Player Matchup

Apollo
Apollo
Gold III
MIXEDBTW
Apollo
Gold III
Level 81
God Stats
8W - 9L
1,613 SR
Queue Stats
164W - 145L
1,664 MMR
Party 1
Serqet
Serqet
Gold I
PLZgank
Serqet
Gold I
Level 145
God Stats
7W - 5L
1,713 SR
Queue Stats
52W - 46L
1,621 MMR
Solo
Sylvanus
Sylvanus
Gold III
RoseAce11
Sylvanus
Gold III
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
540W - 547L
1,618 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Sadderday
The Morrigan
Gold IV
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 131L
1,573 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
Shadowviper72
Tsukuyomi
Gold II
Level 101
God Stats
28W - 29L
1,213 SR
Queue Stats
378W - 366L
1,619 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,508 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,540 SR
1,619 MMR
Tyr
Tyr
Gold V
F6uBOT
Tyr
Gold V
Level 49
God Stats
20W - 14L
1,462 SR
Queue Stats
45W - 39L
1,614 MMR
Solo
Ravana
Ravana
Gold V
Kvyne
Ravana
Gold V
Level 155
God Stats
16W - 10L
1,676 SR
Queue Stats
79W - 78L
1,636 MMR
Party 2
Hercules
Hercules
Silver I
RøninXV
Hercules
Silver I
Level 146
God Stats
1W - 8L
1,168 SR
Queue Stats
114W - 132L
1,590 MMR
Party 2
Danzaburou
Danzaburou
Gold II
Thorboy99
Danzaburou
Gold II
Level 149
God Stats
13W - 12L
1,802 SR
Queue Stats
799W - 790L
1,626 MMR
Party 3
Janus
Janus
Gold I
celebration2239
Janus
Gold I
Level 142
God Stats
24W - 22L
1,590 SR
Queue Stats
392W - 381L
1,630 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MIXEDBTW
Apollo
20
10 / 2 / 9
16,118
620
22,009
17,401
9,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
PLZgank
Serqet
20
4 / 8 / 7
13,201
508
15,082
19,633
8,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
RoseAce11
Sylvanus
18
2 / 6 / 9
11,662
449
10,216
23,411
26,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Sadderday
The Morrigan
20
7 / 4 / 8
14,282
549
18,651
14,763
6,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Shadowviper72
Tsukuyomi
20
1 / 2 / 8
13,378
515
19,349
23,185
24,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneCthulhuSetErlang ShenScylla

VS

Bans
NemesisNu WaGebCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
F6uBOT
Tyr
20
1 / 2 / 4
12,746
490
13,287
25,406
34,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Kvyne
Ravana
20
4 / 4 / 9
12,818
493
8,839
15,454
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
RøninXV
Hercules
14
3 / 5 / 6
10,017
385
8,559
26,062
26,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Thorboy99
Danzaburou
19
6 / 6 / 7
13,084
503
15,107
19,214
9,457
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 7 / 5
13,555
521
13,150
16,668
6,046
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
52
24
Kills
21
22
Deaths
24
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tyr
F6uBOT
Tyr
1
2
4
1.5
L
Ravana
Kvyne
Ravana
4
4
9
2.13
W
Apollo
MIXEDBTW
Apollo
10
2
9
7.25
W
Serqet
PLZgank
Serqet
4
8
7
0.94
W
Sylvanus
RoseAce11
Sylvanus
2
6
9
1.08
L
Hercules
RøninXV
Hercules
3
5
6
1.2
W
The Morrigan
Sadderday
The Morrigan
7
4
8
2.75
W
Tsukuyomi
Shadowviper72
Tsukuyomi
1
2
8
2.5
L
Danzaburou
Thorboy99
Danzaburou
6
6
7
1.58
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,307
Damage
58,942
98,393
Taken
102,804
74,835
Mitigated
84,504
36,616
Healing
30,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
F6uBOT
Tyr
13,287
1,931
0
11,999
25,406
34,964
556
4,360
20,526
0
90,125
L
Ravana
Kvyne
Ravana
8,839
1,932
0
3,818
15,454
7,581
0
3,967
10,722
0
96,740
W
Apollo
MIXEDBTW
Apollo
22,009
16,413
0
11,170
17,401
9,146
4,519
1,012
16,341
0
129,993
W
Serqet
PLZgank
Serqet
15,082
2,214
0
5,308
19,633
8,428
0
3,789
15,770
0
94,523
W
Sylvanus
RoseAce11
Sylvanus
10,216
2,558
3,095
7,280
23,411
26,462
182
4,242
19,122
36,928
8,916
L
Hercules
RøninXV
Hercules
8,559
1,478
0
7,277
26,062
26,456
0
7,806
17,042
417
25,901
W
The Morrigan
Sadderday
The Morrigan
18,651
3,500
0
2,826
14,763
6,782
564
3,792
10,751
106,734
4,223
W
Tsukuyomi
Shadowviper72
Tsukuyomi
19,349
5,077
0
6,937
23,185
24,017
1,026
2,448
20,678
0
94,744
L
Danzaburou
Thorboy99
Danzaburou
15,107
8,755
0
5,158
19,214
9,457
612
3,662
15,196
0
101,082
L
13,150
675
143
2,511
16,668
6,046
0
5,209
11,027
111,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,641
Gold Earned
62,220
700
Minions Killed
722
0
Camps Cleared
0
2,502,402
Distance Traveled
2,580,421
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,746
490
166
6
0
525,670
2
L
Ravana
12,818
493
160
6
0
559,632
2
W
Apollo
16,118
620
188
7
0
516,553
2
W
Serqet
13,201
508
136
5
0
514,649
3
W
Sylvanus
11,662
449
56
2
0
450,564
6
L
Hercules
10,017
385
35
1
0
523,736
2
W
The Morrigan
14,282
549
171
7
0
472,053
5
W
Tsukuyomi
13,378
515
149
6
0
548,583
3
L
Danzaburou
13,084
503
156
6
0
456,516
4
L
Janus
13,555
521
205
8
0
514,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role