Player Matchup

Chaac
Chaac
Fury 0 Me
Chaac
Level 48
God Stats
4W - 0L
1,762 SR
Queue Stats
24W - 25L
1,367 Elo+
Solo
Hades
Hades
JoeLDiaZ_ONE
Hades
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,250 Elo+
Party 2
Cupid
Cupid
johann17x
Cupid
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 36L
1,447 Elo+
Party 2
Kuzenbo
Kuzenbo
naanio
Kuzenbo
Level 105
God Stats
3W - 1L
1,542 SR
Queue Stats
39W - 51L
1,412 Elo+
Party 2
Kali
Kali
ra9121
Kali
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 35L
1,446 Elo+
Party 2
Team Averages
Level 85
1,561 SR
1,384 Elo+

VS

Team Averages
Level 68
1,571 SR
1,516 Elo+
Fafnir
Fafnir
Black Star7162
Fafnir
Level 157
God Stats
9W - 16L
1,417 SR
Queue Stats
306W - 330L
1,461 Elo+
Party 1
Janus
Janus
CGSW Nolan
Janus
Level 49
God Stats
3W - 6L
1,374 SR
Queue Stats
31W - 35L
1,593 Elo+
Solo
Danzaburou
Danzaburou
RafaelR25
Danzaburou
Level 49
God Stats
6W - 11L
1,554 SR
Queue Stats
114W - 124L
1,473 Elo+
Party 1
Kali
Kali
gabrielR29
Kali
Level 62
God Stats
2W - 4L
1,772 SR
Queue Stats
369W - 406L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
leoRsizo
Cu Chulainn
Level 23
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 4L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fury 0 Me
Chaac
14
5 / 0 / 6
8,703
580
8,664
12,207
11,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 3 / 5
8,006
534
8,448
8,695
3,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
johann17x
Cupid
12
2 / 1 / 1
7,394
493
2,772
6,961
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
naanio
Kuzenbo
12
3 / 1 / 2
6,870
458
4,573
7,141
5,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
ra9121
Kali
13
2 / 3 / 7
7,895
526
6,304
11,086
6,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,084
472
7,081
11,626
9,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
11
3 / 5 / 1
7,061
471
5,867
7,568
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RafaelR25
Danzaburou
13
1 / 2 / 2
7,659
511
5,144
7,485
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 2 / 0
6,504
434
4,681
10,788
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
leoRsizo
Cu Chulainn
10
0 / 7 / 1
6,085
406
5,185
10,750
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
8
8
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Janus
3
5
1
0.7
W
Chaac
Fury 0 Me
Chaac
5
0
6
8
W
7
3
5
3.17
L
Danzaburou
RafaelR25
Danzaburou
1
2
2
1
L
2
2
0
1
W
Cupid
johann17x
Cupid
2
1
1
2.5
L
Cu Chulainn
leoRsizo
Cu Chulainn
0
7
1
0.07
W
Kuzenbo
naanio
Kuzenbo
3
1
2
4
W
Kali
ra9121
Kali
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,761
Damage
27,958
46,090
Taken
48,217
29,882
Mitigated
24,981
18,380
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,081
1,569
0
2,880
11,626
9,240
0
5,805
5,796
21,044
0
L
Janus
5,867
345
0
749
7,568
2,340
0
3,280
4,288
33,848
0
W
Chaac
Fury 0 Me
Chaac
8,664
2,457
0
6,003
12,207
11,441
520
2,329
9,818
0
49,166
W
8,448
334
176
2,281
8,695
3,545
592
4,862
3,519
32,076
0
L
Danzaburou
RafaelR25
Danzaburou
5,144
1,293
0
3,354
7,485
2,820
0
1,874
5,611
0
47,852
L
4,681
2,351
0
3,684
10,788
3,345
0
1,786
8,927
0
36,950
W
Cupid
johann17x
Cupid
2,772
985
152
4,585
6,961
2,045
1,142
1,325
5,594
0
29,807
L
Cu Chulainn
leoRsizo
Cu Chulainn
5,185
1,523
0
100
10,750
7,236
17
276
10,101
2,147
22,062
W
Kuzenbo
naanio
Kuzenbo
4,573
2,171
0
1,985
7,141
5,992
646
2,606
4,474
16,829
0
W
Kali
ra9121
Kali
6,304
3,755
482
2,716
11,086
6,859
1,364
1,802
9,255
0
43,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
34,393
334
Minions Killed
293
0
Camps Cleared
0
1,370,141
Distance Traveled
1,329,536
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,084
472
19
1
0
252,611
1
L
Janus
7,061
471
60
4
0
248,471
1
W
Chaac
8,703
580
105
7
0
278,572
1
W
Hades
8,006
534
51
3
0
280,312
2
L
Danzaburou
7,659
511
95
6
0
252,171
0
L
Kali
6,504
434
71
5
0
308,499
1
W
Cupid
7,394
493
68
5
0
238,186
0
L
Cu Chulainn
6,085
406
48
3
0
267,784
0
W
Kuzenbo
6,870
458
31
2
0
287,064
0
W
Kali
7,895
526
79
5
0
286,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role