Player Matchup

Hachiman
Hachiman
LannaRhoddes
Hachiman
Level 29
God Stats
3W - 0L
1,674 SR
Queue Stats
18W - 11L
1,693 Elo+
Solo
Arachne
Arachne
blackfrost20
Arachne
Level 25
God Stats
3W - 0L
1,742 SR
Queue Stats
25W - 33L
1,438 Elo+
Party 2
Yemoja
Yemoja
bunalee
Yemoja
Level 7
God Stats
4W - 1L
1,710 SR
Queue Stats
14W - 17L
1,505 Elo+
Solo
Susano
Susano
shadows23rf
Susano
Level 36
God Stats
2W - 3L
1,347 SR
Queue Stats
43W - 35L
1,518 Elo+
Party 2
Agni
Agni
zlMcDonalds
Agni
Level 29
God Stats
1W - 0L
1,749 SR
Queue Stats
86W - 42L
1,813 Elo+
Solo
Team Averages
Level 25
1,644 SR
1,593 Elo+

VS

Team Averages
Level 38
1,616 SR
1,777 Elo+
Thor
Thor
Heiyan
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,526 Elo+
Solo
Nemesis
Nemesis
LostHeartUwU
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
2,025 Elo+
Party 1
Guan Yu
Guan Yu
NotGoat
Guan Yu
Level 6
God Stats
4W - 1L
1,908 SR
Queue Stats
39W - 22L
1,918 Elo+
Party 1
Ymir
Ymir
OmegaPHD
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Randomguy20
Chang'e
Level 128
God Stats
0W - 1L
1,672 SR
Queue Stats
58W - 40L
1,918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LannaRhoddes
Hachiman
20
15 / 3 / 16
14,714
1,226
34,327
17,404
6,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
blackfrost20
Arachne
20
11 / 9 / 20
14,291
1,191
18,137
22,515
8,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
bunalee
Yemoja
19
0 / 1 / 26
12,831
1,069
3,968
17,137
14,033
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
20
7 / 5 / 26
13,934
1,161
14,736
15,733
6,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
13 / 5 / 22
14,040
1,170
39,933
15,005
6,124
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

143

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Heiyan
Thor
19
2 / 15 / 17
12,286
1,024
12,956
28,493
20,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
LostHeartUwU
Nemesis
17
0 / 8 / 11
10,678
890
5,949
20,096
10,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
NotGoat
Guan Yu
19
0 / 11 / 16
11,498
958
8,386
24,202
27,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
18
5 / 3 / 15
13,538
1,128
16,585
22,698
32,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Randomguy20
Chang'e
19
16 / 9 / 7
16,459
1,372
38,134
24,145
10,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
89
46
Kills
23
23
Deaths
46
110
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thor
Heiyan
Thor
2
15
17
0.7
W
Hachiman
LannaRhoddes
Hachiman
15
3
16
7.67
L
Nemesis
LostHeartUwU
Nemesis
0
8
11
0.69
L
Guan Yu
NotGoat
Guan Yu
0
11
16
0.73
L
Ymir
5
3
15
4.17
L
Chang'e
Randomguy20
Chang'e
16
9
7
2.17
W
Arachne
blackfrost20
Arachne
11
9
20
2.33
W
Yemoja
bunalee
Yemoja
0
1
26
13
W
Susano
7
5
26
4
W
13
5
22
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,101
Damage
82,010
87,794
Taken
119,634
41,546
Mitigated
102,081
18,325
Healing
22,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Heiyan
Thor
12,956
3,249
0
400
28,493
20,746
0
10,375
18,118
0
27,631
W
Hachiman
LannaRhoddes
Hachiman
34,327
23,561
0
1,144
17,404
6,366
0
9,041
8,117
0
67,857
L
Nemesis
LostHeartUwU
Nemesis
5,949
3,115
0
775
20,096
10,277
0
8,919
11,177
0
15,889
L
Guan Yu
NotGoat
Guan Yu
8,386
1,467
3,004
2,698
24,202
27,596
0
9,192
13,625
0
15,228
L
Ymir
16,585
2,336
0
1,011
22,698
32,724
0
6,297
16,401
31,288
0
L
Chang'e
Randomguy20
Chang'e
38,134
1,958
8,281
6,167
24,145
10,738
0
9,118
15,027
91,693
0
W
Arachne
blackfrost20
Arachne
18,137
11,302
0
4,065
22,515
8,343
0
13,380
8,665
0
30,709
W
Yemoja
bunalee
Yemoja
3,968
1,688
7,394
4,400
17,137
14,033
0
12,149
4,689
11,724
0
W
Susano
14,736
3,586
119
714
15,733
6,680
0
10,117
5,240
0
30,763
W
39,933
2,256
0
489
15,005
6,124
0
8,938
5,864
60,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,810
Gold Earned
64,459
174
Minions Killed
233
13
Camps Cleared
4
1,201,948
Distance Traveled
1,128,675
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,286
1,024
25
2
0
203,883
1
W
Hachiman
14,714
1,226
54
5
1
249,866
0
L
Nemesis
10,678
890
16
1
0
246,512
0
L
Guan Yu
11,498
958
14
1
2
229,610
0
L
Ymir
13,538
1,128
37
3
2
212,737
0
L
Chang'e
16,459
1,372
141
12
0
235,933
0
W
Arachne
14,291
1,191
16
1
6
231,144
0
W
Yemoja
12,831
1,069
18
2
0
218,368
1
W
Susano
13,934
1,161
23
2
4
268,375
0
W
Agni
14,040
1,170
63
5
2
234,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role