Player Matchup

Scylla
Scylla
FlameSlays
Scylla
Level 14
God Stats
2W - 0L
1,772 SR
Queue Stats
6W - 0L
1,869 Elo+
Party 2
Nemesis
Nemesis
MetazoanFormula
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Rashawn1025
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Rayman8R
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
alanGARCIA69
Achilles
Level 3
God Stats
27W - 23L
1,500 SR
Queue Stats
165W - 154L
1,473 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,568 Elo+

VS

Team Averages
Level 26
1,480 SR
1,460 Elo+
Khepri
Khepri
Erik489
Khepri
Level 27
God Stats
24W - 24L
1,534 SR
Queue Stats
189W - 226L
1,372 Elo+
Party 3
Bakasura
Bakasura
FabFajita
Bakasura
Level 26
God Stats
5W - 8L
1,479 SR
Queue Stats
281W - 340L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
KingOfThursdays
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 222L
1,454 Elo+
Party 1
Artemis
Artemis
ryuckman
Artemis
Level 29
God Stats
0W - 4L
1,134 SR
Queue Stats
70W - 63L
1,513 Elo+
Solo
Guan Yu
Guan Yu
stoopidponi
Guan Yu
Level 18
God Stats
1W - 1L
1,752 SR
Queue Stats
24W - 28L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FlameSlays
Scylla
14
2 / 4 / 6
8,463
529
9,194
8,756
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
14 / 2 / 3
10,601
663
14,531
13,348
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 1
6,908
432
4,250
11,602
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Rayman8R
Danzaburou
12
2 / 3 / 2
7,552
472
4,999
8,328
2,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
alanGARCIA69
Achilles
16
6 / 1 / 4
9,419
589
11,252
14,985
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Erik489
Khepri
12
5 / 3 / 4
8,241
515
6,276
13,394
10,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
FabFajita
Bakasura
12
1 / 6 / 1
7,404
463
5,196
15,394
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 7 / 2
8,796
550
8,299
11,133
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
ryuckman
Artemis
13
6 / 2 / 6
8,421
526
10,806
10,521
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
stoopidponi
Guan Yu
14
3 / 7 / 0
8,750
547
6,749
13,492
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
25
Kills
19
19
Deaths
25
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
Erik489
Khepri
5
3
4
2.33
L
Bakasura
FabFajita
Bakasura
1
6
1
0.25
W
Scylla
FlameSlays
Scylla
2
4
6
1.25
L
4
7
2
0.71
W
14
2
3
7.75
W
1
9
1
0.17
W
Danzaburou
Rayman8R
Danzaburou
2
3
2
1
W
Achilles
alanGARCIA69
Achilles
6
1
4
8
L
Artemis
ryuckman
Artemis
6
2
6
4.5
L
Guan Yu
stoopidponi
Guan Yu
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,226
Damage
37,326
57,019
Taken
63,934
29,352
Mitigated
33,837
14,461
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Erik489
Khepri
6,276
651
142
2,685
13,394
10,279
318
3,557
9,837
27,762
0
L
Bakasura
FabFajita
Bakasura
5,196
2,986
0
5,681
15,394
5,622
0
1,223
14,046
0
27,522
W
Scylla
FlameSlays
Scylla
9,194
408
0
244
8,756
3,204
230
5,555
3,176
47,998
0
L
8,299
1,392
0
915
11,133
3,077
596
3,540
7,568
44,041
0
W
14,531
9,000
0
5,119
13,348
5,499
0
1,966
10,461
0
67,499
W
4,250
800
115
1,806
11,602
4,180
228
3,177
8,372
25,222
0
W
Danzaburou
Rayman8R
Danzaburou
4,999
2,033
0
908
8,328
2,449
336
2,298
5,875
0
27,737
W
Achilles
alanGARCIA69
Achilles
11,252
2,518
0
6,269
14,985
14,020
1,748
1,579
12,141
0
52,968
L
Artemis
ryuckman
Artemis
10,806
4,873
0
3,785
10,521
4,165
2,292
2,421
8,100
0
53,384
L
Guan Yu
stoopidponi
Guan Yu
6,749
1,554
889
4,221
13,492
10,694
271
2,703
10,189
0
29,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
41,612
425
Minions Killed
335
0
Camps Cleared
0
1,524,629
Distance Traveled
1,420,071
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,241
515
22
1
0
298,344
3
L
Bakasura
7,404
463
75
5
0
336,051
0
W
Scylla
8,463
529
110
7
0
286,386
0
L
Ah Puch
8,796
550
83
5
0
244,681
3
W
Nemesis
10,601
663
122
8
0
337,342
1
W
Hades
6,908
432
49
3
0
280,005
0
W
Danzaburou
7,552
472
51
3
0
307,446
0
W
Achilles
9,419
589
93
6
0
313,450
3
L
Artemis
8,421
526
93
6
0
258,737
2
L
Guan Yu
8,750
547
62
4
0
282,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role