0
3,656
8,046
2,890
503
1,412
6,584
87,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
32,973
404
Minions Killed
206
0
Camps Cleared
0
1,323,336
Distance Traveled
1,198,194
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,648
618
97
7
0
304,183
1
L
Guan Yu
5,745
410
17
1
0
254,183
0
W
Heimdallr
7,750
554
39
3
0
202,030
1
L
Ra
5,767
412
39
3
0
233,116
0
W
Ymir
7,885
563
23
2
0
250,792
2
W
Scylla
7,596
543
68
5
0
263,432
0
L
Neith
6,708
479
43
3
0
227,002
1
L
Set
7,395
528
50
4
0
244,756
0
L
Zeus
7,358
526
57
4
0
239,137
0
W
Agni
10,833
774
177
13
0
302,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role