Player Matchup

Achilles
Achilles
Achingkokoro
Achilles
Level 155
God Stats
3W - 1L
1,422 SR
Queue Stats
105W - 80L
1,882 Elo+
Party 2
Ratatoskr
Ratatoskr
XGhost-DeltaX
Ratatoskr
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
43W - 45L
2,007 Elo+
Party 2
Ra
Ra
XxBrokenMoon12xX
Ra
Level 16
God Stats
4W - 7L
1,708 SR
Queue Stats
188W - 164L
1,705 Elo+
Party 2
Team Averages
Level 107
1,615 SR
1,865 Elo+

VS

Team Averages
Level 74
1,463 SR
1,642 Elo+
Neith
Neith
ItzMrKillEm
Neith
Level 25
God Stats
6W - 5L
1,555 SR
Queue Stats
18W - 12L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
SmittyWithaJ
Cthulhu
Level 108
God Stats
0W - 1L
1,335 SR
Queue Stats
37W - 38L
1,626 Elo+
Party 1
Poseidon
Poseidon
hardazsteel-
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Achingkokoro
Achilles
13
7 / 0 / 8
9,674
806
11,163
14,212
10,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
XGhost-DeltaX
Ratatoskr
12
5 / 2 / 8
8,995
750
4,902
8,104
4,576
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 9
8,698
725
6,354
6,046
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,804
650
2,880
6,925
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
SmittyWithaJ
Cthulhu
11
3 / 5 / 2
8,745
729
5,159
11,618
8,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
hardazsteel-
Poseidon
11
1 / 6 / 3
8,000
667
5,736
8,738
2,372
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
5
5
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Achingkokoro
Achilles
7
0
8
11
L
1
4
0
0.25
L
Cthulhu
SmittyWithaJ
Cthulhu
3
5
2
0.8
W
Ratatoskr
XGhost-DeltaX
Ratatoskr
5
2
8
4.5
W
3
3
9
2.5
L
Poseidon
hardazsteel-
Poseidon
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
13,775
28,362
Taken
27,281
17,585
Mitigated
14,340
11,042
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Achingkokoro
Achilles
11,163
4,191
0
5,946
14,212
10,880
1,151
4,503
9,709
0
37,943
L
2,880
1,512
0
770
6,925
3,158
0
1,194
5,731
0
16,051
L
Cthulhu
SmittyWithaJ
Cthulhu
5,159
491
184
1,250
11,618
8,810
0
3,296
8,322
21,306
0
W
Ratatoskr
XGhost-DeltaX
Ratatoskr
4,902
512
0
664
8,104
4,576
1,114
2,792
5,312
0
21,991
W
6,354
424
2,416
2,016
6,046
2,129
393
3,658
2,388
41,166
0
L
Poseidon
hardazsteel-
Poseidon
5,736
647
0
777
8,738
2,372
0
1,884
6,854
35,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
24,549
143
Minions Killed
125
0
Camps Cleared
0
703,952
Distance Traveled
586,376
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,674
806
51
4
0
232,379
4
L
Neith
7,804
650
42
4
0
184,863
0
L
Cthulhu
8,745
729
26
2
0
223,812
6
W
Ratatoskr
8,995
750
31
3
0
255,656
2
W
Ra
8,698
725
61
5
0
215,917
1
L
Poseidon
8,000
667
57
5
0
177,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role