Player Matchup

Jormungandr
Jormungandr
DarkCrow_1
Jormungandr
Level 129
God Stats
3W - 1L
1,548 SR
Queue Stats
41W - 33L
1,573 Elo+
Party 4
Hou Yi
Hou Yi
Duukk_
Hou Yi
Level 148
God Stats
4W - 4L
1,419 SR
Queue Stats
108W - 97L
1,657 Elo+
Party 4
Kuzenbo
Kuzenbo
FarmerTom
Kuzenbo
Level 48
God Stats
18W - 7L
1,596 SR
Queue Stats
116W - 68L
1,822 Elo+
Party 2
Merlin
Merlin
GC2MT
Merlin
Level 127
God Stats
19W - 11L
1,645 SR
Queue Stats
291W - 182L
1,861 Elo+
Party 2
Jing Wei
Jing Wei
HOOHAHH
Jing Wei
Level 48
God Stats
46W - 20L
1,861 SR
Queue Stats
496W - 391L
1,748 Elo+
Party 2
Team Averages
Level 100
1,614 SR
1,732 Elo+

VS

Team Averages
Level 62
1,490 SR
1,616 Elo+
Artemis
Artemis
IPlayHadesJg
Artemis
Level 34
God Stats
1W - 3L
1,495 SR
Queue Stats
8W - 12L
1,463 Elo+
Party 3
Ganesha
Ganesha
Kenneth23
Ganesha
Level 123
God Stats
4W - 3L
1,720 SR
Queue Stats
81W - 67L
1,569 Elo+
Party 3
Tyr
Tyr
LannaRhoddes
Tyr
Level 29
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
coffeeDeity
Janus
Level 78
God Stats
11W - 5L
1,328 SR
Queue Stats
157W - 200L
1,777 Elo+
Party 1
Chaac
Chaac
jjay341
Chaac
Level 48
God Stats
6W - 7L
1,384 SR
Queue Stats
87W - 102L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkCrow_1
Jormungandr
20
7 / 5 / 12
15,260
763
23,631
23,965
13,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Duukk_
Hou Yi
20
3 / 3 / 7
13,499
675
13,193
20,396
9,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
FarmerTom
Kuzenbo
18
1 / 5 / 14
13,099
655
14,210
27,652
41,575
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
GC2MT
Merlin
20
9 / 3 / 7
15,977
799
27,430
16,484
7,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
HOOHAHH
Jing Wei
20
4 / 1 / 10
14,464
723
19,067
17,478
7,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IPlayHadesJg
Artemis
20
6 / 5 / 7
14,989
749
33,773
20,267
9,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Kenneth23
Ganesha
18
0 / 7 / 8
11,324
566
8,689
23,116
28,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 4 / 6
12,903
645
16,200
29,591
25,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 3 / 4
13,477
674
21,261
13,331
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
jjay341
Chaac
19
4 / 6 / 8
12,854
643
12,443
31,679
46,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
50
24
Kills
17
17
Deaths
25
50
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkCrow_1
Jormungandr
7
5
12
2.6
W
Hou Yi
Duukk_
Hou Yi
3
3
7
2.17
W
Kuzenbo
FarmerTom
Kuzenbo
1
5
14
1.6
W
Merlin
GC2MT
Merlin
9
3
7
4.17
W
Jing Wei
HOOHAHH
Jing Wei
4
1
10
9
L
Artemis
IPlayHadesJg
Artemis
6
5
7
1.9
L
Ganesha
Kenneth23
Ganesha
0
7
8
0.57
L
3
4
6
1.5
L
4
3
4
2
L
Chaac
jjay341
Chaac
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,531
Damage
92,366
105,975
Taken
117,984
78,848
Mitigated
113,940
26,531
Healing
30,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkCrow_1
Jormungandr
23,631
1,714
217
3,448
23,965
13,180
960
7,088
16,729
49,994
0
W
Hou Yi
Duukk_
Hou Yi
13,193
7,631
0
7,023
20,396
9,279
2,280
5,161
15,075
0
60,505
W
Kuzenbo
FarmerTom
Kuzenbo
14,210
5,090
0
4,699
27,652
41,575
45
6,028
21,248
29,458
0
W
Merlin
GC2MT
Merlin
27,430
1,617
280
3,810
16,484
7,366
0
5,185
11,175
63,165
0
W
Jing Wei
HOOHAHH
Jing Wei
19,067
17,012
0
7,054
17,478
7,448
2,158
5,925
11,397
0
75,272
L
Artemis
IPlayHadesJg
Artemis
33,773
16,372
0
5,505
20,267
9,052
849
13,300
6,234
0
101,024
L
Ganesha
Kenneth23
Ganesha
8,689
262
0
500
23,116
28,193
0
13,064
8,745
23,097
0
L
16,200
2,717
0
9,193
29,591
25,691
524
8,572
20,309
0
58,367
L
21,261
112
0
1,416
13,331
4,813
282
8,980
3,670
69,241
0
L
Chaac
jjay341
Chaac
12,443
1,535
539
13,203
31,679
46,191
0
17,462
12,606
0
41,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,299
Gold Earned
65,547
470
Minions Killed
471
7
Camps Cleared
10
1,813,156
Distance Traveled
1,789,463
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,260
763
65
3
1
320,603
0
W
Hou Yi
13,499
675
121
6
1
343,598
4
W
Kuzenbo
13,099
655
33
2
0
384,111
3
W
Merlin
15,977
799
101
5
2
353,482
0
W
Jing Wei
14,464
723
150
8
3
411,362
1
L
Artemis
14,989
749
169
8
5
319,857
3
L
Ganesha
11,324
566
4
0
0
293,909
0
L
Tyr
12,903
645
87
4
2
429,495
2
L
Janus
13,477
674
146
7
3
379,118
2
L
Chaac
12,854
643
65
3
0
367,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role