Player Matchup

Medusa
Medusa
OMEGàLUL
Medusa
Level 54
God Stats
15W - 7L
1,405 SR
Queue Stats
39W - 21L
1,718 Elo+
Party 1
Ah Puch
Ah Puch
OfficerDowns
Ah Puch
Level 28
God Stats
12W - 8L
1,633 SR
Queue Stats
13W - 8L
1,630 Elo+
Party 1
Bellona
Bellona
PHANTOMR3AVER
Bellona
Level 108
God Stats
27W - 9L
1,772 SR
Queue Stats
587W - 543L
1,503 Elo+
Solo
Team Averages
Level 63
1,604 SR
1,617 Elo+

VS

Team Averages
Level 38
1,437 SR
1,550 Elo+
Hercules
Hercules
RimuruAkuma
Hercules
Level 6
God Stats
1W - 3L
1,454 SR
Queue Stats
3W - 9L
1,574 Elo+
Party 2
Janus
Janus
RimurusGirl
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
Sorin97
Danzaburou
Level 104
God Stats
1W - 5L
1,356 SR
Queue Stats
85W - 98L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OMEGàLUL
Medusa
16
10 / 2 / 6
12,241
765
14,529
10,808
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
OfficerDowns
Ah Puch
15
5 / 2 / 9
10,907
682
12,962
6,270
2,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
15
3 / 0 / 12
11,968
748
6,511
10,543
12,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RimuruAkuma
Hercules
12
1 / 10 / 0
8,999
562
2,600
16,094
11,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 1
9,900
619
7,216
10,441
2,872
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Sorin97
Danzaburou
14
1 / 3 / 2
10,910
682
4,589
13,502
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
3
4
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
OMEGàLUL
Medusa
10
2
6
6.5
W
Ah Puch
OfficerDowns
Ah Puch
5
2
9
4.75
W
Bellona
3
0
12
9
L
Hercules
RimuruAkuma
Hercules
1
10
0
0.1
L
1
5
1
0.3
L
Danzaburou
Sorin97
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,002
Damage
14,405
27,621
Taken
40,037
20,026
Mitigated
18,522
6,581
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
OMEGàLUL
Medusa
14,529
7,254
0
2,375
10,808
4,899
1,876
3,420
7,388
0
59,861
W
Ah Puch
OfficerDowns
Ah Puch
12,962
79
978
2,038
6,270
2,529
776
1,444
4,826
55,875
0
W
Bellona
6,511
2,611
0
1,190
10,543
12,598
60
2,464
8,079
0
43,144
L
Hercules
RimuruAkuma
Hercules
2,600
440
0
1,536
16,094
11,221
0
4,937
11,157
0
9,106
L
7,216
0
0
238
10,441
2,872
0
4,072
6,369
46,091
0
L
Danzaburou
Sorin97
Danzaburou
4,589
1,562
0
2,542
13,502
4,429
0
4,029
9,473
0
51,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
29,809
237
Minions Killed
191
0
Camps Cleared
0
840,947
Distance Traveled
743,997
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,241
765
82
5
0
290,067
0
W
Ah Puch
10,907
682
103
6
0
256,420
3
W
Bellona
11,968
748
52
3
0
294,460
2
L
Hercules
8,999
562
11
1
0
246,113
1
L
Janus
9,900
619
81
5
0
219,384
2
L
Danzaburou
10,910
682
99
6
0
278,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role