Player Matchup

Ravana
Ravana
BlueGuyBTW
Ravana
Level 29
God Stats
39W - 16L
1,832 SR
Queue Stats
180W - 89L
1,732 Elo+
Party 1
Ra
Ra
Mapel
Ra
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
37W - 28L
1,626 Elo+
Party 2
Yemoja
Yemoja
Osoking22
Yemoja
Level 18
God Stats
4W - 2L
1,586 SR
Queue Stats
82W - 40L
1,752 Elo+
Party 1
Izanami
Izanami
elDEEX
Izanami
Level 27
God Stats
18W - 9L
1,809 SR
Queue Stats
29W - 24L
1,626 Elo+
Party 2
Bellona
Bellona
zatroz
Bellona
Level 27
God Stats
6W - 2L
1,274 SR
Queue Stats
59W - 33L
1,711 Elo+
Party 1
Team Averages
Level 26
1,558 SR
1,689 Elo+

VS

Team Averages
Level 18
1,512 SR
1,529 Elo+
Nemesis
Nemesis
Ackermanx2
Nemesis
Level 27
God Stats
25W - 31L
1,442 SR
Queue Stats
93W - 107L
1,533 Elo+
Party 3
Bellona
Bellona
GrandeFuinha
Bellona
Level 24
God Stats
0W - 3L
1,382 SR
Queue Stats
30W - 21L
1,520 Elo+
Party 3
Ra
Ra
Jottakk
Ra
Level 8
God Stats
1W - 2L
1,737 SR
Queue Stats
7W - 3L
1,801 Elo+
Solo
Apollo
Apollo
MatadoraDeBoludo
Apollo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
juniorm
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BlueGuyBTW
Ravana
13
5 / 0 / 11
8,105
623
9,013
6,566
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
13
6 / 1 / 4
7,959
612
4,723
4,836
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Osoking22
Yemoja
10
3 / 1 / 7
6,915
532
2,107
4,810
1,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
elDEEX
Izanami
12
4 / 2 / 6
7,442
572
5,481
7,054
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
zatroz
Bellona
12
2 / 0 / 2
7,309
562
5,082
7,169
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ackermanx2
Nemesis
11
0 / 2 / 1
6,121
471
2,088
8,438
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GrandeFuinha
Bellona
11
0 / 3 / 0
6,086
468
3,330
7,134
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 4 / 0
4,821
371
1,569
3,702
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 6 / 0
6,575
506
6,520
10,617
2,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
juniorm
Ganesha
9
0 / 5 / 3
5,386
414
2,841
8,759
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
4
4
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ackermanx2
Nemesis
0
2
1
0.25
W
Ravana
BlueGuyBTW
Ravana
5
0
11
10.5
L
Bellona
GrandeFuinha
Bellona
0
3
0
0
L
0
4
0
0
W
Ra
6
1
4
8
L
4
6
0
0.67
W
Yemoja
Osoking22
Yemoja
3
1
7
6.5
W
Izanami
elDEEX
Izanami
4
2
6
3.5
L
Ganesha
juniorm
Ganesha
0
5
3
0.3
W
Bellona
zatroz
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
16,348
30,435
Taken
38,650
12,148
Mitigated
14,528
13,020
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ackermanx2
Nemesis
2,088
604
0
4,077
8,438
2,763
0
1,510
6,928
0
34,196
W
Ravana
BlueGuyBTW
Ravana
9,013
2,976
0
2,343
6,566
2,653
0
1,218
5,348
0
45,695
L
Bellona
GrandeFuinha
Bellona
3,330
707
0
2,207
7,134
5,539
115
0
7,134
0
28,311
L
1,569
113
0
637
3,702
1,161
203
1,666
2,036
14,479
0
W
Ra
4,723
939
102
1,384
4,836
1,469
2,194
1,275
3,561
38,959
0
L
6,520
3,616
0
3,273
10,617
2,148
0
1,737
8,880
0
33,090
W
Yemoja
Osoking22
Yemoja
2,107
766
1,474
1,375
4,810
1,739
183
961
3,849
7,261
0
W
Izanami
elDEEX
Izanami
5,481
3,543
0
2,733
7,054
1,877
1,178
296
6,758
0
47,313
L
Ganesha
juniorm
Ganesha
2,841
190
0
868
8,759
2,917
0
1,917
6,842
11,152
0
W
Bellona
zatroz
Bellona
5,082
1,264
0
3,609
7,169
4,410
1,355
660
6,509
0
32,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
28,989
325
Minions Killed
245
0
Camps Cleared
0
1,353,145
Distance Traveled
1,046,116
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,121
471
70
5
0
265,558
1
W
Ravana
8,105
623
81
6
0
298,335
3
L
Bellona
6,086
468
66
5
0
222,494
0
L
Ra
4,821
371
30
2
0
142,361
0
W
Ra
7,959
612
74
6
0
260,835
1
L
Apollo
6,575
506
77
6
0
209,427
0
W
Yemoja
6,915
532
13
1
0
257,592
8
W
Izanami
7,442
572
77
6
0
247,938
1
L
Ganesha
5,386
414
2
0
0
206,276
2
W
Bellona
7,309
562
80
6
0
288,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role