Player Matchup

Tsukuyomi
Tsukuyomi
Benjohn88
Tsukuyomi
Level 54
God Stats
7W - 7L
1,500 SR
Queue Stats
27W - 34L
1,482 Elo+
Party 3
Sobek
Sobek
CreedBratton1297
Sobek
Level 46
God Stats
7W - 20L
1,396 SR
Queue Stats
102W - 130L
1,354 Elo+
Party 3
Cerberus
Cerberus
GOAT_Merk
Cerberus
Level 25
God Stats
15W - 27L
1,462 SR
Queue Stats
66W - 84L
1,325 Elo+
Party 4
Rama
Rama
McBernie
Rama
Level 39
God Stats
4W - 9L
1,242 SR
Queue Stats
8W - 26L
1,307 Elo+
Party 3
Agni
Agni
Misfit_Mentality
Agni
Level 86
God Stats
19W - 20L
1,367 SR
Queue Stats
132W - 166L
1,234 Elo+
Party 4
Team Averages
Level 50
1,393 SR
1,340 Elo+

VS

Team Averages
Level 54
1,494 SR
1,367 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kira_Hiroto__
Cu Chulainn
Level 85
God Stats
28W - 24L
1,474 SR
Queue Stats
369W - 405L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
KusanaHaru
Danzaburou
Level 67
God Stats
27W - 14L
1,467 SR
Queue Stats
83W - 76L
1,464 Elo+
Party 1
Set
Set
Pain_Succ
Set
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
438W - 447L
1,111 Elo+
Party 2
Olorun
Olorun
xRampag3TheWolFx
Olorun
Level 25
God Stats
16W - 14L
1,529 SR
Queue Stats
64W - 49L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benjohn88
Tsukuyomi
8
1 / 5 / 1
5,385
449
3,043
8,766
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 2 / 1
5,677
473
3,932
8,633
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
GOAT_Merk
Cerberus
8
0 / 4 / 0
5,031
419
1,839
7,344
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Rama
9
2 / 4 / 2
5,854
488
4,078
6,366
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,782
482
2,417
4,328
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 8
6,108
509
2,336
7,857
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cu Chulainn
Kira_Hiroto__
Cu Chulainn
13
7 / 2 / 1
7,746
646
8,225
8,459
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
KusanaHaru
Danzaburou
11
8 / 2 / 1
7,066
589
9,569
7,981
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 4
5,443
454
1,115
6,270
2,374
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 3
6,662
555
2,273
4,471
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
18
18
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
8
4
L
Tsukuyomi
Benjohn88
Tsukuyomi
1
5
1
0.3
L
2
2
1
1.25
L
Cerberus
GOAT_Merk
Cerberus
0
4
0
0
W
Cu Chulainn
Kira_Hiroto__
Cu Chulainn
7
2
1
3.75
W
Danzaburou
KusanaHaru
Danzaburou
8
2
1
4.25
L
Rama
2
4
2
0.75
L
0
3
0
0
W
1
2
4
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,309
Damage
23,518
35,437
Taken
35,038
17,787
Mitigated
17,444
8,635
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,336
219
0
1,784
7,857
4,897
45
2,356
5,443
6,412
0
L
Tsukuyomi
Benjohn88
Tsukuyomi
3,043
873
0
2,108
8,766
2,476
0
1,116
7,650
0
17,384
L
3,932
223
0
4,027
8,633
4,671
0
1,497
7,136
14,825
0
L
Cerberus
GOAT_Merk
Cerberus
1,839
356
0
1,004
7,344
7,603
0
0
7,344
19,122
0
W
Cu Chulainn
Kira_Hiroto__
Cu Chulainn
8,225
2,985
0
2,205
8,459
6,125
794
1,630
6,647
0
41,141
W
Danzaburou
KusanaHaru
Danzaburou
9,569
5,033
0
2,755
7,981
2,591
803
1,840
6,133
0
40,356
L
Rama
4,078
3,300
0
1,026
6,366
1,719
198
1,029
5,337
0
21,467
L
2,417
182
0
470
4,328
1,318
258
967
3,361
23,358
0
W
1,115
408
0
600
6,270
2,374
0
962
5,162
0
20,815
W
2,273
1,062
150
1,154
4,471
1,457
676
940
3,465
35,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,729
Gold Earned
33,025
235
Minions Killed
260
0
Camps Cleared
0
1,009,376
Distance Traveled
1,134,879
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,108
509
6
1
0
236,157
2
L
Tsukuyomi
5,385
449
34
3
0
190,722
2
L
Sobek
5,677
473
22
2
0
229,306
3
L
Cerberus
5,031
419
70
6
0
196,099
0
W
Cu Chulainn
7,746
646
77
6
0
217,897
0
W
Danzaburou
7,066
589
75
6
0
207,080
0
L
Rama
5,854
488
46
4
0
187,108
2
L
Agni
5,782
482
63
5
0
206,141
1
W
Set
5,443
454
33
3
0
247,162
0
W
Olorun
6,662
555
69
6
0
226,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role