Player Matchup

Erlang Shen
Erlang Shen
Corbzy19
Erlang Shen
Level 12
God Stats
12W - 10L
1,348 SR
Queue Stats
30W - 36L
1,412 Elo+
Solo
Chang'e
Chang'e
ECURB98
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 95L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Gwek Okkotsu
Danzaburou
Level 27
God Stats
4W - 6L
1,595 SR
Queue Stats
149W - 195L
1,344 Elo+
Party 1
Persephone
Persephone
SHADOWSHOT1011
Persephone
Level 27
God Stats
1W - 2L
1,461 SR
Queue Stats
105W - 131L
1,349 Elo+
Party 1
Heimdallr
Heimdallr
giratin5789
Heimdallr
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,424 Elo+

VS

Team Averages
Level 26
1,493 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ATOMIC RAVEN19
Zeus
Level 36
God Stats
21W - 27L
1,637 SR
Queue Stats
29W - 42L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
Bongo1930
Sun Wukong
Level 15
God Stats
12W - 7L
1,713 SR
Queue Stats
23W - 24L
1,489 Elo+
Party 2
Fenrir
Fenrir
l ThumbMan l
Fenrir
Level 28
God Stats
3W - 4L
1,270 SR
Queue Stats
103W - 142L
1,438 Elo+
Party 2
Sobek
Sobek
thomas101399
Sobek
Level 29
God Stats
19W - 21L
1,344 SR
Queue Stats
355W - 331L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Corbzy19
Erlang Shen
9
3 / 4 / 0
5,569
557
3,941
9,823
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ECURB98
Chang'e
9
0 / 4 / 0
4,946
495
1,368
6,303
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Gwek Okkotsu
Danzaburou
10
2 / 2 / 1
6,111
611
2,180
6,457
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
SHADOWSHOT1011
Persephone
9
1 / 3 / 2
5,268
527
4,699
4,229
827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
giratin5789
Heimdallr
6
0 / 4 / 0
4,196
420
1,283
4,745
1,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 2 / 3
5,877
588
4,748
4,693
1,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 0 / 1
6,640
664
5,929
2,797
751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Bongo1930
Sun Wukong
10
2 / 2 / 3
5,976
598
3,073
4,047
2,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
3 / 1 / 3
6,229
623
4,429
5,596
1,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 1 / 3
6,275
628
2,422
7,537
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
17
17
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
3
2.75
W
5
0
1
5.5
W
Sun Wukong
Bongo1930
Sun Wukong
2
2
3
1.75
L
Erlang Shen
Corbzy19
Erlang Shen
3
4
0
0.75
L
Chang'e
ECURB98
Chang'e
0
4
0
0
L
Danzaburou
Gwek Okkotsu
Danzaburou
2
2
1
1.25
L
Persephone
SHADOWSHOT1011
Persephone
1
3
2
0.67
L
Heimdallr
giratin5789
Heimdallr
0
4
0
0
W
Fenrir
3
1
3
4.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,471
Damage
20,601
31,557
Taken
24,670
10,265
Mitigated
12,404
7,817
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,748
1,821
0
1,665
4,693
1,573
93
2,159
2,534
0
24,128
W
5,929
777
0
1,136
2,797
751
934
1,214
1,467
33,797
0
W
Sun Wukong
Bongo1930
Sun Wukong
3,073
839
0
464
4,047
2,621
761
0
4,047
0
17,140
L
Erlang Shen
Corbzy19
Erlang Shen
3,941
2,292
0
3,613
9,823
4,159
728
0
9,823
0
21,665
L
Chang'e
ECURB98
Chang'e
1,368
343
0
1,435
6,303
2,061
0
4,335
1,968
14,988
0
L
Danzaburou
Gwek Okkotsu
Danzaburou
2,180
495
0
2,259
6,457
2,058
0
2,019
4,438
0
28,205
L
Persephone
SHADOWSHOT1011
Persephone
4,699
295
0
510
4,229
827
0
811
3,417
20,148
0
L
Heimdallr
giratin5789
Heimdallr
1,283
171
0
0
4,745
1,160
0
1,186
3,559
0
7,719
W
Fenrir
4,429
1,310
0
2,418
5,596
1,837
0
38
5,558
0
31,706
W
2,422
278
0
3,503
7,537
5,622
0
2,540
4,997
16,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
30,997
193
Minions Killed
242
0
Camps Cleared
0
882,434
Distance Traveled
1,002,694
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,877
588
51
5
0
173,984
0
W
Zeus
6,640
664
66
7
0
193,395
1
W
Sun Wukong
5,976
598
42
4
0
210,925
2
L
Erlang Shen
5,569
557
51
5
0
171,799
1
L
Chang'e
4,946
495
37
4
0
156,709
2
L
Danzaburou
6,111
611
64
6
0
184,391
0
L
Persephone
5,268
527
28
3
0
194,992
0
L
Heimdallr
4,196
420
13
1
0
174,543
0
W
Fenrir
6,229
623
61
6
0
218,005
1
W
Sobek
6,275
628
22
2
0
206,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role