Player Matchup

King Arthur
King Arthur
HapyJuce
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 134L
1,283 Elo+
Party 3
Janus
Janus
LooseCannon475
Janus
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 193L
1,137 Elo+
Party 3
Danzaburou
Danzaburou
Otisu
Danzaburou
Level 20
God Stats
19W - 7L
1,249 SR
Queue Stats
110W - 40L
1,818 Elo+
Party 1
Vulcan
Vulcan
blankcheck
Vulcan
Level 134
God Stats
19W - 15L
1,570 SR
Queue Stats
54W - 32L
1,831 Elo+
Party 1
Bacchus
Bacchus
erbb
Bacchus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 33L
1,729 Elo+
Party 1
Team Averages
Level 81
1,464 SR
1,559 Elo+

VS

Team Averages
Level 61
1,560 SR
1,496 Elo+
Sol
Sol
DestroBlade
Sol
Level 29
God Stats
4W - 2L
1,575 SR
Queue Stats
11W - 8L
1,759 Elo+
Party 4
Yemoja
Yemoja
Evil21
Yemoja
Level 137
God Stats
2W - 1L
1,440 SR
Queue Stats
35W - 26L
1,667 Elo+
Party 4
Chiron
Chiron
HHomles
Chiron
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 183L
1,305 Elo+
Party 2
Thor
Thor
Kashuraj
Thor
Level 85
God Stats
2W - 1L
1,732 SR
Queue Stats
23W - 33L
1,351 Elo+
Party 2
Hera
Hera
superkoom
Hera
Level 29
God Stats
30W - 30L
1,556 SR
Queue Stats
104W - 134L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HapyJuce
King Arthur
16
3 / 0 / 9
9,792
979
6,898
12,659
10,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 3 / 8
10,624
1,062
11,876
8,360
3,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Otisu
Danzaburou
17
5 / 0 / 9
10,939
1,094
13,841
4,678
2,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
blankcheck
Vulcan
17
4 / 0 / 14
11,161
1,116
19,239
4,056
1,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
erbb
Bacchus
17
2 / 0 / 15
11,051
1,105
10,756
11,001
15,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

269

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,097
910
11,189
14,168
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Evil21
Yemoja
15
0 / 1 / 1
8,848
885
1,693
8,133
7,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
HHomles
Chiron
15
0 / 6 / 3
9,164
916
5,673
18,912
7,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
15
2 / 4 / 1
9,657
966
10,182
12,710
4,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
15
1 / 4 / 1
9,478
948
8,444
12,734
4,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
19
Kills
3
3
Deaths
19
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Yemoja
Evil21
Yemoja
0
1
1
0.5
L
Chiron
HHomles
Chiron
0
6
3
0.25
W
King Arthur
HapyJuce
King Arthur
3
0
9
7.5
L
Thor
2
4
1
0.63
W
5
3
8
3
W
Danzaburou
Otisu
Danzaburou
5
0
9
9.5
W
Vulcan
blankcheck
Vulcan
4
0
14
11
W
Bacchus
erbb
Bacchus
2
0
15
9.5
L
Hera
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,610
Damage
37,181
40,754
Taken
66,657
33,681
Mitigated
29,762
11,458
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,189
1,317
0
1,968
14,168
5,220
0
8,339
5,829
30,729
0
L
Yemoja
Evil21
Yemoja
1,693
523
11,432
2,393
8,133
7,319
0
5,118
3,015
12,111
0
L
Chiron
HHomles
Chiron
5,673
1,945
455
1,633
18,912
7,545
0
12,044
6,868
0
19,925
W
King Arthur
HapyJuce
King Arthur
6,898
1,180
537
732
12,659
10,744
0
6,168
6,491
0
15,171
L
Thor
10,182
1,752
0
595
12,710
4,790
0
7,693
5,017
0
28,788
W
11,876
497
1,011
834
8,360
3,389
0
4,244
4,116
27,014
0
W
Danzaburou
Otisu
Danzaburou
13,841
6,383
1,461
3,001
4,678
2,305
0
2,513
2,165
0
34,891
W
Vulcan
blankcheck
Vulcan
19,239
5,604
0
0
4,056
1,964
0
2,410
1,646
64,649
0
W
Bacchus
erbb
Bacchus
10,756
738
1,598
2,284
11,001
15,279
0
5,991
5,010
18,738
0
L
Hera
8,444
3,154
0
167
12,734
4,888
0
8,677
4,057
39,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,567
Gold Earned
46,244
219
Minions Killed
227
8
Camps Cleared
6
1,026,283
Distance Traveled
929,261
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,097
910
45
5
2
204,165
0
L
Yemoja
8,848
885
30
3
0
178,542
3
L
Chiron
9,164
916
34
3
1
171,174
0
W
King Arthur
9,792
979
15
2
0
193,938
0
L
Thor
9,657
966
40
4
3
218,439
0
W
Janus
10,624
1,062
45
5
1
162,577
0
W
Danzaburou
10,939
1,094
39
4
5
187,037
2
W
Vulcan
11,161
1,116
103
10
2
248,268
0
W
Bacchus
11,051
1,105
17
2
0
234,463
0
L
Hera
9,478
948
78
8
0
156,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role