Player Matchup

Nemesis
Nemesis
Dantespad3
Nemesis
Level 15
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DcRolex
Danzaburou
Level 128
God Stats
1W - 2L
1,615 SR
Queue Stats
69W - 75L
1,900 Elo+
Party 2
Fafnir
Fafnir
GrosRatSale
Fafnir
Level 112
God Stats
0W - 1L
1,404 SR
Queue Stats
30W - 16L
1,860 Elo+
Party 2
Cerberus
Cerberus
TwistingChip965
Cerberus
Level 28
God Stats
2W - 4L
1,675 SR
Queue Stats
3W - 7L
1,722 Elo+
Party 2
Aphrodite
Aphrodite
YamiQcRachis
Aphrodite
Level 134
God Stats
1W - 2L
1,542 SR
Queue Stats
36W - 31L
1,564 Elo+
Party 2
Team Averages
Level 83
1,496 SR
1,709 Elo+

VS

Team Averages
Level 75
1,569 SR
1,436 Elo+
Serqet
Serqet
Dewgy
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 101L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
HinoteKaeru
Cthulhu
Level 23
God Stats
17W - 8L
1,592 SR
Queue Stats
21W - 13L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
LadyNyte
Aphrodite
Level 73
God Stats
2W - 0L
1,696 SR
Queue Stats
20W - 15L
1,598 Elo+
Party 1
Artemis
Artemis
NyteCrawla
Artemis
Level 114
God Stats
2W - 0L
1,711 SR
Queue Stats
94W - 81L
1,470 Elo+
Party 1
Discordia
Discordia
anchute
Discordia
Level 37
God Stats
1W - 0L
1,347 SR
Queue Stats
5W - 6L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dantespad3
Nemesis
15
0 / 11 / 2
9,276
546
2,777
19,494
5,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
DcRolex
Danzaburou
19
5 / 5 / 3
12,661
745
15,083
22,695
9,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
20
2 / 2 / 7
13,373
787
13,864
32,113
36,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
18
1 / 3 / 4
11,343
667
6,078
31,664
27,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
YamiQcRachis
Aphrodite
17
2 / 1 / 4
10,709
630
6,613
9,138
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dewgy
Serqet
20
9 / 4 / 6
14,573
857
18,757
14,024
6,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
HinoteKaeru
Cthulhu
16
0 / 2 / 7
10,840
638
6,800
15,535
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
LadyNyte
Aphrodite
19
3 / 2 / 13
12,464
733
10,374
8,603
7,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
NyteCrawla
Artemis
20
7 / 0 / 12
13,214
777
35,177
13,416
6,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
anchute
Discordia
19
3 / 2 / 10
12,112
712
21,084
8,359
3,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
10
Kills
22
22
Deaths
10
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dantespad3
Nemesis
0
11
2
0.09
L
Danzaburou
DcRolex
Danzaburou
5
5
3
1.3
W
Serqet
Dewgy
Serqet
9
4
6
3
L
Fafnir
2
2
7
2.75
W
Cthulhu
HinoteKaeru
Cthulhu
0
2
7
1.75
W
Aphrodite
LadyNyte
Aphrodite
3
2
13
4.75
W
Artemis
NyteCrawla
Artemis
7
0
12
13
L
Cerberus
1
3
4
1
L
Aphrodite
YamiQcRachis
Aphrodite
2
1
4
4
W
Discordia
anchute
Discordia
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,415
Damage
92,192
115,104
Taken
59,937
85,754
Mitigated
37,031
43,842
Healing
24,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dantespad3
Nemesis
2,777
888
0
836
19,494
5,693
359
4,752
14,690
0
14,448
L
Danzaburou
DcRolex
Danzaburou
15,083
2,955
0
6,312
22,695
9,376
1,116
7,676
14,523
0
62,261
W
Serqet
Dewgy
Serqet
18,757
3,898
0
158
14,024
6,769
2,290
4,174
9,850
0
51,971
L
Fafnir
13,864
3,762
0
6,916
32,113
36,603
731
11,998
19,721
50,853
0
W
Cthulhu
HinoteKaeru
Cthulhu
6,800
70
485
3,075
15,535
12,677
91
6,285
9,250
25,295
0
W
Aphrodite
LadyNyte
Aphrodite
10,374
1,010
9,676
4,545
8,603
7,394
434
5,533
3,070
27,377
0
W
Artemis
NyteCrawla
Artemis
35,177
22,549
0
4,893
13,416
6,690
3,721
6,757
6,659
0
72,339
L
Cerberus
6,078
104
828
11,565
31,664
27,097
377
8,910
22,220
41,468
0
L
Aphrodite
YamiQcRachis
Aphrodite
6,613
169
11,157
6,228
9,138
6,985
317
4,425
4,436
29,993
0
W
Discordia
anchute
Discordia
21,084
1,857
0
1,561
8,359
3,501
0
4,128
4,231
51,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,362
Gold Earned
63,203
362
Minions Killed
343
9
Camps Cleared
8
1,357,711
Distance Traveled
1,666,071
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,276
546
29
2
0
246,836
0
L
Danzaburou
12,661
745
120
7
4
292,727
1
W
Serqet
14,573
857
88
5
6
342,127
2
L
Fafnir
13,373
787
70
4
1
284,138
2
W
Cthulhu
10,840
638
35
2
1
332,490
2
W
Aphrodite
12,464
733
53
3
1
343,588
6
W
Artemis
13,214
777
88
5
0
325,682
1
L
Cerberus
11,343
667
80
5
1
289,480
0
L
Aphrodite
10,709
630
63
4
3
244,530
2
W
Discordia
12,112
712
79
5
0
322,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role