Player Matchup

Anhur
Anhur
Lenveirtan
Anhur
Level 87
God Stats
2W - 4L
1,605 SR
Queue Stats
199W - 126L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
MTNDEWME zerob3
Sun Wukong
Level 128
God Stats
0W - 2L
1,614 SR
Queue Stats
554W - 448L
1,494 Elo+
Party 1
Scylla
Scylla
zephond
Scylla
Level 99
God Stats
3W - 7L
1,500 SR
Queue Stats
415W - 278L
1,577 Elo+
Party 1
Team Averages
Level 105
1,573 SR
1,549 Elo+

VS

Team Averages
Level 50
1,553 SR
1,449 Elo+
Osiris
Osiris
ChuckBuck3
Osiris
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,193 Elo+
Party 2
Artemis
Artemis
RA-veRA-bbit
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Nox
Nox
brownskin1981
Nox
Level 25
God Stats
5W - 3L
1,659 SR
Queue Stats
25W - 22L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 10 / 4
8,282
592
2,121
12,795
4,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
MTNDEWME zerob3
Sun Wukong
12
1 / 6 / 4
8,909
636
8,206
17,232
13,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
zephond
Scylla
14
4 / 3 / 1
9,939
710
9,103
6,320
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChuckBuck3
Osiris
15
10 / 1 / 8
11,233
802
14,422
11,748
10,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
RA-veRA-bbit
Artemis
14
3 / 2 / 10
10,646
760
7,746
9,656
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 2 / 10
10,121
723
7,866
6,545
2,821
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
19
19
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Osiris
ChuckBuck3
Osiris
10
1
8
14
L
Anhur
0
10
4
0.2
L
Sun Wukong
MTNDEWME zerob3
Sun Wukong
1
6
4
0.5
W
Artemis
RA-veRA-bbit
Artemis
3
2
10
4
W
6
2
10
5.5
L
Scylla
zephond
Scylla
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
30,034
36,347
Taken
27,949
20,121
Mitigated
16,913
3,221
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ChuckBuck3
Osiris
14,422
4,282
0
3,724
11,748
10,556
0
2,274
9,334
63
42,964
L
Anhur
2,121
482
242
1,322
12,795
4,092
597
3,550
9,245
0
22,129
L
Sun Wukong
MTNDEWME zerob3
Sun Wukong
8,206
1,717
0
639
17,232
13,717
381
3,914
13,318
0
23,806
W
Artemis
RA-veRA-bbit
Artemis
7,746
4,450
0
3,726
9,656
3,536
609
3,992
5,492
0
41,025
W
7,866
432
0
1,249
6,545
2,821
985
2,478
3,929
47,929
0
L
Scylla
zephond
Scylla
9,103
947
0
1,018
6,320
2,312
100
527
5,793
45,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,130
Gold Earned
32,000
156
Minions Killed
186
0
Camps Cleared
0
685,057
Distance Traveled
754,659
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,233
802
44
3
0
284,226
2
L
Anhur
8,282
592
34
2
0
198,979
2
L
Sun Wukong
8,909
636
23
2
0
252,464
1
W
Artemis
10,646
760
59
4
0
213,234
2
W
Nox
10,121
723
83
6
0
257,199
2
L
Scylla
9,939
710
99
7
0
233,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role