Player Matchup

Serqet
Serqet
AhumanNamedYann
Serqet
Level 109
God Stats
19W - 15L
1,740 SR
Queue Stats
366W - 274L
1,792 Elo+
Party 1
Janus
Janus
BouzinCantin
Janus
Level 48
God Stats
4W - 2L
1,545 SR
Queue Stats
133W - 73L
1,752 Elo+
Party 1
Ymir
Ymir
FreakOPsychO
Ymir
Level 29
God Stats
2W - 2L
1,501 SR
Queue Stats
60W - 51L
1,658 Elo+
Party 2
Guan Yu
Guan Yu
hemor0ids
Guan Yu
Level 25
God Stats
12W - 3L
1,709 SR
Queue Stats
112W - 49L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mianvidal
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,543 SR
Queue Stats
44W - 36L
1,690 Elo+
Party 2
Team Averages
Level 68
1,608 SR
1,693 Elo+

VS

Team Averages
Level 64
1,674 SR
1,548 Elo+
Nu Wa
Nu Wa
Arkenstien
Nu Wa
Level 58
God Stats
40W - 32L
1,687 SR
Queue Stats
206W - 218L
1,557 Elo+
Party 3
Mercury
Mercury
Glock40StayGory
Mercury
Level 39
God Stats
20W - 30L
1,656 SR
Queue Stats
143W - 160L
1,560 Elo+
Solo
Bellona
Bellona
Helasar
Bellona
Level 45
God Stats
3W - 1L
1,754 SR
Queue Stats
235W - 231L
1,461 Elo+
Party 3
Heimdallr
Heimdallr
Tjstriker10
Heimdallr
Level 108
God Stats
21W - 12L
1,773 SR
Queue Stats
136W - 126L
1,650 Elo+
Party 3
Cerberus
Cerberus
uSEd69
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 126L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
8,177
629
6,214
9,529
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 0 / 4
8,732
672
8,734
6,368
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 13
6,802
523
4,283
8,591
4,292
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
hemor0ids
Guan Yu
14
2 / 0 / 1
7,831
602
5,655
11,740
10,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
mianvidal
Ah Muzen Cab
13
6 / 0 / 3
8,047
619
7,578
6,375
1,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 7 / 0
6,480
498
6,184
8,229
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 0
5,795
446
2,194
8,036
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Helasar
Bellona
12
0 / 3 / 0
6,913
532
7,072
10,068
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Tjstriker10
Heimdallr
10
0 / 3 / 0
5,862
451
5,057
8,162
2,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
uSEd69
Cerberus
7
0 / 7 / 0
5,192
399
2,713
10,394
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
25
Kills
1
1
Deaths
25
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Nu Wa
1
7
0
0.14
W
9
0
4
11
W
0
0
13
6.5
L
0
5
0
0
L
Bellona
Helasar
Bellona
0
3
0
0
L
Heimdallr
Tjstriker10
Heimdallr
0
3
0
0
W
Guan Yu
hemor0ids
Guan Yu
2
0
1
2.5
W
Ah Muzen Cab
mianvidal
Ah Muzen Cab
6
0
3
7.5
L
Cerberus
uSEd69
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
23,220
42,603
Taken
44,889
22,370
Mitigated
19,127
20,368
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,214
2,028
0
3,732
9,529
3,240
0
2,340
7,189
0
46,369
L
Nu Wa
6,184
1,296
0
490
8,229
2,668
81
5,458
2,578
38,024
0
W
8,734
857
102
2,683
6,368
2,127
182
2,523
3,845
57,818
0
W
4,283
946
0
2,762
8,591
4,292
141
2,524
6,067
20,378
0
L
2,194
839
0
589
8,036
2,090
0
1,666
5,871
0
29,349
L
Bellona
Helasar
Bellona
7,072
3,235
0
4,351
10,068
5,937
0
701
8,686
0
42,993
L
Heimdallr
Tjstriker10
Heimdallr
5,057
3,561
0
3,241
8,162
2,147
0
2,057
6,091
0
38,639
W
Guan Yu
hemor0ids
Guan Yu
5,655
1,104
428
7,588
11,740
10,799
0
409
11,331
104
44,163
W
Ah Muzen Cab
mianvidal
Ah Muzen Cab
7,578
3,330
0
3,073
6,375
1,912
917
1,101
5,274
0
64,515
L
Cerberus
uSEd69
Cerberus
2,713
239
0
1,140
10,394
6,285
0
2,830
7,552
9,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
30,242
434
Minions Killed
327
0
Camps Cleared
0
1,386,086
Distance Traveled
1,183,044
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,177
629
92
7
0
307,879
4
L
Nu Wa
6,480
498
64
5
0
216,360
0
W
Janus
8,732
672
106
8
0
291,376
3
W
Ymir
6,802
523
39
3
0
279,593
3
L
Mercury
5,795
446
61
5
0
245,058
1
L
Bellona
6,913
532
103
8
0
238,959
4
L
Heimdallr
5,862
451
85
7
0
241,497
6
W
Guan Yu
7,831
602
102
8
0
258,704
4
W
Ah Muzen Cab
8,047
619
95
7
0
248,534
3
L
Cerberus
5,192
399
14
1
0
241,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role