Player Matchup

Hades
Hades
Silver I
ITSJAVITSUNAMI
Hades
Silver I
Level 107
God Stats
0W - 3L
1,724 SR
Queue Stats
68W - 71L
1,542 MMR
Solo
Osiris
Osiris
Bronze III
KSI MCDAZZLE33
Osiris
Bronze III
Level 43
God Stats
0W - 2L
1,365 SR
Queue Stats
1W - 2L
1,554 MMR
Solo
Neith
Neith
Bronze III
SeahorseKid
Neith
Bronze III
Level 159
God Stats
5W - 14L
1,394 SR
Queue Stats
191W - 206L
1,543 MMR
Party 2
Kali
Kali
Gold III
Shadowfire007
Kali
Gold III
Level 155
God Stats
36W - 18L
1,840 SR
Queue Stats
286W - 297L
1,553 MMR
Solo
Bacchus
Bacchus
Bronze III
Synyster Mynd
Bacchus
Bronze III
Level 158
God Stats
1W - 1L
1,649 SR
Queue Stats
44W - 41L
1,543 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,594 SR
1,547 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,572 SR
1,547 MMR
Chernobog
Chernobog
Gold II
ADAPT-267
Chernobog
Gold II
Level 157
God Stats
7W - 6L
1,500 SR
Queue Stats
334W - 334L
1,552 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Flouis
Nu Wa
Bronze III
Level 139
God Stats
2W - 0L
1,762 SR
Queue Stats
3W - 2L
1,542 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Hellish Trick
Kuzenbo
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 138L
1,551 MMR
Solo
Mercury
Mercury
Platinum V
TheKingCooter
Mercury
Platinum V
Level 154
God Stats
30W - 23L
1,599 SR
Queue Stats
284W - 278L
1,665 MMR
Party 1
Artio
Artio
Bronze III
boomyhouse7
Artio
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,425 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,613
458
13,651
16,783
9,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 1
8,535
406
7,427
16,558
9,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
1 / 6 / 3
9,493
452
6,141
15,381
5,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 2
10,290
490
8,161
17,914
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
13
5 / 7 / 0
9,152
436
10,810
21,973
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bans
BellonaSetAnubisCu ChulainnEset

VS

Bans
NemesisCupidJanusDanzaburouVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ADAPT-267
Chernobog
19
9 / 4 / 14
12,895
614
19,873
15,072
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Flouis
Nu Wa
17
6 / 3 / 13
11,968
570
15,052
8,686
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
15
3 / 0 / 16
11,107
529
9,074
19,576
28,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
20
7 / 2 / 10
13,019
620
10,015
16,592
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 14
11,627
554
10,568
18,991
17,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
97
11
Kills
30
30
Deaths
11
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ADAPT-267
Chernobog
9
4
14
4
W
Nu Wa
Flouis
Nu Wa
6
3
13
4.17
W
Kuzenbo
3
0
16
11
L
2
6
2
0.5
L
0
6
1
0.08
L
1
6
3
0.42
L
3
5
2
0.8
L
Bacchus
5
7
0
0.71
W
Mercury
7
2
10
6
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,190
Damage
64,582
88,609
Taken
78,917
47,208
Mitigated
64,664
19,911
Healing
29,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ADAPT-267
Chernobog
19,873
15,681
0
4,034
15,072
6,874
5,951
6,131
8,941
0
91,909
W
Nu Wa
Flouis
Nu Wa
15,052
3,157
0
1,565
8,686
4,070
3,425
3,719
4,967
72,301
0
W
Kuzenbo
9,074
3,153
0
3,798
19,576
28,306
635
7,001
12,575
29,606
0
L
13,651
1,138
319
4,867
16,783
9,480
0
6,551
9,939
64,371
0
L
7,427
2,358
0
2,190
16,558
9,509
0
8,620
7,730
0
49,499
L
6,141
2,045
0
4,013
15,381
5,277
1,132
3,674
11,605
0
63,363
L
8,161
2,560
0
6,660
17,914
6,515
0
5,787
11,897
0
61,887
L
Bacchus
10,810
1,192
0
1,862
21,973
16,427
0
9,163
12,562
26,720
0
W
Mercury
10,015
4,026
0
7,568
16,592
7,554
3,209
4,060
12,482
0
114,102
W
10,568
1,537
2,573
9,950
18,991
17,860
213
7,514
11,477
48,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,083
Gold Earned
60,616
460
Minions Killed
513
0
Camps Cleared
0
1,778,888
Distance Traveled
2,019,457
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,895
614
113
5
0
391,399
2
W
Nu Wa
11,968
570
104
5
0
371,423
6
W
Kuzenbo
11,107
529
31
1
0
397,154
5
L
Hades
9,613
458
108
5
0
354,979
4
L
Osiris
8,535
406
99
5
0
326,196
3
L
Neith
9,493
452
121
6
0
298,351
10
L
Kali
10,290
490
112
5
0
408,995
3
L
Bacchus
9,152
436
20
1
0
390,367
8
W
Mercury
13,019
620
191
9
0
493,781
3
W
Artio
11,627
554
74
4
0
365,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role