Player Matchup

Cu Chulainn
Cu Chulainn
CyBrKaMeLeoN
Cu Chulainn
Level 29
God Stats
33W - 26L
1,624 SR
Queue Stats
66W - 69L
1,444 Elo+
Party 1
Janus
Janus
EsLayer
Janus
Level 27
God Stats
3W - 9L
1,285 SR
Queue Stats
207W - 182L
1,544 Elo+
Solo
Neith
Neith
Glitterdrugs
Neith
Level 16
God Stats
116W - 119L
1,330 SR
Queue Stats
165W - 190L
1,389 Elo+
Solo
Set
Set
LukeNester
Set
Level 18
God Stats
4W - 6L
1,458 SR
Queue Stats
11W - 14L
1,315 Elo+
Solo
Yemoja
Yemoja
aceedusolutions
Yemoja
Level 27
God Stats
60W - 61L
1,609 SR
Queue Stats
448W - 479L
1,522 Elo+
Party 1
Team Averages
Level 23
1,461 SR
1,443 Elo+

VS

Team Averages
Level 20
1,435 SR
1,519 Elo+
Terra
Terra
Aloaye
Terra
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 138L
1,395 Elo+
Solo
Amaterasu
Amaterasu
Spartamonster
Amaterasu
Level 27
God Stats
4W - 2L
1,567 SR
Queue Stats
30W - 28L
1,583 Elo+
Solo
Kukulkan
Kukulkan
WhitetailInc
Kukulkan
Level 18
God Stats
15W - 14L
1,576 SR
Queue Stats
261W - 225L
1,670 Elo+
Solo
Thor
Thor
alan_borre07
Thor
Level 18
God Stats
2W - 5L
1,032 SR
Queue Stats
62W - 83L
1,366 Elo+
Solo
Skadi
Skadi
iinstagrammodel
Skadi
Level 16
God Stats
14W - 2L
1,500 SR
Queue Stats
39W - 23L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CyBrKaMeLeoN
Cu Chulainn
16
4 / 4 / 2
9,898
471
9,220
16,209
10,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
EsLayer
Janus
16
2 / 5 / 3
9,673
461
10,638
11,251
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 9 / 4
7,789
371
4,821
12,925
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
7 / 3 / 5
10,807
515
7,115
18,608
8,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 8
8,555
407
4,166
12,625
8,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aloaye
Terra
16
3 / 2 / 13
11,307
538
7,048
15,058
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Spartamonster
Amaterasu
18
2 / 4 / 6
11,430
544
6,530
20,332
11,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
WhitetailInc
Kukulkan
18
8 / 4 / 4
12,165
579
17,691
12,035
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 4 / 5
10,171
484
3,539
14,591
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 1 / 7
12,998
619
20,674
8,406
3,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
14
Kills
25
25
Deaths
15
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Terra
Aloaye
Terra
3
2
13
4.75
L
Cu Chulainn
CyBrKaMeLeoN
Cu Chulainn
4
4
2
1.25
L
Janus
EsLayer
Janus
2
5
3
0.7
L
1
9
4
0.33
L
7
3
5
3.17
W
Amaterasu
Spartamonster
Amaterasu
2
4
6
1.25
W
Kukulkan
WhitetailInc
Kukulkan
8
4
4
2.5
L
0
4
8
1
W
0
4
5
0.63
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
55,482
71,618
Taken
70,422
34,110
Mitigated
40,971
18,997
Healing
26,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Aloaye
Terra
7,048
590
2,267
4,485
15,058
14,548
423
4,897
10,161
24,273
0
L
Cu Chulainn
CyBrKaMeLeoN
Cu Chulainn
9,220
1,708
0
4,178
16,209
10,907
504
4,672
11,484
4,815
49,652
L
Janus
EsLayer
Janus
10,638
465
0
0
11,251
3,826
167
6,194
4,819
71,654
0
L
4,821
2,280
0
1,260
12,925
2,997
0
2,735
10,164
0
33,022
L
7,115
2,904
0
5,157
18,608
8,266
0
5,153
13,213
0
62,075
W
Amaterasu
Spartamonster
Amaterasu
6,530
1,673
0
10,019
20,332
11,751
2,975
1,011
19,321
0
76,193
W
Kukulkan
WhitetailInc
Kukulkan
17,691
1,449
0
974
12,035
5,795
797
5,954
6,081
80,493
0
L
4,166
1,073
5,085
3,317
12,625
8,114
0
5,310
7,199
14,547
0
W
3,539
259
0
6,410
14,591
5,269
344
3,059
11,532
0
59,809
W
20,674
11,130
0
2,742
8,406
3,608
10,499
1,072
7,334
0
115,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,722
Gold Earned
58,071
419
Minions Killed
591
0
Camps Cleared
0
1,763,891
Distance Traveled
1,890,459
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,307
538
26
1
0
415,697
3
L
Cu Chulainn
9,898
471
98
5
0
378,006
2
L
Janus
9,673
461
134
6
0
347,852
1
L
Neith
7,789
371
56
3
0
297,251
2
L
Set
10,807
515
105
5
0
393,582
3
W
Amaterasu
11,430
544
135
6
0
374,402
3
W
Kukulkan
12,165
579
157
7
0
343,174
6
L
Yemoja
8,555
407
26
1
0
347,200
6
W
Thor
10,171
484
104
5
0
377,304
5
W
Skadi
12,998
619
169
8
0
379,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role