Player Matchup

Fafnir
Fafnir
Almightyloh
Fafnir
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
114W - 114L
1,849 Elo+
Solo
Scylla
Scylla
CanOfSoda01
Scylla
Level 14
God Stats
1W - 1L
1,315 SR
Queue Stats
9W - 3L
2,137 Elo+
Party 1
Ullr
Ullr
Desuburinga
Ullr
Level 34
God Stats
24W - 26L
1,594 SR
Queue Stats
77W - 83L
1,762 Elo+
Party 1
Nemesis
Nemesis
ParkSlimeJr
Nemesis
Level 12
God Stats
6W - 16L
1,657 SR
Queue Stats
716W - 850L
1,755 Elo+
Solo
Set
Set
beastFROMtheSEC
Set
Level 18
God Stats
9W - 10L
1,558 SR
Queue Stats
9W - 10L
1,728 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,846 Elo+

VS

Team Averages
Level 21
1,810 SR
1,675 Elo+
Xbalanque
Xbalanque
Alejo92agBSC
Xbalanque
Level 16
God Stats
2W - 0L
1,729 SR
Queue Stats
23W - 11L
1,696 Elo+
Solo
Cerberus
Cerberus
Awokenpotential
Cerberus
Level 27
God Stats
5W - 6L
1,840 SR
Queue Stats
220W - 166L
1,573 Elo+
Solo
Yemoja
Yemoja
ItsMiguelbtw
Yemoja
Level 23
God Stats
3W - 0L
1,739 SR
Queue Stats
45W - 37L
1,591 Elo+
Solo
Nemesis
Nemesis
Potsd
Nemesis
Level 15
God Stats
9W - 1L
2,010 SR
Queue Stats
19W - 13L
1,730 Elo+
Solo
Kukulkan
Kukulkan
unique_exercise4
Kukulkan
Level 25
God Stats
3W - 0L
1,733 SR
Queue Stats
19W - 12L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 0 / 0
3,647
521
800
5,398
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
3
0 / 2 / 0
3,068
438
191
1,222
271
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,429
490
1,947
4,003
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
ParkSlimeJr
Nemesis
6
0 / 3 / 0
3,503
500
312
3,247
660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,476
497
1,670
2,332
704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alejo92agBSC
Xbalanque
6
0 / 1 / 1
3,819
546
3,795
3,697
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
9
2 / 0 / 0
4,824
689
1,766
3,329
1,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
6
0 / 0 / 1
4,123
589
1,362
1,911
594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Potsd
Nemesis
7
1 / 0 / 1
4,334
619
778
3,791
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 0 / 0
5,327
761
2,765
1,873
662
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alejo92agBSC
Xbalanque
0
1
1
0.5
L
Fafnir
0
0
0
0
W
Cerberus
2
0
0
2
L
Scylla
0
2
0
0
L
0
1
0
0
W
Yemoja
0
0
1
0.5
L
Nemesis
ParkSlimeJr
Nemesis
0
3
0
0
W
Nemesis
Potsd
Nemesis
1
0
1
1.5
L
0
1
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,920
Damage
10,466
16,202
Taken
14,601
5,295
Mitigated
4,481
4,072
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alejo92agBSC
Xbalanque
3,795
1,603
0
1,742
3,697
804
423
106
3,591
0
18,233
L
Fafnir
800
239
0
2,728
5,398
2,782
0
2,076
3,322
6,370
0
W
Cerberus
1,766
297
0
2,074
3,329
1,526
0
0
3,204
19,466
0
L
Scylla
191
0
0
100
1,222
271
0
519
703
4,031
0
L
1,947
176
0
830
4,003
878
0
1,002
3,001
0
12,638
W
Yemoja
1,362
393
518
1,187
1,911
594
304
60
1,851
9,457
0
L
Nemesis
ParkSlimeJr
Nemesis
312
213
0
299
3,247
660
121
911
2,336
0
9,567
W
Nemesis
Potsd
Nemesis
778
358
0
1,859
3,791
895
0
215
3,576
0
20,284
L
1,670
799
0
115
2,332
704
0
1,385
947
0
9,769
W
2,765
624
0
119
1,873
662
471
610
1,263
27,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,123
Gold Earned
22,427
83
Minions Killed
209
0
Camps Cleared
0
579,459
Distance Traveled
600,339
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,819
546
29
4
0
106,582
2
L
Fafnir
3,647
521
11
2
0
130,739
1
W
Cerberus
4,824
689
53
8
0
120,895
0
L
Scylla
3,068
438
8
1
0
42,522
0
L
Ullr
3,429
490
24
3
0
126,595
0
W
Yemoja
4,123
589
18
3
0
119,443
3
L
Nemesis
3,503
500
25
4
0
150,334
0
W
Nemesis
4,334
619
47
7
0
127,701
0
L
Set
3,476
497
15
2
0
129,269
2
W
Kukulkan
5,327
761
62
9
0
125,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role